Player Matchup

Ymir
Ymir
Curaga-Medic
Ymir
Level 28
God Stats
18W - 10L
1,574 SR
Queue Stats
20W - 19L
1,555 Elo+
Party 1
Fenrir
Fenrir
PuddyPopping
Fenrir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Hercules
Hercules
RolandFreeman
Hercules
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 54L
1,591 Elo+
Party 1
Ra
Ra
Rutory
Ra
Level 23
God Stats
29W - 19L
1,598 SR
Queue Stats
58W - 47L
1,524 Elo+
Solo
Artemis
Artemis
shadowdra9on92
Artemis
Level 23
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 8L
1,427 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,519 Elo+

VS

Team Averages
Level 38
1,515 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Chaos71414
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,274 Elo+
Solo
Terra
Terra
Kragnorti
Terra
Level 119
God Stats
3W - 4L
1,480 SR
Queue Stats
192W - 165L
1,609 Elo+
Party 2
Chaac
Chaac
OldSoupyGreg11
Chaac
Level 11
God Stats
66W - 65L
1,575 SR
Queue Stats
99W - 97L
1,579 Elo+
Party 2
Skadi
Skadi
SplittingSun6
Skadi
Level 14
God Stats
45W - 42L
1,519 SR
Queue Stats
97W - 96L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 18
9,693
969
7,988
15,489
14,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
12 / 0 / 9
11,616
1,162
20,408
9,814
5,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
RolandFreeman
Hercules
17
11 / 1 / 11
11,147
1,115
18,054
13,377
8,166
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
17
2 / 1 / 16
10,194
1,019
13,356
7,776
2,741
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 18
9,935
994
13,398
6,294
2,093
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

287

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 2 / 2
8,961
896
11,204
9,638
4,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Chaos71414
Cerberus
14
1 / 12 / 1
8,604
860
10,387
26,853
31,793
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Kragnorti
Terra
15
2 / 7 / 1
9,846
985
15,844
24,199
29,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 3 / 0
8,725
873
5,906
13,946
12,367
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 3 / 1
8,235
824
4,179
5,752
1,499
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
8
26
Kills
3
3
Deaths
27
72
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
2
0.5
L
Cerberus
Chaos71414
Cerberus
1
12
1
0.13
W
0
0
18
9
L
Terra
Kragnorti
Terra
2
7
1
0.36
L
0
3
0
0
W
Fenrir
12
0
9
16.5
W
Hercules
RolandFreeman
Hercules
11
1
11
16.5
W
Ra
2
1
16
10
L
0
3
1
0.17
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,204
Damage
47,520
52,750
Taken
80,388
32,777
Mitigated
79,647
15,044
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,204
2,716
0
0
9,638
4,227
0
3,216
6,371
0
33,911
L
Cerberus
Chaos71414
Cerberus
10,387
1,583
0
3,094
26,853
31,793
0
6,558
19,950
18,653
0
W
7,988
1,957
173
2,998
15,489
14,264
0
5,881
9,608
17,570
0
L
Terra
Kragnorti
Terra
15,844
2,325
1,942
2,468
24,199
29,761
0
6,012
17,794
28,811
0
L
5,906
792
0
1,528
13,946
12,367
0
4,229
9,574
0
30,017
W
Fenrir
20,408
6,443
0
2,045
9,814
5,513
0
4,808
5,006
0
36,891
W
Hercules
RolandFreeman
Hercules
18,054
9,285
0
3,501
13,377
8,166
0
6,037
7,340
0
24,312
W
Ra
13,356
2,059
4,076
1,574
7,776
2,741
0
5,144
2,632
36,663
0
L
4,179
1,540
0
0
5,752
1,499
0
1,329
4,276
0
13,303
W
13,398
9,523
0
677
6,294
2,093
0
4,361
1,933
0
29,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
44,371
189
Minions Killed
195
4
Camps Cleared
3
915,489
Distance Traveled
923,041
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,961
896
59
6
2
207,271
0
L
Cerberus
8,604
860
25
3
0
179,921
0
W
Ymir
9,693
969
15
2
0
170,437
0
L
Terra
9,846
985
32
3
1
198,894
0
L
Chaac
8,725
873
59
6
0
182,445
0
W
Fenrir
11,616
1,162
41
4
1
199,028
5
W
Hercules
11,147
1,115
18
2
0
198,526
0
W
Ra
10,194
1,019
66
7
3
202,869
5
L
Skadi
8,235
824
20
2
0
154,510
0
W
Artemis
9,935
994
49
5
0
144,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role