Player Matchup

Arachne
Arachne
TinCentipede
Arachne
Level 29
God Stats
3W - 5L
1,359 SR
Queue Stats
10W - 19L
1,267 Elo+
Party 1
Gilgamesh
Gilgamesh
iAlwaysDieFirst
Gilgamesh
Level 56
God Stats
1W - 4L
1,305 SR
Queue Stats
10W - 18L
1,213 Elo+
Party 1
Sol
Sol
reh405
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 30
1,388 SR
1,327 Elo+

VS

Team Averages
Level 56
1,423 SR
1,360 Elo+
Kukulkan
Kukulkan
BalthazarWarfire
Kukulkan
Level 26
God Stats
10W - 15L
1,424 SR
Queue Stats
34W - 52L
1,288 Elo+
Solo
Ne Zha
Ne Zha
Torentro
Ne Zha
Level 124
God Stats
25W - 38L
1,389 SR
Queue Stats
264W - 312L
1,374 Elo+
Solo
Ra
Ra
marti290608
Ra
Level 17
God Stats
3W - 2L
1,455 SR
Queue Stats
22W - 18L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TinCentipede
Arachne
14
11 / 7 / 6
11,936
853
14,039
18,146
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
iAlwaysDieFirst
Gilgamesh
13
4 / 6 / 6
9,822
702
10,361
14,474
16,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
reh405
Sol
11
3 / 12 / 6
9,418
673
6,668
15,728
4,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 13
10,184
727
10,574
12,634
5,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Torentro
Ne Zha
16
16 / 5 / 8
12,908
922
21,651
12,511
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 6 / 14
10,494
750
7,642
12,969
4,913
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
18
Kills
25
25
Deaths
19
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
8
13
1.31
L
Arachne
TinCentipede
Arachne
11
7
6
2
W
Ne Zha
Torentro
Ne Zha
16
5
8
4
L
Gilgamesh
iAlwaysDieFirst
Gilgamesh
4
6
6
1.17
W
5
6
14
2
L
Sol
reh405
Sol
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
39,867
48,348
Taken
38,114
27,713
Mitigated
15,214
7,078
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,574
1,568
0
2,680
12,634
5,199
465
2,357
10,277
36,820
0
L
Arachne
TinCentipede
Arachne
14,039
11,285
0
2,859
18,146
6,398
736
6,806
11,340
0
38,715
W
Ne Zha
Torentro
Ne Zha
21,651
11,878
0
3,457
12,511
5,102
1,062
2,872
9,639
0
44,994
L
Gilgamesh
iAlwaysDieFirst
Gilgamesh
10,361
1,986
524
1,626
14,474
16,751
201
6,524
7,950
0
29,072
W
7,642
1,899
1,474
2,859
12,969
4,913
480
2,209
10,760
29,276
0
L
Sol
reh405
Sol
6,668
2,817
0
2,069
15,728
4,564
603
5,444
10,284
10,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
33,586
88
Minions Killed
177
3
Camps Cleared
6
613,047
Distance Traveled
630,584
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,184
727
67
5
1
200,166
4
L
Arachne
11,936
853
52
4
3
239,582
0
W
Ne Zha
12,908
922
53
4
1
232,623
1
L
Gilgamesh
9,822
702
27
2
0
215,595
4
W
Ra
10,494
750
57
4
4
197,795
2
L
Sol
9,418
673
9
1
0
157,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role