Player Matchup

Morgan Le Fay
Morgan Le Fay
DayroExpert
Morgan Le Fay
Level 16
God Stats
13W - 21L
1,432 SR
Queue Stats
17W - 28L
1,333 Elo+
Solo
Sol
Sol
Gixador
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
Isakyshi9
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,050 Elo+
Solo
Nike
Nike
Moondala
Nike
Level 21
God Stats
12W - 1L
1,464 SR
Queue Stats
120W - 126L
1,362 Elo+
Solo
Hachiman
Hachiman
mojopicon130
Hachiman
Level 26
God Stats
6W - 8L
1,159 SR
Queue Stats
8W - 14L
973 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,244 Elo+

VS

Team Averages
Level 11
1,506 SR
1,388 Elo+
Ah Muzen Cab
Ah Muzen Cab
Soy_flewter
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,275 Elo+
Party 2
Arachne
Arachne
ghostbarns
Arachne
Level 25
God Stats
10W - 13L
1,725 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
ghostbarnsethan
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
pasixo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
tayron777jr
Chiron
Level 13
God Stats
12W - 16L
1,302 SR
Queue Stats
20W - 29L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DayroExpert
Morgan Le Fay
18
2 / 2 / 4
12,244
490
9,994
13,449
10,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
15
0 / 6 / 1
10,694
428
3,224
11,850
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 1
11,352
454
1,337
14,944
5,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
19
14 / 2 / 4
13,969
559
15,503
21,058
22,542
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
mojopicon130
Hachiman
16
2 / 2 / 2
11,059
442
2,151
10,811
9,039
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Soy_flewter
Ah Muzen Cab
19
4 / 4 / 6
12,471
499
13,337
18,058
6,193
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ghostbarns
Arachne
11
1 / 4 / 1
8,579
343
5,870
8,743
2,953
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 6 / 2
7,451
298
1,780
8,285
3,107
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
pasixo
Neith
6
1 / 5 / 0
7,068
283
1,797
5,311
1,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
18
8 / 2 / 5
11,912
476
14,024
10,138
3,597
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
20
Kills
14
17
Deaths
21
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DayroExpert
Morgan Le Fay
2
2
4
2
W
Sol
0
6
1
0.08
W
2
5
1
0.5
W
Nike
14
2
4
8
L
Ah Muzen Cab
Soy_flewter
Ah Muzen Cab
4
4
6
1.75
L
Arachne
ghostbarns
Arachne
1
4
1
0.38
L
0
6
2
0.17
W
Hachiman
mojopicon130
Hachiman
2
2
2
1.5
L
Neith
pasixo
Neith
1
5
0
0.2
L
Chiron
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
36,808
72,112
Taken
50,535
53,083
Mitigated
16,986
21,925
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DayroExpert
Morgan Le Fay
9,994
213
0
5,873
13,449
10,878
3,049
0
13,449
62,836
0
W
Sol
3,224
1,643
0
4,509
11,850
4,663
750
0
11,850
42,505
4,522
W
1,337
333
0
3,139
14,944
5,961
4,776
585
14,359
0
59,926
W
Nike
15,503
3,004
0
5,060
21,058
22,542
2,796
0
21,058
15,220
69,444
L
Ah Muzen Cab
Soy_flewter
Ah Muzen Cab
13,337
7,740
0
4,893
18,058
6,193
656
6,501
11,094
0
76,324
L
Arachne
ghostbarns
Arachne
5,870
4,925
0
1,616
8,743
2,953
338
1,004
7,574
0
34,148
L
1,780
478
0
610
8,285
3,107
145
1,555
6,608
0
12,772
W
Hachiman
mojopicon130
Hachiman
2,151
603
0
3,344
10,811
9,039
3,458
0
10,811
0
44,432
L
Neith
pasixo
Neith
1,797
908
0
920
5,311
1,136
299
1,249
3,887
0
9,266
L
Chiron
14,024
3,986
551
2,837
10,138
3,597
350
5,201
4,753
0
61,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,318
Gold Earned
47,481
562
Minions Killed
326
0
Camps Cleared
0
2,141,356
Distance Traveled
1,643,100
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,244
490
104
4
0
416,158
4
W
Sol
10,694
428
114
5
0
376,843
6
W
Set
11,352
454
105
4
0
419,903
4
W
Nike
13,969
559
150
6
0
498,799
1
L
Ah Muzen Cab
12,471
499
115
5
0
423,210
4
L
Arachne
8,579
343
62
2
0
329,422
3
L
Fenrir
7,451
298
27
1
0
274,510
0
W
Hachiman
11,059
442
89
4
0
429,653
0
L
Neith
7,068
283
15
1
0
149,833
3
L
Chiron
11,912
476
107
4
0
466,125
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role