Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlanB01
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,309 SR
Queue Stats
42W - 55L
1,456 Elo+
Party 1
Charybdis
Charybdis
Bluemungandr
Charybdis
Level 20
God Stats
1W - 1L
1,678 SR
Queue Stats
13W - 21L
1,408 Elo+
Party 1
Ullr
Ullr
coolmathagamz
Ullr
Level 122
God Stats
4W - 1L
1,621 SR
Queue Stats
55W - 39L
1,543 Elo+
Party 1
Team Averages
Level 81
1,536 SR
1,469 Elo+

VS

Team Averages
Level 68
1,546 SR
1,402 Elo+
Cthulhu
Cthulhu
DarkwingBraizat
Cthulhu
Level 81
God Stats
6W - 5L
1,407 SR
Queue Stats
89W - 108L
1,353 Elo+
Solo
Artio
Artio
Rambzy-
Artio
Level 86
God Stats
63W - 51L
1,529 SR
Queue Stats
73W - 80L
1,419 Elo+
Party 2
Izanami
Izanami
Xfinit_Ninja
Izanami
Level 38
God Stats
2W - 1L
1,702 SR
Queue Stats
11W - 8L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlanB01
Ah Muzen Cab
15
4 / 7 / 5
11,361
668
17,020
15,199
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Bluemungandr
Charybdis
13
0 / 8 / 5
9,730
572
6,577
12,529
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 5 / 2
11,458
674
11,933
17,711
7,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 11
12,196
717
12,329
17,991
28,238
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Rambzy-
Artio
15
5 / 1 / 14
11,864
698
15,439
17,315
25,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Xfinit_Ninja
Izanami
16
8 / 6 / 9
12,561
739
11,324
13,553
6,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
20
20
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlanB01
Ah Muzen Cab
4
7
5
0.93
L
Charybdis
Bluemungandr
Charybdis
0
8
5
0.31
W
7
3
11
4.17
W
Artio
Rambzy-
Artio
5
1
14
12
W
Izanami
Xfinit_Ninja
Izanami
8
6
9
2.08
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
39,092
45,439
Taken
48,859
18,620
Mitigated
59,535
5,712
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlanB01
Ah Muzen Cab
17,020
6,716
0
2,301
15,199
6,802
516
8,405
6,794
0
52,478
L
Charybdis
Bluemungandr
Charybdis
6,577
3,872
0
0
12,529
4,568
451
8,877
3,652
0
18,508
W
12,329
568
440
1,498
17,991
28,238
397
81
17,750
27,025
0
W
Artio
Rambzy-
Artio
15,439
178
1,374
4,139
17,315
25,218
425
156
17,159
34,361
0
W
Izanami
Xfinit_Ninja
Izanami
11,324
6,047
0
756
13,553
6,079
2,032
0
13,553
0
38,848
L
11,933
3,644
0
3,411
17,711
7,250
438
11,213
6,498
0
55,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
36,621
177
Minions Killed
167
11
Camps Cleared
2
768,245
Distance Traveled
945,455
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,361
668
66
4
6
260,115
2
L
Charybdis
9,730
572
29
2
0
236,384
0
W
Cthulhu
12,196
717
52
3
1
316,544
1
W
Artio
11,864
698
35
2
0
366,777
0
W
Izanami
12,561
739
80
5
1
262,134
0
L
Ullr
11,458
674
82
5
5
271,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role