Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MaxEdev
Amaterasu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,120 Elo+
Party 2
Anubis
Anubis
WhatYouSee69
Anubis
Level 18
God Stats
3W - 5L
1,376 SR
Queue Stats
46W - 42L
1,346 Elo+
Solo
Zhong Kui
Zhong Kui
k1far1n
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Кайтеро
Yemoja
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 5L
985 Elo+
Party 2
Team Averages
Level 9
1,433 SR
1,290 Elo+

VS

Team Averages
Level 15
1,407 SR
1,260 Elo+
Zeus
Zeus
GUFF228
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
MrSoulV2
Thor
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,213 Elo+
Solo
Hachiman
Hachiman
crusher576
Hachiman
Level 12
God Stats
2W - 1L
1,329 SR
Queue Stats
12W - 17L
1,264 Elo+
Solo
Kukulkan
Kukulkan
qwertyxxx111
Kukulkan
Level 28
God Stats
6W - 9L
1,365 SR
Queue Stats
67W - 109L
1,168 Elo+
Party 1
Loki
Loki
tytmanik08
Loki
Level 17
God Stats
20W - 35L
1,341 SR
Queue Stats
58W - 102L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 3 / 0
4,549
303
996
2,927
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
MaxEdev
Amaterasu
10
2 / 6 / 3
6,533
436
5,174
10,997
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
6 / 6 / 1
7,538
503
8,641
11,199
5,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
k1far1n
Zhong Kui
10
3 / 9 / 2
6,359
424
4,865
14,674
8,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 7 / 2
5,952
397
2,140
10,158
6,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GUFF228
Zeus
15
14 / 1 / 1
9,984
666
15,311
7,387
2,085
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
13
6 / 4 / 1
8,422
561
6,121
11,415
3,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
crusher576
Hachiman
12
3 / 4 / 7
7,523
502
6,052
10,716
2,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
qwertyxxx111
Kukulkan
12
4 / 1 / 8
7,867
524
6,554
3,615
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 3 / 6
7,411
494
4,355
7,052
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
31
31
Deaths
13
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Zeus
GUFF228
Zeus
14
1
1
14.5
L
Amaterasu
MaxEdev
Amaterasu
2
6
3
0.58
W
Thor
6
4
1
1.63
L
Anubis
6
6
1
1.08
W
Hachiman
crusher576
Hachiman
3
4
7
1.63
L
Zhong Kui
k1far1n
Zhong Kui
3
9
2
0.44
W
Kukulkan
qwertyxxx111
Kukulkan
4
1
8
8
W
4
3
6
2.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
38,393
49,955
Taken
40,185
27,262
Mitigated
11,112
7,526
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
996
248
0
370
2,927
629
0
0
2,927
0
5,153
W
Zeus
GUFF228
Zeus
15,311
4,913
0
1,278
7,387
2,085
1,186
3,479
3,816
62,203
0
L
Amaterasu
MaxEdev
Amaterasu
5,174
1,556
0
1,054
10,997
6,216
280
2,449
8,548
0
18,854
W
Thor
6,121
2,372
0
2,030
11,415
3,590
1,568
2,355
8,568
0
40,999
L
Anubis
8,641
554
0
3,646
11,199
5,463
0
6,477
4,722
44,192
0
W
Hachiman
crusher576
Hachiman
6,052
5,095
0
4,235
10,716
2,593
660
4,670
6,046
0
43,979
L
Zhong Kui
k1far1n
Zhong Kui
4,865
1,188
0
1,911
14,674
8,074
0
8,588
6,086
21,091
0
W
Kukulkan
qwertyxxx111
Kukulkan
6,554
1,079
0
250
3,615
917
364
2,237
1,355
36,326
0
W
4,355
1,274
0
1,337
7,052
1,927
280
2,905
4,147
0
32,951
L
2,140
781
535
10
10,158
6,880
0
4,351
5,807
14,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
41,207
156
Minions Killed
373
0
Camps Cleared
0
1,008,231
Distance Traveled
1,311,777
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,549
303
5
0
0
90,962
2
W
Zeus
9,984
666
121
8
0
285,517
0
L
Amaterasu
6,533
436
32
2
0
259,757
0
W
Thor
8,422
561
78
5
0
254,183
1
L
Anubis
7,538
503
66
4
0
208,953
4
W
Hachiman
7,523
502
64
4
0
239,055
2
L
Zhong Kui
6,359
424
26
2
0
222,857
1
W
Kukulkan
7,867
524
59
4
0
268,720
3
W
Loki
7,411
494
51
3
0
264,302
0
L
Yemoja
5,952
397
27
2
0
225,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role