Player Matchup

Agni
Agni
Deathstalker0123
Agni
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 107L
1,630 Elo+
Party 1
Awilix
Awilix
Gman747
Awilix
Level 69
God Stats
6W - 3L
1,764 SR
Queue Stats
460W - 285L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
Trollsabes1
Cthulhu
Level 119
God Stats
1W - 2L
1,459 SR
Queue Stats
121W - 76L
1,583 Elo+
Party 1
Team Averages
Level 112
1,574 SR
1,624 Elo+

VS

Team Averages
Level 114
1,378 SR
1,529 Elo+
Charybdis
Charybdis
JAIRCINHO_09
Charybdis
Level 115
God Stats
2W - 2L
1,318 SR
Queue Stats
7W - 8L
1,444 Elo+
Solo
Hel
Hel
Reniverse
Hel
Level 108
God Stats
2W - 5L
1,503 SR
Queue Stats
151W - 120L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
ZZXchild
Gilgamesh
Level 118
God Stats
18W - 10L
1,313 SR
Queue Stats
67W - 58L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
11,771
589
19,189
17,022
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Gman747
Awilix
17
9 / 6 / 1
13,584
679
17,951
16,365
7,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Trollsabes1
Cthulhu
15
0 / 6 / 11
12,117
606
16,560
23,710
29,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JAIRCINHO_09
Charybdis
18
5 / 3 / 12
14,219
711
14,181
21,236
9,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 3 / 13
13,346
667
16,148
20,729
10,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ZZXchild
Gilgamesh
17
9 / 6 / 4
14,165
708
17,904
23,310
19,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
18
18
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Awilix
Gman747
Awilix
9
6
1
1.58
W
Charybdis
JAIRCINHO_09
Charybdis
5
3
12
3.67
W
4
3
13
3.5
L
Cthulhu
Trollsabes1
Cthulhu
0
6
11
0.92
W
Gilgamesh
ZZXchild
Gilgamesh
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
48,233
57,097
Taken
65,275
43,058
Mitigated
39,513
11,766
Healing
33,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,189
288
367
2,898
17,022
6,052
0
6,595
10,163
56,426
0
L
Awilix
Gman747
Awilix
17,951
5,976
0
2,797
16,365
7,054
0
3,635
12,382
0
44,710
W
Charybdis
JAIRCINHO_09
Charybdis
14,181
8,087
0
4,942
21,236
9,030
2,745
12,157
9,079
0
67,241
W
16,148
1,854
12,975
12,979
20,729
10,601
477
10,941
9,788
46,239
0
L
Cthulhu
Trollsabes1
Cthulhu
16,560
562
384
5,320
23,710
29,952
0
6,600
16,673
49,694
0
W
Gilgamesh
ZZXchild
Gilgamesh
17,904
6,649
0
2,864
23,310
19,882
284
13,492
9,818
0
46,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
41,730
194
Minions Killed
230
7
Camps Cleared
8
960,248
Distance Traveled
1,081,450
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,771
589
64
3
3
322,651
6
L
Awilix
13,584
679
60
3
3
267,921
6
W
Charybdis
14,219
711
104
5
5
349,796
3
W
Hel
13,346
667
71
4
0
367,179
5
L
Cthulhu
12,117
606
70
4
1
369,676
4
W
Gilgamesh
14,165
708
55
3
3
364,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role