Player Matchup

Danzaburou
Danzaburou
ClubsOnXbox
Danzaburou
Level 108
God Stats
5W - 4L
1,352 SR
Queue Stats
111W - 138L
1,341 Elo+
Party 3
Sobek
Sobek
GamerGr8pe
Sobek
Level 47
God Stats
2W - 1L
1,310 SR
Queue Stats
26W - 45L
1,324 Elo+
Party 1
Bastet
Bastet
PUGGLEZZZZ523
Bastet
Level 121
God Stats
1W - 0L
1,396 SR
Queue Stats
26W - 22L
1,482 Elo+
Party 1
Athena
Athena
pixelmenace
Athena
Level 120
God Stats
7W - 2L
1,260 SR
Queue Stats
456W - 516L
1,376 Elo+
Solo
Chang'e
Chang'e
xKILLERx 753
Chang'e
Level 67
God Stats
3W - 1L
1,525 SR
Queue Stats
103W - 132L
1,312 Elo+
Party 3
Team Averages
Level 93
1,369 SR
1,367 Elo+

VS

Team Averages
Level 41
1,482 SR
1,279 Elo+
Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BillionAar
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,097 Elo+
Party 2
Medusa
Medusa
ScoobyMcJingles
Medusa
Level 27
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Ra
Ra
SkrtCobain07
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 2
Nemesis
Nemesis
SommelierDuCul
Nemesis
Level 77
God Stats
9W - 5L
1,579 SR
Queue Stats
196W - 178L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClubsOnXbox
Danzaburou
18
8 / 0 / 16
10,206
1,021
17,574
16,387
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
12
1 / 3 / 14
7,605
761
2,733
12,408
10,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
12 / 2 / 10
9,608
961
12,214
11,188
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
14
3 / 2 / 16
8,535
854
6,798
18,494
14,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
xKILLERx 753
Chang'e
15
2 / 2 / 16
8,442
844
6,192
11,803
6,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 4
7,603
760
13,649
8,672
3,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
6,967
697
11,539
7,960
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 6 / 4
7,547
755
11,493
10,939
4,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 6
7,329
733
11,378
11,140
4,413
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 4
7,345
735
5,747
11,760
14,175
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
26
Kills
7
9
Deaths
26
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
4
1
L
1
7
1
0.21
W
Danzaburou
ClubsOnXbox
Danzaburou
8
0
16
16
W
Sobek
1
3
14
2.67
W
12
2
10
8.5
L
2
6
4
0.67
L
1
7
6
0.57
L
2
3
4
1.33
W
Athena
3
2
16
5.5
W
Chang'e
xKILLERx 753
Chang'e
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
53,806
70,280
Taken
50,471
49,218
Mitigated
29,152
41,012
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,649
662
1,036
2,461
8,672
3,048
0
3,136
5,329
23,568
0
L
11,539
3,343
93
422
7,960
2,984
222
2,263
5,519
17,681
0
W
Danzaburou
ClubsOnXbox
Danzaburou
17,574
4,409
1,310
10,416
16,387
8,166
1,887
9,865
6,522
0
44,042
W
Sobek
2,733
204
1,919
2,547
12,408
10,619
385
5,009
7,399
4,229
0
W
12,214
3,055
0
2,276
11,188
9,305
135
5,361
5,827
0
16,549
L
11,493
4,237
1,160
1,910
10,939
4,532
0
3,181
7,519
0
19,759
L
11,378
2,399
2,461
3,069
11,140
4,413
37
3,559
7,444
21,666
0
L
5,747
1,791
940
3,132
11,760
14,175
0
3,584
7,824
0
8,623
W
Athena
6,798
585
1,277
5,353
18,494
14,648
0
9,256
9,238
10,951
0
W
Chang'e
xKILLERx 753
Chang'e
6,192
1,092
9,860
6,054
11,803
6,480
1,200
7,075
4,728
20,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
36,791
98
Minions Killed
103
0
Camps Cleared
0
1,029,750
Distance Traveled
878,827
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,603
760
16
2
0
200,431
0
L
Hera
6,967
697
19
2
0
162,014
0
W
Danzaburou
10,206
1,021
57
6
0
193,532
2
W
Sobek
7,605
761
3
0
0
191,581
0
W
Bastet
9,608
961
2
0
0
235,510
0
L
Medusa
7,547
755
28
3
0
163,707
2
L
Ra
7,329
733
23
2
0
145,045
0
L
Nemesis
7,345
735
17
2
0
207,630
0
W
Athena
8,535
854
10
1
0
197,073
0
W
Chang'e
8,442
844
26
3
0
212,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role