Player Matchup

Pele
Pele
Beltannek
Pele
Level 28
God Stats
20W - 28L
1,349 SR
Queue Stats
40W - 54L
1,293 Elo+
Solo
Ah Puch
Ah Puch
CHRONOS90
Ah Puch
Level 18
God Stats
28W - 24L
1,503 SR
Queue Stats
81W - 85L
1,462 Elo+
Party 1
Da Ji
Da Ji
DonKare
Da Ji
Level 28
God Stats
31W - 14L
1,681 SR
Queue Stats
162W - 135L
1,611 Elo+
Party 1
Olorun
Olorun
MikkiePooh
Olorun
Level 25
God Stats
13W - 10L
1,559 SR
Queue Stats
88W - 83L
1,466 Elo+
Party 1
Ares
Ares
deivis0123
Ares
Level 29
God Stats
12W - 4L
1,653 SR
Queue Stats
98W - 86L
1,574 Elo+
Party 1
Team Averages
Level 26
1,549 SR
1,481 Elo+

VS

Team Averages
Level 14
1,500 SR
1,354 Elo+
Kukulkan
Kukulkan
Brulog1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,343 Elo+
Solo
Hel
Hel
Jairdee
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,610 Elo+
Solo
Artemis
Artemis
Unuuurrr
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2
Thor
Thor
aggropontino
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,190 Elo+
Solo
Thanatos
Thanatos
chipsxxzakje
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
2 / 4 / 16
11,608
967
4,097
24,441
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
CHRONOS90
Ah Puch
20
5 / 2 / 24
13,098
1,092
12,943
11,299
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
DonKare
Da Ji
20
20 / 4 / 13
15,582
1,299
29,488
13,531
6,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
MikkiePooh
Olorun
20
9 / 3 / 17
12,983
1,082
18,619
14,639
7,800
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 5 / 21
11,911
993
13,004
19,202
31,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brulog1
Kukulkan
18
1 / 4 / 10
11,338
945
6,859
11,064
6,869
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
18
2 / 0 / 10
11,790
983
6,760
11,642
12,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Unuuurrr
Artemis
19
5 / 13 / 10
12,918
1,077
29,671
21,866
8,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 15 / 11
11,975
998
18,424
23,277
9,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
chipsxxzakje
Thanatos
19
7 / 9 / 7
13,154
1,096
14,860
16,763
6,596
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
41
Kills
17
18
Deaths
41
91
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Pele
2
4
16
2.5
L
Kukulkan
Brulog1
Kukulkan
1
4
10
1.5
W
Ah Puch
CHRONOS90
Ah Puch
5
2
24
8.5
W
Da Ji
DonKare
Da Ji
20
4
13
6.63
L
Hel
2
0
10
7
W
Olorun
MikkiePooh
Olorun
9
3
17
5.83
L
Artemis
Unuuurrr
Artemis
5
13
10
0.77
L
2
15
11
0.5
L
Thanatos
chipsxxzakje
Thanatos
7
9
7
1.17
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,151
Damage
76,574
83,112
Taken
84,612
65,544
Mitigated
42,899
16,569
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,097
573
0
3,357
24,441
16,427
0
4,550
19,891
0
17,518
L
Kukulkan
Brulog1
Kukulkan
6,859
984
0
448
11,064
6,869
0
4,939
6,125
40,900
0
W
Ah Puch
CHRONOS90
Ah Puch
12,943
325
0
2,076
11,299
4,214
0
2,082
9,217
40,009
0
W
Da Ji
DonKare
Da Ji
29,488
7,787
0
1,504
13,531
6,053
0
3,159
9,241
0
42,311
L
Hel
6,760
542
5,720
3,876
11,642
12,007
0
4,412
7,230
19,829
0
W
Olorun
MikkiePooh
Olorun
18,619
9,768
3,300
6,279
14,639
7,800
0
995
13,644
60,631
0
L
Artemis
Unuuurrr
Artemis
29,671
16,271
37
403
21,866
8,178
0
11,459
10,407
0
53,402
L
18,424
4,544
0
0
23,277
9,249
0
15,733
7,544
0
31,496
L
Thanatos
chipsxxzakje
Thanatos
14,860
5,253
0
5,916
16,763
6,596
0
8,023
8,740
0
28,871
W
13,004
1,484
0
53
19,202
31,050
0
2,833
16,369
15,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,182
Gold Earned
61,175
223
Minions Killed
248
7
Camps Cleared
6
1,076,024
Distance Traveled
1,077,052
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,608
967
35
3
1
230,194
0
L
Kukulkan
11,338
945
97
8
0
190,472
3
W
Ah Puch
13,098
1,092
54
5
0
236,726
0
W
Da Ji
15,582
1,299
24
2
5
203,972
1
L
Hel
11,790
983
38
3
2
262,718
0
W
Olorun
12,983
1,082
106
9
0
200,417
0
L
Artemis
12,918
1,077
45
4
0
184,892
2
L
Thor
11,975
998
33
3
0
196,621
0
L
Thanatos
13,154
1,096
35
3
4
242,349
0
W
Ares
11,911
993
4
0
1
204,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role