Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
CalmOmnivore314
Jing Wei
Level 15
God Stats
2W - 0L
1,658 SR
Queue Stats
46W - 6L
1,922 Elo+
Party 2
Hel
Hel
FlatAnimeTiddies
Hel
Level 159
God Stats
34W - 13L
1,676 SR
Queue Stats
984W - 363L
1,718 Elo+
Party 2
Team Averages
Level 88
1,612 SR
1,713 Elo+

VS

Team Averages
Level 73
1,498 SR
1,403 Elo+
Ganesha
Ganesha
GiantMango
Ganesha
Level 75
God Stats
0W - 2L
1,308 SR
Queue Stats
33W - 61L
1,459 Elo+
Party 1
Thor
Thor
Pfeen
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 73L
1,077 Elo+
Party 1
Discordia
Discordia
weedactuallly
Discordia
Level 125
God Stats
1W - 1L
1,685 SR
Queue Stats
298W - 291L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 2 / 8
8,698
725
8,654
17,126
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
13
3 / 2 / 6
8,514
710
13,695
12,992
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 3 / 4
8,799
733
9,870
10,815
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GiantMango
Ganesha
11
1 / 5 / 6
8,420
702
5,536
18,815
20,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Pfeen
Thor
10
2 / 5 / 4
7,836
653
5,064
10,046
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
weedactuallly
Discordia
13
4 / 1 / 2
8,747
729
14,239
8,522
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
7
7
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
8
3.5
W
Jing Wei
3
2
6
3
W
5
3
4
2.33
L
Ganesha
GiantMango
Ganesha
1
5
6
0.8
L
Thor
Pfeen
Thor
2
5
4
0.8
L
Discordia
weedactuallly
Discordia
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
24,839
40,933
Taken
37,383
26,317
Mitigated
29,314
20,778
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,654
1,726
0
2,853
17,126
16,410
629
5,410
11,297
0
19,124
W
Jing Wei
13,695
9,163
0
2,220
12,992
6,130
1,373
8,943
4,049
0
40,510
W
9,870
773
9,667
6,038
10,815
3,777
785
6,172
4,461
40,561
0
L
Ganesha
GiantMango
Ganesha
5,536
498
0
1,690
18,815
20,624
0
4,284
13,306
16,376
0
L
Thor
Pfeen
Thor
5,064
946
0
1,054
10,046
5,530
0
3,525
5,976
0
7,157
L
Discordia
weedactuallly
Discordia
14,239
434
0
125
8,522
3,160
0
2,061
5,800
40,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
25,003
150
Minions Killed
80
10
Camps Cleared
0
712,919
Distance Traveled
653,712
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,698
725
20
2
2
244,089
2
W
Jing Wei
8,514
710
58
5
3
232,777
2
W
Hel
8,799
733
72
6
5
236,053
3
L
Ganesha
8,420
702
3
0
0
230,450
0
L
Thor
7,836
653
11
1
0
202,903
0
L
Discordia
8,747
729
66
6
0
220,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role