Player Matchup

Terra
Terra
Silver II
David20
Terra
Silver II
Level 127
God Stats
6W - 10L
1,440 SR
Queue Stats
74W - 83L
1,103 MMR
Solo
Persephone
Persephone
Bronze IV
Leyndarmál
Persephone
Bronze IV
Level 46
God Stats
5W - 3L
1,395 SR
Queue Stats
10W - 17L
1,212 MMR
Party 2
Izanami
Izanami
Bronze IV
falkom
Izanami
Bronze IV
Level 53
God Stats
1W - 0L
1,406 SR
Queue Stats
10W - 17L
1,212 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,414 SR
1,176 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,718 SR
1,293 MMR
Zhong Kui
Zhong Kui
Silver III
Martinakl
Zhong Kui
Silver III
Level 89
God Stats
0W - 1L
1,809 SR
Queue Stats
47W - 64L
914 MMR
Party 1
Fafnir
Fafnir
Gold I
VBBC
Fafnir
Gold I
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
27W - 21L
1,667 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
VSBC
Gilgamesh
Gold IV
Level 106
God Stats
11W - 9L
1,628 SR
Queue Stats
104W - 118L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
David20
Terra
17
2 / 0 / 18
12,526
696
11,691
16,395
18,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Leyndarmál
Persephone
15
6 / 6 / 11
12,806
711
20,291
15,365
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
falkom
Izanami
18
12 / 4 / 7
13,323
740
36,117
15,863
6,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SobekMorgan Le FayCthulhuThothAphrodite

VS

Bans
TiamatScyllaAresDiscordiaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Martinakl
Zhong Kui
15
5 / 8 / 1
10,983
610
11,449
22,390
17,157
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
VBBC
Fafnir
14
2 / 6 / 6
11,825
657
10,243
28,420
37,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
VSBC
Gilgamesh
14
3 / 6 / 5
11,278
627
15,224
24,255
17,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
20
Kills
10
10
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
David20
Terra
2
0
18
11
W
Persephone
Leyndarmál
Persephone
6
6
11
1.92
L
Zhong Kui
Martinakl
Zhong Kui
5
8
1
0.69
L
Fafnir
VBBC
Fafnir
2
6
6
0.83
L
Gilgamesh
VSBC
Gilgamesh
3
6
5
0.92
W
Izanami
falkom
Izanami
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,099
Damage
36,916
47,623
Taken
75,065
31,756
Mitigated
72,751
14,496
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
David20
Terra
11,691
2,473
2,850
4,678
16,395
18,932
264
6,611
9,784
29,165
0
W
Persephone
Leyndarmál
Persephone
20,291
2,655
160
3,493
15,365
6,132
444
7,034
8,325
50,878
0
L
Zhong Kui
Martinakl
Zhong Kui
11,449
453
0
5,402
22,390
17,157
0
9,740
12,650
31,123
0
L
Fafnir
VBBC
Fafnir
10,243
2,935
415
5,422
28,420
37,762
0
10,632
17,788
18,669
0
L
Gilgamesh
VSBC
Gilgamesh
15,224
3,954
815
3,165
24,255
17,832
0
11,897
12,358
0
47,501
W
Izanami
falkom
Izanami
36,117
21,149
0
3,315
15,863
6,692
2,358
8,685
7,178
0
89,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
34,086
201
Minions Killed
149
10
Camps Cleared
5
972,267
Distance Traveled
971,910
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,526
696
33
2
1
375,687
3
W
Persephone
12,806
711
56
3
7
302,263
1
L
Zhong Kui
10,983
610
73
4
1
306,590
2
L
Fafnir
11,825
657
15
1
2
318,325
4
L
Gilgamesh
11,278
627
61
3
2
346,995
3
W
Izanami
13,323
740
112
6
2
294,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role