Player Matchup

Chaac
Chaac
GrimReaper831sc
Chaac
Level 127
God Stats
105W - 108L
1,498 SR
Queue Stats
356W - 399L
1,355 Elo+
Solo
Neith
Neith
YourSteak8003
Neith
Level 107
God Stats
145W - 138L
1,452 SR
Queue Stats
176W - 182L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
ZaidLion
Baron Samedi
Level 150
God Stats
8W - 7L
1,741 SR
Queue Stats
120W - 104L
1,565 Elo+
Party 2
Fenrir
Fenrir
jongalen
Fenrir
Level 43
God Stats
5W - 0L
1,828 SR
Queue Stats
108W - 92L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
josuecar
Kumbhakarna
Level 141
God Stats
4W - 0L
1,721 SR
Queue Stats
184W - 151L
1,570 Elo+
Party 2
Team Averages
Level 114
1,648 SR
1,477 Elo+

VS

Team Averages
Level 89
1,511 SR
1,361 Elo+
Cernunnos
Cernunnos
BaskervillesK9
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 134L
1,500 Elo+
Party 3
Scylla
Scylla
BlueDream US
Scylla
Level 108
God Stats
2W - 3L
1,479 SR
Queue Stats
68W - 56L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DJPhatjamz
Kumbhakarna
Level 119
God Stats
3W - 6L
1,284 SR
Queue Stats
52W - 63L
1,190 Elo+
Party 3
Mulan
Mulan
Stoneymelfi420
Mulan
Level 93
God Stats
0W - 1L
1,790 SR
Queue Stats
8W - 11L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
djphatstatz
Hun Batz
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 202L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
9,133
913
8,128
7,260
5,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 7
7,415
742
7,444
5,724
2,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZaidLion
Baron Samedi
15
3 / 1 / 7
8,515
852
11,267
6,594
3,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
jongalen
Fenrir
15
10 / 3 / 5
10,714
1,071
10,009
14,658
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
josuecar
Kumbhakarna
13
2 / 2 / 12
8,596
860
4,811
13,089
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaskervillesK9
Cernunnos
12
3 / 6 / 3
7,283
728
6,907
10,879
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
2 / 4 / 1
7,377
738
6,043
6,520
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
DJPhatjamz
Kumbhakarna
11
1 / 3 / 5
6,428
643
2,342
10,578
10,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 3
6,846
685
4,110
14,271
6,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
djphatstatz
Hun Batz
11
0 / 5 / 4
6,026
603
8,443
8,373
3,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
22
Kills
7
7
Deaths
22
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BaskervillesK9
Cernunnos
3
6
3
0.75
L
Scylla
2
4
1
0.63
L
Kumbhakarna
DJPhatjamz
Kumbhakarna
1
3
5
1.17
W
6
0
10
11
L
1
4
3
0.63
W
1
1
7
4.5
W
Baron Samedi
ZaidLion
Baron Samedi
3
1
7
6.5
L
Hun Batz
djphatstatz
Hun Batz
0
5
4
0.4
W
Fenrir
jongalen
Fenrir
10
3
5
4.17
W
Kumbhakarna
josuecar
Kumbhakarna
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
27,845
47,325
Taken
50,621
39,696
Mitigated
26,501
15,974
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BaskervillesK9
Cernunnos
6,907
3,378
0
531
10,879
4,205
0
3,119
7,760
0
15,715
L
Scylla
6,043
65
104
225
6,520
2,360
0
3,314
3,206
28,036
0
L
Kumbhakarna
DJPhatjamz
Kumbhakarna
2,342
205
136
997
10,578
10,459
0
2,311
8,267
5,981
0
W
8,128
637
0
3,747
7,260
5,260
1
1,081
6,151
0
21,481
L
4,110
345
84
2,782
14,271
6,378
0
4,851
9,420
0
11,698
W
7,444
3,615
0
1,357
5,724
2,336
3,847
2,494
3,112
0
26,546
W
Baron Samedi
ZaidLion
Baron Samedi
11,267
574
1,629
2,890
6,594
3,487
221
985
5,547
38,115
0
L
Hun Batz
djphatstatz
Hun Batz
8,443
2,969
0
0
8,373
3,099
0
3,214
5,159
0
18,643
W
Fenrir
jongalen
Fenrir
10,009
1,746
0
3,763
14,658
13,669
176
1,874
12,703
680
13,143
W
Kumbhakarna
josuecar
Kumbhakarna
4,811
870
0
2,588
13,089
14,944
94
1,963
11,018
15,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
33,960
194
Minions Killed
125
7
Camps Cleared
7
1,006,974
Distance Traveled
826,556
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,283
728
21
2
1
144,266
0
L
Scylla
7,377
738
60
6
5
151,615
0
L
Kumbhakarna
6,428
643
2
0
0
180,513
1
W
Chaac
9,133
913
35
4
0
214,825
1
L
Mulan
6,846
685
18
2
0
170,445
0
W
Neith
7,415
742
50
5
2
181,860
1
W
Baron Samedi
8,515
852
70
7
3
204,102
2
L
Hun Batz
6,026
603
24
2
1
179,717
1
W
Fenrir
10,714
1,071
19
2
1
208,731
0
W
Kumbhakarna
8,596
860
20
2
1
197,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role