Player Matchup

Cabrakan
Cabrakan
KingPlay
Cabrakan
Level 120
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 9L
1,329 Elo+
Party 2
Bacchus
Bacchus
Ruanxpz
Bacchus
Level 29
God Stats
8W - 6L
1,585 SR
Queue Stats
46W - 27L
1,569 Elo+
Party 1
Bellona
Bellona
XxHarley167xX
Bellona
Level 127
God Stats
2W - 1L
1,499 SR
Queue Stats
42W - 27L
1,569 Elo+
Party 1
Apollo
Apollo
ciripe
Apollo
Level 28
God Stats
2W - 1L
1,379 SR
Queue Stats
2W - 11L
1,243 Elo+
Party 2
Hades
Hades
zZLeuzinCarecaZz
Hades
Level 44
God Stats
35W - 25L
1,533 SR
Queue Stats
157W - 176L
1,314 Elo+
Solo
Team Averages
Level 70
1,454 SR
1,405 Elo+

VS

Team Averages
Level 51
1,504 SR
1,406 Elo+
Nu Wa
Nu Wa
CA_Lucape205
Nu Wa
Level 66
God Stats
3W - 2L
1,576 SR
Queue Stats
54W - 90L
1,355 Elo+
Party 3
Neith
Neith
Enayyx
Neith
Level 45
God Stats
0W - 2L
1,518 SR
Queue Stats
203W - 217L
1,447 Elo+
Solo
Ravana
Ravana
TenienteWolf
Ravana
Level 47
God Stats
21W - 10L
1,732 SR
Queue Stats
195W - 130L
1,588 Elo+
Solo
Ymir
Ymir
bauti91
Ymir
Level 18
God Stats
5W - 13L
1,303 SR
Queue Stats
20W - 42L
1,279 Elo+
Party 3
Janus
Janus
racing879
Janus
Level 80
God Stats
11W - 14L
1,391 SR
Queue Stats
71W - 109L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KingPlay
Cabrakan
15
2 / 3 / 5
10,119
482
4,068
15,785
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Ruanxpz
Bacchus
15
0 / 5 / 9
9,784
466
7,745
15,300
16,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
20
7 / 4 / 1
13,686
652
15,562
17,263
15,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
ciripe
Apollo
18
6 / 4 / 1
11,429
544
8,658
19,064
8,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 5
11,919
568
10,584
21,192
12,052
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
9,489
452
10,640
9,459
2,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Enayyx
Neith
19
7 / 3 / 3
12,230
582
25,954
16,209
6,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
18
6 / 3 / 5
11,853
564
15,047
18,272
9,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
bauti91
Ymir
13
2 / 4 / 3
8,979
428
2,595
14,616
9,858
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
racing879
Janus
13
4 / 2 / 1
9,652
460
3,061
5,559
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
18
Kills
21
21
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Neith
Enayyx
Neith
7
3
3
2.83
W
Cabrakan
KingPlay
Cabrakan
2
3
5
1.5
W
Bacchus
Ruanxpz
Bacchus
0
5
9
0.9
L
Ravana
6
3
5
2.83
W
Bellona
7
4
1
1.88
L
Ymir
bauti91
Ymir
2
4
3
0.88
W
Apollo
ciripe
Apollo
6
4
1
1.63
L
Janus
racing879
Janus
4
2
1
2.25
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
57,297
88,604
Taken
64,115
69,895
Mitigated
30,243
27,290
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,640
1,313
0
2,219
9,459
2,719
279
2,090
7,369
39,684
0
L
Neith
Enayyx
Neith
25,954
11,420
0
5,126
16,209
6,042
708
6,550
9,659
0
106,054
W
Cabrakan
KingPlay
Cabrakan
4,068
323
0
1,472
15,785
17,819
120
1,635
13,874
35,579
0
W
Bacchus
Ruanxpz
Bacchus
7,745
623
0
3,350
15,300
16,281
255
3,703
11,173
56,390
0
L
Ravana
15,047
6,744
0
3,074
18,272
9,788
0
4,626
13,646
313
91,665
W
Bellona
15,562
7,413
0
5,764
17,263
15,439
2,337
3,626
13,112
92
93,349
L
Ymir
bauti91
Ymir
2,595
524
0
2,013
14,616
9,858
350
6,493
8,123
21,374
0
W
Apollo
ciripe
Apollo
8,658
6,771
0
7,673
19,064
8,304
2,662
2,149
16,656
0
93,406
L
Janus
racing879
Janus
3,061
250
0
714
5,559
1,836
838
2,917
2,642
40,411
0
W
10,584
911
98
8,933
21,192
12,052
1,437
3,656
17,213
79,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,937
Gold Earned
52,203
578
Minions Killed
485
0
Camps Cleared
0
1,907,543
Distance Traveled
1,613,646
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,489
452
61
3
0
290,442
0
L
Neith
12,230
582
165
8
0
357,850
2
W
Cabrakan
10,119
482
49
2
0
360,380
5
W
Bacchus
9,784
466
81
4
0
399,435
6
L
Ravana
11,853
564
142
7
0
385,859
4
W
Bellona
13,686
652
178
8
0
409,661
1
L
Ymir
8,979
428
28
1
0
337,950
1
W
Apollo
11,429
544
128
6
0
384,973
3
L
Janus
9,652
460
89
4
0
241,545
1
W
Hades
11,919
568
142
7
0
353,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role