Player Matchup

Merlin
Merlin
BCdakid10
Merlin
Level 19
God Stats
7W - 10L
1,237 SR
Queue Stats
77W - 105L
1,178 Elo+
Party 1
Gilgamesh
Gilgamesh
BigGumbyy
Gilgamesh
Level 18
God Stats
7W - 4L
1,543 SR
Queue Stats
26W - 29L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
KalLife
Baron Samedi
Level 27
God Stats
2W - 2L
1,254 SR
Queue Stats
479W - 586L
1,311 Elo+
Party 1
Sobek
Sobek
Manic404
Sobek
Level 28
God Stats
18W - 24L
1,159 SR
Queue Stats
364W - 423L
1,335 Elo+
Party 1
Nemesis
Nemesis
aGreatGambino
Nemesis
Level 14
God Stats
3W - 1L
1,685 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 1
Team Averages
Level 21
1,375 SR
1,333 Elo+

VS

Team Averages
Level 17
1,640 SR
1,407 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ashielyn
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Fenrir
Fenrir
JuanTheGreat1
Fenrir
Level 6
God Stats
9W - 7L
1,899 SR
Queue Stats
44W - 35L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
b0geyjones
Baron Samedi
Level 27
God Stats
6W - 2L
1,826 SR
Queue Stats
35W - 38L
1,364 Elo+
Solo
Heimdallr
Heimdallr
juicygallo
Heimdallr
Level 24
God Stats
18W - 19L
1,475 SR
Queue Stats
87W - 83L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BCdakid10
Merlin
14
1 / 7 / 1
8,257
459
4,476
7,754
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
BigGumbyy
Gilgamesh
16
4 / 2 / 3
9,884
549
10,947
12,541
8,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
KalLife
Baron Samedi
13
2 / 4 / 7
8,307
462
7,702
11,179
4,891
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Manic404
Sobek
13
5 / 0 / 5
8,765
487
3,309
14,052
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
18
9 / 1 / 4
11,238
624
11,190
11,281
5,331
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 0
8,671
482
5,556
12,751
9,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Ashielyn
Cerberus
9
0 / 10 / 1
6,214
345
1,338
13,815
9,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 0 / 1
9,172
510
8,942
12,686
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
b0geyjones
Baron Samedi
12
2 / 7 / 1
7,501
417
8,856
13,061
5,650
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
juicygallo
Heimdallr
17
5 / 3 / 1
10,203
567
10,890
10,325
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
13
14
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
Cerberus
Ashielyn
Cerberus
0
10
1
0.05
W
Merlin
BCdakid10
Merlin
1
7
1
0.21
W
Gilgamesh
BigGumbyy
Gilgamesh
4
2
3
2.75
L
5
0
1
5.5
W
Baron Samedi
KalLife
Baron Samedi
2
4
7
1.38
W
Sobek
Manic404
Sobek
5
0
5
7.5
W
Nemesis
9
1
4
11
L
Baron Samedi
b0geyjones
Baron Samedi
2
7
1
0.36
L
Heimdallr
juicygallo
Heimdallr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
35,582
56,807
Taken
62,638
33,856
Mitigated
34,385
19,185
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,556
932
109
3,583
12,751
9,513
504
167
12,584
857
45,288
L
Cerberus
Ashielyn
Cerberus
1,338
266
0
1,504
13,815
9,942
304
4,595
9,220
20,169
0
W
Merlin
BCdakid10
Merlin
4,476
562
0
250
7,754
2,668
142
0
7,754
46,998
0
W
Gilgamesh
BigGumbyy
Gilgamesh
10,947
3,031
0
3,553
12,541
8,818
774
329
12,212
1,740
66,534
L
8,942
2,158
0
1,519
12,686
5,529
0
2,318
10,368
0
62,794
W
Baron Samedi
KalLife
Baron Samedi
7,702
1,472
1,221
3,279
11,179
4,891
455
5,384
5,795
38,960
0
W
Sobek
Manic404
Sobek
3,309
854
0
4,752
14,052
12,148
163
3,710
10,342
15,520
0
W
Nemesis
11,190
5,720
0
6,130
11,281
5,331
0
979
10,302
0
88,114
L
Baron Samedi
b0geyjones
Baron Samedi
8,856
520
567
3,002
13,061
5,650
320
3,336
9,725
33,961
0
L
Heimdallr
juicygallo
Heimdallr
10,890
5,650
0
2,854
10,325
3,751
1,940
5,496
4,829
0
74,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
41,761
455
Minions Killed
444
0
Camps Cleared
0
1,787,600
Distance Traveled
1,578,158
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,671
482
97
5
0
348,393
0
L
Cerberus
6,214
345
62
3
0
192,666
3
W
Merlin
8,257
459
87
5
0
325,425
1
W
Gilgamesh
9,884
549
126
7
0
355,470
0
L
Fenrir
9,172
510
91
5
0
419,395
0
W
Baron Samedi
8,307
462
63
4
0
303,666
1
W
Sobek
8,765
487
32
2
0
413,083
0
W
Nemesis
11,238
624
147
8
0
389,956
1
L
Baron Samedi
7,501
417
49
3
0
283,091
1
L
Heimdallr
10,203
567
145
8
0
334,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role