Player Matchup

Kuzenbo
Kuzenbo
Colong
Kuzenbo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,476 Elo+
Party 1
Mercury
Mercury
CursedCaterpie
Mercury
Level 87
God Stats
1W - 0L
1,681 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
Queti
Hou Yi
Level 92
God Stats
5W - 2L
1,492 SR
Queue Stats
186W - 212L
1,400 Elo+
Solo
Charybdis
Charybdis
Saraqael
Charybdis
Level 73
God Stats
1W - 0L
1,660 SR
Queue Stats
13W - 10L
1,494 Elo+
Party 1
Bastet
Bastet
bigma
Bastet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,318 Elo+
Solo
Team Averages
Level 94
1,567 SR
1,416 Elo+

VS

Team Averages
Level 93
1,423 SR
1,471 Elo+
The Morrigan
The Morrigan
AxMo 88
The Morrigan
Level 84
God Stats
1W - 4L
1,290 SR
Queue Stats
265W - 273L
1,470 Elo+
Party 2
Raijin
Raijin
InfamouZGod
Raijin
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 48L
1,507 Elo+
Party 2
Tiamat
Tiamat
Royalpurpleness
Tiamat
Level 102
God Stats
0W - 2L
1,243 SR
Queue Stats
232W - 234L
1,416 Elo+
Party 3
Chang'e
Chang'e
andrewwinfrey97
Chang'e
Level 122
God Stats
1W - 6L
1,582 SR
Queue Stats
251W - 243L
1,492 Elo+
Party 2
Mulan
Mulan
missinglink41
Mulan
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 78L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Colong
Kuzenbo
20
2 / 7 / 22
12,417
690
16,899
21,227
32,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 9 / 12
13,834
769
22,812
19,307
8,922
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Queti
Hou Yi
20
10 / 3 / 21
14,133
785
20,707
18,476
10,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charybdis
Saraqael
Charybdis
20
9 / 8 / 20
14,536
808
24,209
19,435
9,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
bigma
Bastet
20
7 / 6 / 15
13,569
754
20,781
16,182
8,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AxMo 88
The Morrigan
17
3 / 8 / 21
11,350
631
9,232
13,692
5,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
19
7 / 10 / 15
12,589
699
16,863
19,473
9,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 10 / 19
11,512
640
8,951
23,864
16,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 7 / 11
15,353
853
25,817
26,819
20,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 6 / 16
13,414
745
21,408
39,428
63,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
115
40
Kills
33
33
Deaths
41
90
Assists
82
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AxMo 88
The Morrigan
3
8
21
1.69
W
Kuzenbo
Colong
Kuzenbo
2
7
22
1.86
W
12
9
12
2
L
Raijin
7
10
15
1.45
W
Hou Yi
Queti
Hou Yi
10
3
21
6.83
L
2
10
19
1.15
W
Charybdis
Saraqael
Charybdis
9
8
20
2.38
L
12
7
11
2.5
W
Bastet
bigma
Bastet
7
6
15
2.42
L
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,408
Damage
82,271
94,627
Taken
123,276
68,891
Mitigated
115,885
32,068
Healing
38,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AxMo 88
The Morrigan
9,232
2,198
705
501
13,692
5,535
115
1,591
11,833
12,847
2,161
W
Kuzenbo
Colong
Kuzenbo
16,899
5,805
774
1,197
21,227
32,077
654
12,360
8,867
26,127
0
W
22,812
16,461
2,393
4,855
19,307
8,922
1,686
11,727
7,580
0
35,421
L
Raijin
16,863
1,405
135
719
19,473
9,842
414
2,874
16,599
41,136
0
W
Hou Yi
Queti
Hou Yi
20,707
10,999
3,666
8,696
18,476
10,193
1,182
12,263
6,213
0
55,301
L
8,951
823
1,410
3,968
23,864
16,797
94
2,260
21,604
21,012
0
W
Charybdis
Saraqael
Charybdis
24,209
15,623
2,149
4,176
19,435
9,635
981
12,637
6,798
0
49,963
L
25,817
872
7,905
11,683
26,819
20,566
706
4,765
22,054
54,261
0
W
Bastet
bigma
Bastet
20,781
7,413
2,093
2,069
16,182
8,064
1,313
9,965
6,217
0
43,011
L
21,408
2,514
973
10,015
39,428
63,145
81
5,409
34,019
0
40,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,489
Gold Earned
64,218
184
Minions Killed
216
0
Camps Cleared
0
1,581,159
Distance Traveled
1,371,377
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,350
631
20
1
0
261,460
0
W
Kuzenbo
12,417
690
14
1
0
321,435
0
W
Mercury
13,834
769
20
1
0
325,667
0
L
Raijin
12,589
699
51
3
0
239,992
2
W
Hou Yi
14,133
785
61
3
0
318,448
0
L
Tiamat
11,512
640
30
2
0
263,919
0
W
Charybdis
14,536
808
50
3
0
275,461
0
L
Chang'e
15,353
853
58
3
0
301,101
0
W
Bastet
13,569
754
39
2
0
340,148
0
L
Mulan
13,414
745
57
3
0
304,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role