Player Matchup

Loki
Loki
DespairGamingoff
Loki
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
60W - 59L
1,319 Elo+
Party 2
Kuzenbo
Kuzenbo
EpicEric33
Kuzenbo
Level 27
God Stats
10W - 8L
1,521 SR
Queue Stats
86W - 80L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Ohbies
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,504 Elo+
Solo
Izanami
Izanami
WHE3ZING
Izanami
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 70L
1,325 Elo+
Party 2
Sol
Sol
iDogBackwards
Sol
Level 25
God Stats
4W - 2L
1,555 SR
Queue Stats
50W - 35L
1,629 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,458 Elo+

VS

Team Averages
Level 18
1,456 SR
1,520 Elo+
Hercules
Hercules
ABULHAJ
Hercules
Level 7
God Stats
1W - 2L
1,294 SR
Queue Stats
13W - 14L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FrogBalls123
Morgan Le Fay
Level 22
God Stats
23W - 19L
1,439 SR
Queue Stats
329W - 304L
1,630 Elo+
Solo
Jing Wei
Jing Wei
Hasnaweed
Jing Wei
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 1
Olorun
Olorun
Selike17
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,486 Elo+
Solo
Thanatos
Thanatos
SoKonoe
Thanatos
Level 27
God Stats
4W - 4L
1,751 SR
Queue Stats
24W - 19L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 6
7,926
721
7,275
8,790
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
EpicEric33
Kuzenbo
12
2 / 3 / 1
6,874
625
3,356
6,637
4,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Ohbies
Cabrakan
10
2 / 2 / 4
6,095
554
309
4,646
3,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
WHE3ZING
Izanami
12
4 / 1 / 4
7,321
666
7,307
5,421
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 1 / 2
8,372
761
6,852
5,437
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ABULHAJ
Hercules
10
1 / 2 / 1
5,619
511
2,137
4,654
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
FrogBalls123
Morgan Le Fay
10
1 / 4 / 4
5,918
538
4,176
7,491
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Hasnaweed
Jing Wei
10
4 / 5 / 0
6,302
573
3,233
6,866
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Selike17
Olorun
8
0 / 5 / 4
5,141
467
2,736
6,766
1,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SoKonoe
Thanatos
12
5 / 5 / 2
7,204
655
3,720
9,278
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
21
Kills
11
11
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
ABULHAJ
Hercules
1
2
1
0.75
W
7
4
6
2.5
W
Kuzenbo
EpicEric33
Kuzenbo
2
3
1
0.83
L
Morgan Le Fay
FrogBalls123
Morgan Le Fay
1
4
4
0.75
L
Jing Wei
Hasnaweed
Jing Wei
4
5
0
0.8
W
Cabrakan
Ohbies
Cabrakan
2
2
4
2
L
Olorun
Selike17
Olorun
0
5
4
0.4
L
Thanatos
SoKonoe
Thanatos
5
5
2
1.2
W
Izanami
WHE3ZING
Izanami
4
1
4
6
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,099
Damage
16,002
30,931
Taken
35,055
13,325
Mitigated
10,129
10,054
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ABULHAJ
Hercules
2,137
366
0
858
4,654
1,806
0
2,988
1,666
0
21,120
W
7,275
2,039
0
3,516
8,790
2,383
0
1,941
6,718
0
34,879
W
Kuzenbo
EpicEric33
Kuzenbo
3,356
900
0
1,346
6,637
4,243
246
901
5,710
29,950
0
L
Morgan Le Fay
FrogBalls123
Morgan Le Fay
4,176
275
0
645
7,491
2,036
0
2,683
4,808
23,120
0
L
Jing Wei
Hasnaweed
Jing Wei
3,233
2,033
0
1,627
6,866
1,504
0
127
6,669
0
27,679
W
Cabrakan
Ohbies
Cabrakan
309
0
29
390
4,646
3,115
410
917
3,729
8,174
0
L
Olorun
Selike17
Olorun
2,736
1,516
76
1,329
6,766
1,530
0
1,796
4,937
20,594
0
L
Thanatos
SoKonoe
Thanatos
3,720
704
0
6,377
9,278
3,253
0
2,154
7,124
0
33,250
W
Izanami
WHE3ZING
Izanami
7,307
5,112
0
1,646
5,421
1,510
3,032
987
4,434
0
54,492
W
6,852
2,742
0
3,127
5,437
2,074
362
2,057
3,188
48,792
5,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
30,184
367
Minions Killed
254
0
Camps Cleared
0
1,073,733
Distance Traveled
977,583
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,619
511
55
5
0
201,138
0
W
Loki
7,926
721
68
6
0
211,789
0
W
Kuzenbo
6,874
625
59
5
0
216,902
0
L
Morgan Le Fay
5,918
538
44
4
0
191,158
2
L
Jing Wei
6,302
573
57
5
0
209,331
3
W
Cabrakan
6,095
554
14
1
0
212,275
0
L
Olorun
5,141
467
37
3
0
184,114
2
L
Thanatos
7,204
655
61
6
0
191,842
1
W
Izanami
7,321
666
120
11
0
211,069
5
W
Sol
8,372
761
106
10
0
221,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role