Player Matchup

Guan Yu
Guan Yu
BloodandBone8
Guan Yu
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 172L
1,527 Elo+
Party 2
Raijin
Raijin
Mind of Jake
Raijin
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,444 Elo+
Solo
Skadi
Skadi
Naughty_DogxX
Skadi
Level 160
God Stats
0W - 1L
1,667 SR
Queue Stats
116W - 154L
1,502 Elo+
Solo
Sol
Sol
Parlaee
Sol
Level 110
God Stats
2W - 4L
1,553 SR
Queue Stats
39W - 44L
1,496 Elo+
Party 2
Team Averages
Level 138
1,555 SR
1,492 Elo+

VS

Team Averages
Level 109
1,751 SR
1,746 Elo+
Guan Yu
Guan Yu
DenialRiver
Guan Yu
Level 155
God Stats
4W - 1L
1,839 SR
Queue Stats
116W - 71L
1,737 Elo+
Party 1
Artemis
Artemis
NightFurey
Artemis
Level 107
God Stats
20W - 10L
1,760 SR
Queue Stats
79W - 52L
1,744 Elo+
Party 1
Cerberus
Cerberus
TheOnlyMarathon
Cerberus
Level 29
God Stats
1W - 0L
1,635 SR
Queue Stats
14W - 8L
1,797 Elo+
Party 1
Anubis
Anubis
ferretsmiles
Anubis
Level 144
God Stats
5W - 4L
1,768 SR
Queue Stats
72W - 51L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 8 / 2
10,713
714
5,358
23,053
22,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
17
4 / 9 / 1
11,562
771
8,995
17,517
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 6 / 4
10,879
725
10,896
14,495
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
19
3 / 3 / 4
11,926
795
14,517
14,725
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DenialRiver
Guan Yu
19
6 / 2 / 12
12,598
840
15,173
16,186
16,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
NightFurey
Artemis
19
7 / 0 / 11
12,986
866
17,271
10,259
4,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
17
2 / 5 / 15
11,902
793
9,459
20,961
22,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
11 / 2 / 5
13,406
894
23,341
19,874
12,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
9
Kills
26
26
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
8
2
0.38
W
Guan Yu
DenialRiver
Guan Yu
6
2
12
6
L
Raijin
4
9
1
0.5
L
0
6
4
0.33
W
Artemis
NightFurey
Artemis
7
0
11
12.5
L
Sol
3
3
4
1.67
W
Cerberus
2
5
15
1.9
W
Anubis
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,766
Damage
65,244
69,790
Taken
67,280
34,065
Mitigated
56,488
7,969
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,358
692
599
2,140
23,053
22,637
326
9,327
13,255
0
22,397
W
Guan Yu
DenialRiver
Guan Yu
15,173
1,429
3,387
5,191
16,186
16,482
27
6,567
8,841
0
37,870
L
Raijin
8,995
589
0
1,544
17,517
4,394
111
8,027
8,932
35,176
0
L
10,896
4,721
0
890
14,495
3,501
1,668
10,529
3,869
0
52,154
W
Artemis
NightFurey
Artemis
17,271
6,663
0
3,086
10,259
4,457
3,458
4,974
5,091
0
63,352
L
Sol
14,517
3,612
0
2,796
14,725
3,533
1,258
5,291
9,231
58,992
0
W
Cerberus
9,459
912
0
1,652
20,961
22,938
0
5,615
14,125
30,082
0
W
Anubis
23,341
1,213
435
10,554
19,874
12,611
1,403
6,121
13,563
77,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
50,892
248
Minions Killed
318
8
Camps Cleared
20
986,343
Distance Traveled
1,189,383
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,713
714
24
2
2
284,051
3
W
Guan Yu
12,598
840
59
4
5
301,519
1
L
Raijin
11,562
771
60
4
1
195,679
1
L
Skadi
10,879
725
79
5
3
239,524
1
W
Artemis
12,986
866
109
7
5
331,237
3
L
Sol
11,926
795
85
6
2
267,089
3
W
Cerberus
11,902
793
47
3
1
274,576
3
W
Anubis
13,406
894
103
7
9
282,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role