Player Matchup

Nox
Nox
L3D2
Nox
Level 16
God Stats
2W - 1L
1,543 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 3
Odin
Odin
LENDARIUSje
Odin
Level 24
God Stats
3W - 2L
1,687 SR
Queue Stats
5W - 5L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Luminus7
Tsukuyomi
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Kali
Kali
Ravexin12
Kali
Level 15
God Stats
2W - 7L
984 SR
Queue Stats
28W - 28L
1,412 Elo+
Solo
Sol
Sol
Siekyn
Sol
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Team Averages
Level 14
1,496 SR
1,466 Elo+

VS

Team Averages
Level 31
1,548 SR
1,342 Elo+
Bakasura
Bakasura
Chrys_Santana84
Bakasura
Level 15
God Stats
4W - 6L
1,662 SR
Queue Stats
65W - 113L
1,285 Elo+
Party 2
Skadi
Skadi
atumama_123
Skadi
Level 26
God Stats
44W - 34L
1,555 SR
Queue Stats
64W - 69L
1,397 Elo+
Solo
Yemoja
Yemoja
corre_joaozinho
Yemoja
Level 68
God Stats
9W - 5L
1,622 SR
Queue Stats
141W - 176L
1,245 Elo+
Party 2
Nu Wa
Nu Wa
lSyed
Nu Wa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
yHunter__22
Sun Wukong
Level 23
God Stats
8W - 11L
1,399 SR
Queue Stats
94W - 150L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
L3D2
Nox
18
6 / 3 / 2
11,824
493
18,364
14,947
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 9 / 1
11,771
490
18,105
24,941
8,804
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Luminus7
Tsukuyomi
14
0 / 11 / 5
9,259
386
4,627
23,517
6,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
15
2 / 7 / 5
10,258
427
9,097
19,246
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Siekyn
Sol
15
1 / 5 / 4
9,211
384
9,368
13,442
2,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 4 / 3
9,268
386
77
13,243
6,177
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 3 / 4
13,926
580
18,734
15,937
6,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 1 / 12
13,310
555
10,222
19,105
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
lSyed
Nu Wa
20
10 / 2 / 10
13,647
569
27,484
12,484
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
yHunter__22
Sun Wukong
16
4 / 7 / 6
11,315
471
10,182
22,570
20,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
17
Kills
35
35
Deaths
17
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
4
3
0.38
L
Nox
L3D2
Nox
6
3
2
2.33
L
8
9
1
0.94
L
Tsukuyomi
Luminus7
Tsukuyomi
0
11
5
0.23
L
Kali
2
7
5
0.64
L
Sol
Siekyn
Sol
1
5
4
0.6
W
11
3
4
4.33
W
10
1
12
16
W
Nu Wa
lSyed
Nu Wa
10
2
10
7.5
W
Sun Wukong
yHunter__22
Sun Wukong
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,561
Damage
66,699
96,093
Taken
83,339
28,364
Mitigated
57,999
23,902
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
77
0
0
863
13,243
6,177
200
3,377
9,866
0
24,315
L
Nox
L3D2
Nox
18,364
1,367
168
4,304
14,947
4,422
0
11,511
3,436
82,373
0
L
18,105
6,304
0
3,365
24,941
8,804
0
9,519
14,307
14,153
50,062
L
Tsukuyomi
Luminus7
Tsukuyomi
4,627
796
0
6,007
23,517
6,423
139
5,678
17,839
0
57,401
L
Kali
9,097
3,128
0
5,912
19,246
5,899
0
6,838
12,160
0
54,237
L
Sol
Siekyn
Sol
9,368
1,582
0
4,146
13,442
2,816
1,172
4,160
9,282
52,935
0
W
18,734
6,560
0
1,080
15,937
6,438
10,086
6,963
8,974
0
108,632
W
10,222
1,311
4,178
4,674
19,105
20,048
1,920
10,169
8,936
38,633
0
W
Nu Wa
lSyed
Nu Wa
27,484
7,788
168
3,964
12,484
5,035
3,450
5,427
7,057
81,199
0
W
Sun Wukong
yHunter__22
Sun Wukong
10,182
3,863
0
7,797
22,570
20,301
667
4,597
17,973
0
60,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
61,466
494
Minions Killed
493
0
Camps Cleared
0
1,985,503
Distance Traveled
2,051,621
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,268
386
53
2
0
395,362
0
L
Nox
11,824
493
157
7
0
400,392
3
L
Odin
11,771
490
101
4
0
372,460
0
L
Tsukuyomi
9,259
386
79
3
0
383,772
1
L
Kali
10,258
427
91
4
0
449,186
0
L
Sol
9,211
384
66
3
0
379,693
5
W
Skadi
13,926
580
175
7
0
441,567
0
W
Yemoja
13,310
555
66
3
0
407,330
2
W
Nu Wa
13,647
569
104
4
0
393,934
3
W
Sun Wukong
11,315
471
95
4
0
413,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role