Player Matchup

Neith
Neith
IceyWill
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 108L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
RazusIsLegend
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 65L
1,455 Elo+
Party 2
Hera
Hera
SmubSux
Hera
Level 2
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Hachiman
Hachiman
apex134
Hachiman
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 73L
1,458 Elo+
Party 2
Izanami
Izanami
bobbydaniels
Izanami
Level 9
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 3L
1,504 Elo+
Solo
Team Averages
Level 12
1,536 SR
1,522 Elo+

VS

Team Averages
Level 18
1,567 SR
1,509 Elo+
Odin
Odin
AndrewGameCanal
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,516 Elo+
Solo
Ra
Ra
CGslinger
Ra
Level 30
God Stats
4W - 1L
1,907 SR
Queue Stats
111W - 110L
1,616 Elo+
Solo
Da Ji
Da Ji
Milekt
Da Ji
Level 6
God Stats
6W - 2L
1,268 SR
Queue Stats
12W - 11L
1,433 Elo+
Party 1
Discordia
Discordia
Pizun
Discordia
Level 25
God Stats
64W - 61L
1,566 SR
Queue Stats
157W - 179L
1,467 Elo+
Solo
Ares
Ares
dovahkiin04461
Ares
Level 11
God Stats
7W - 2L
1,594 SR
Queue Stats
15W - 13L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IceyWill
Neith
18
4 / 3 / 10
12,115
1,010
8,794
16,783
6,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
RazusIsLegend
Aphrodite
16
1 / 8 / 6
10,229
852
9,121
15,942
8,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
SmubSux
Hera
18
1 / 13 / 11
11,321
943
11,830
16,974
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
apex134
Hachiman
18
7 / 6 / 4
12,282
1,024
12,431
15,579
5,562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
bobbydaniels
Izanami
18
5 / 9 / 10
12,788
1,066
12,927
29,246
10,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 14
12,729
1,061
19,462
15,618
18,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 3 / 23
13,327
1,111
16,348
8,214
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Milekt
Da Ji
19
10 / 6 / 9
12,507
1,042
12,422
12,647
6,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Pizun
Discordia
20
10 / 2 / 24
13,504
1,125
30,434
8,048
4,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 27
12,341
1,028
11,782
15,786
22,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
136
18
Kills
39
39
Deaths
18
41
Assists
97
Player
Kills
Deaths
Assists
KDA
W
9
5
14
3.2
W
6
3
23
5.83
L
Neith
IceyWill
Neith
4
3
10
3
W
Da Ji
Milekt
Da Ji
10
6
9
2.42
W
Discordia
Pizun
Discordia
10
2
24
11
L
Aphrodite
RazusIsLegend
Aphrodite
1
8
6
0.5
L
Hera
SmubSux
Hera
1
13
11
0.5
L
Hachiman
apex134
Hachiman
7
6
4
1.5
L
Izanami
bobbydaniels
Izanami
5
9
10
1.11
W
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,103
Damage
90,448
94,524
Taken
60,313
37,178
Mitigated
57,257
9,504
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,462
4,185
0
675
15,618
18,987
0
4,828
10,790
5,071
28,876
W
16,348
305
3,653
549
8,214
4,369
0
2,791
5,423
63,872
0
L
Neith
IceyWill
Neith
8,794
3,726
0
1,236
16,783
6,420
0
10,464
6,319
0
30,513
W
Da Ji
Milekt
Da Ji
12,422
3,473
0
348
12,647
6,742
0
3,742
8,905
0
23,996
W
Discordia
Pizun
Discordia
30,434
2,088
0
1,891
8,048
4,326
0
1,721
6,327
52,462
0
L
Aphrodite
RazusIsLegend
Aphrodite
9,121
1,052
1,836
4,113
15,942
8,213
0
10,588
5,354
19,404
0
L
Hera
SmubSux
Hera
11,830
3,612
0
0
16,974
6,082
0
9,671
7,303
37,881
0
L
Hachiman
apex134
Hachiman
12,431
8,745
0
0
15,579
5,562
0
9,305
6,274
0
21,593
L
Izanami
bobbydaniels
Izanami
12,927
9,591
0
2,319
29,246
10,901
0
21,090
8,156
0
30,895
W
11,782
474
0
0
15,786
22,833
0
7,869
7,917
25,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,735
Gold Earned
64,408
189
Minions Killed
245
4
Camps Cleared
12
880,875
Distance Traveled
1,050,791
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,729
1,061
34
3
2
211,681
0
W
Ra
13,327
1,111
129
11
2
218,809
0
L
Neith
12,115
1,010
46
4
0
198,611
0
W
Da Ji
12,507
1,042
23
2
5
184,236
0
W
Discordia
13,504
1,125
41
3
2
215,377
0
L
Aphrodite
10,229
852
28
2
0
135,370
0
L
Hera
11,321
943
62
5
2
189,610
1
L
Hachiman
12,282
1,024
13
1
1
180,048
0
L
Izanami
12,788
1,066
40
3
1
177,236
1
W
Ares
12,341
1,028
18
2
1
220,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role