Player Matchup

Ne Zha
Ne Zha
AsCalmAsTheRain_
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
DragonLDRuin
Ao Kuang
Level 93
God Stats
4W - 7L
1,256 SR
Queue Stats
216W - 244L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Solus Domini
Morgan Le Fay
Level 99
God Stats
5W - 1L
1,467 SR
Queue Stats
188W - 153L
1,510 Elo+
Party 1
Team Averages
Level 117
1,408 SR
1,510 Elo+

VS

Team Averages
Level 120
1,619 SR
1,329 Elo+
Anubis
Anubis
UncleCoug
Anubis
Level 149
God Stats
1W - 1L
1,437 SR
Queue Stats
17W - 24L
1,284 Elo+
Party 2
Charybdis
Charybdis
VALlDCOOKIE
Charybdis
Level 78
God Stats
1W - 2L
1,697 SR
Queue Stats
33W - 26L
1,458 Elo+
Party 2
King Arthur
King Arthur
about 100 migos
King Arthur
Level 132
God Stats
31W - 35L
1,723 SR
Queue Stats
44W - 55L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
14,572
729
11,134
19,374
19,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
DragonLDRuin
Ao Kuang
17
10 / 9 / 3
14,319
716
12,322
23,866
6,775
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Solus Domini
Morgan Le Fay
17
2 / 3 / 11
13,139
657
13,655
12,749
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
UncleCoug
Anubis
18
10 / 5 / 4
13,975
699
25,410
15,718
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
VALlDCOOKIE
Charybdis
16
4 / 6 / 6
12,854
643
8,635
13,417
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
about 100 migos
King Arthur
15
1 / 7 / 10
12,218
611
11,782
17,924
16,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
18
Kills
15
15
Deaths
18
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Ao Kuang
DragonLDRuin
Ao Kuang
10
9
3
1.28
W
Morgan Le Fay
Solus Domini
Morgan Le Fay
2
3
11
2.5
L
Anubis
UncleCoug
Anubis
10
5
4
2.4
L
Charybdis
VALlDCOOKIE
Charybdis
4
6
6
1.17
L
King Arthur
about 100 migos
King Arthur
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
45,827
55,989
Taken
47,059
30,697
Mitigated
30,148
14,793
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,134
5,646
0
7,099
19,374
19,022
1,093
7,098
12,276
592
54,592
W
Ao Kuang
DragonLDRuin
Ao Kuang
12,322
4,633
0
5,926
23,866
6,775
1,448
13,640
10,226
26,184
0
W
Morgan Le Fay
Solus Domini
Morgan Le Fay
13,655
3,484
0
1,768
12,749
4,900
417
5,367
7,382
60,552
4,478
L
Anubis
UncleCoug
Anubis
25,410
399
0
7,731
15,718
8,133
789
9,006
6,712
62,800
0
L
Charybdis
VALlDCOOKIE
Charybdis
8,635
5,990
0
652
13,417
5,054
196
7,584
5,833
0
36,902
L
King Arthur
about 100 migos
King Arthur
11,782
1,355
577
4,039
17,924
16,961
442
9,703
8,221
0
44,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
39,047
204
Minions Killed
229
9
Camps Cleared
9
1,020,227
Distance Traveled
940,450
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,572
729
84
4
3
384,051
3
W
Ao Kuang
14,319
716
32
2
3
297,374
1
W
Morgan Le Fay
13,139
657
88
4
3
338,802
3
L
Anubis
13,975
699
83
4
6
308,975
3
L
Charybdis
12,854
643
80
4
1
288,126
6
L
King Arthur
12,218
611
66
3
2
343,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role