Player Matchup

Chaac
Chaac
Alone-ln-Tokyo
Chaac
Level 114
God Stats
0W - 2L
1,243 SR
Queue Stats
51W - 72L
1,624 Elo+
Solo
Scylla
Scylla
TeddyGamer75
Scylla
Level 118
God Stats
28W - 29L
1,494 SR
Queue Stats
322W - 279L
1,655 Elo+
Solo
Thor
Thor
Treyver
Thor
Level 143
God Stats
1W - 5L
1,369 SR
Queue Stats
61W - 41L
1,462 Elo+
Solo
Team Averages
Level 125
1,369 SR
1,581 Elo+

VS

Team Averages
Level 129
1,511 SR
1,562 Elo+
Anhur
Anhur
Skittles7620
Anhur
Level 142
God Stats
4W - 2L
1,616 SR
Queue Stats
137W - 93L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
TearfulSquid653
Gilgamesh
Level 119
God Stats
24W - 33L
1,451 SR
Queue Stats
78W - 108L
1,544 Elo+
Solo
Ah Puch
Ah Puch
theB1eedb1ue69
Ah Puch
Level 125
God Stats
19W - 17L
1,466 SR
Queue Stats
150W - 152L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,954
695
4,403
7,436
5,475
Breastplate

Breastplate

+20
Physical Protection

Scylla
10
2 / 6 / 1
7,298
730
4,668
8,838
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Treyver
Thor
10
2 / 5 / 1
6,747
675
4,361
8,038
2,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 3
8,554
855
9,930
5,090
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TearfulSquid653
Gilgamesh
12
1 / 0 / 10
7,679
768
4,170
7,297
4,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 3 / 6
8,109
811
7,608
7,700
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
9
2
3
5.25
W
Gilgamesh
TearfulSquid653
Gilgamesh
1
0
10
6
L
Scylla
2
6
1
0.42
L
Thor
Treyver
Thor
2
5
1
0.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,432
Damage
21,708
24,312
Taken
20,087
9,682
Mitigated
8,693
2,289
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,403
801
0
1,877
7,436
5,475
0
2,284
5,152
0
13,973
W
9,930
4,978
0
1,213
5,090
1,864
1,345
1,426
3,590
0
27,811
W
Gilgamesh
TearfulSquid653
Gilgamesh
4,170
1,052
93
4,971
7,297
4,665
143
1,134
6,047
72
21,389
L
Scylla
4,668
318
0
178
8,838
1,865
0
2,904
5,934
15,420
0
L
Thor
Treyver
Thor
4,361
183
0
234
8,038
2,342
0
2,420
5,618
0
10,798
W
7,608
0
0
3,302
7,700
2,164
839
2,185
5,387
27,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,999
Gold Earned
24,342
73
Minions Killed
113
1
Camps Cleared
7
494,546
Distance Traveled
580,011
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,954
695
22
2
0
171,794
2
W
Anhur
8,554
855
36
4
2
172,306
3
W
Gilgamesh
7,679
768
33
3
2
219,183
2
L
Scylla
7,298
730
36
4
0
170,691
3
L
Thor
6,747
675
15
2
1
152,061
2
W
Ah Puch
8,109
811
44
4
3
188,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role