Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HitoriIsKira
Chang'e
Level 22
God Stats
4W - 5L
1,678 SR
Queue Stats
23W - 25L
1,493 Elo+
Party 1
Khepri
Khepri
NicolBolasED
Khepri
Level 27
God Stats
9W - 7L
1,566 SR
Queue Stats
158W - 124L
1,512 Elo+
Solo
Neith
Neith
PT-Kol3ayashi
Neith
Level 4
God Stats
1W - 0L
1,656 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mercilessNinos
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,651 Elo+
Party 1
Team Averages
Level 23
1,580 SR
1,531 Elo+

VS

Team Averages
Level 20
1,556 SR
1,437 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BleuBills
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,285 Elo+
Solo
Fenrir
Fenrir
EstebanGigas707
Fenrir
Level 28
God Stats
3W - 3L
1,544 SR
Queue Stats
191W - 213L
1,411 Elo+
Solo
Anhur
Anhur
SaltMatrix
Anhur
Level 14
God Stats
2W - 2L
1,412 SR
Queue Stats
6W - 7L
1,498 Elo+
Solo
Ares
Ares
Xsmalla_ahearnX
Ares
Level 26
God Stats
11W - 4L
1,824 SR
Queue Stats
26W - 18L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 9
7,942
993
7,047
8,354
8,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
HitoriIsKira
Chang'e
15
7 / 0 / 7
9,858
1,232
15,630
7,418
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
15
1 / 0 / 9
8,818
1,102
5,859
4,061
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 1 / 10
8,727
1,091
7,488
5,464
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
14
4 / 2 / 4
8,284
1,036
8,915
6,623
2,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

330

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 1 / 3
8,158
1,020
2,584
10,313
12,400
Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
BleuBills
Cerberus
13
0 / 5 / 3
7,633
954
2,191
12,103
10,369
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 4
7,413
927
9,171
12,874
5,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
14
2 / 2 / 1
8,256
1,032
11,069
10,605
3,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
7,314
914
2,661
8,151
9,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
16
Kills
5
5
Deaths
16
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
9
2.75
L
Kumbhakarna
 
Kumbhakarna
2
1
3
3.5
L
Cerberus
BleuBills
Cerberus
0
5
3
0.3
L
0
4
4
0.5
W
Chang'e
HitoriIsKira
Chang'e
7
0
7
10.5
W
Khepri
1
0
9
5.5
W
3
1
10
8
L
Anhur
2
2
1
1.25
L
1
4
2
0.5
W
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,939
Damage
27,676
31,920
Taken
54,046
18,801
Mitigated
40,554
10,470
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,047
1,735
1,184
2,041
8,354
8,367
0
1,815
6,539
0
12,335
L
Kumbhakarna
 
Kumbhakarna
2,584
276
0
0
10,313
12,400
0
6,061
4,252
14,150
0
L
Cerberus
BleuBills
Cerberus
2,191
538
0
1,066
12,103
10,369
0
7,715
4,388
18,543
0
L
9,171
3,216
0
653
12,874
5,048
0
6,967
5,907
0
18,227
W
Chang'e
HitoriIsKira
Chang'e
15,630
1,384
2,433
1,633
7,418
2,447
0
1,983
5,435
30,174
0
W
Khepri
5,859
543
320
793
4,061
3,605
0
1,379
2,682
15,819
0
W
7,488
2,417
0
1,367
5,464
2,070
0
904
4,560
0
21,455
L
Anhur
11,069
4,572
0
957
10,605
3,732
0
5,143
5,462
0
34,831
L
2,661
262
0
0
8,151
9,005
0
4,518
3,633
10,599
0
W
Kukulkan
8,915
1,489
0
699
6,623
2,312
0
1,355
5,268
23,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
38,774
123
Minions Killed
140
5
Camps Cleared
6
737,058
Distance Traveled
627,899
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,942
993
5
1
1
161,642
0
L
Kumbhakarna
8,158
1,020
14
2
1
158,914
1
L
Cerberus
7,633
954
45
6
3
116,203
0
L
Fenrir
7,413
927
14
2
1
165,950
0
W
Chang'e
9,858
1,232
36
5
1
164,917
0
W
Khepri
8,818
1,102
22
3
2
142,236
0
W
Neith
8,727
1,091
23
3
1
154,852
0
L
Anhur
8,256
1,032
56
7
1
135,689
1
L
Ares
7,314
914
11
1
0
51,143
1
W
Kukulkan
8,284
1,036
37
5
0
113,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role