Player Matchup

Fenrir
Fenrir
Aky Zetroc
Fenrir
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Scylla
Scylla
BeefyBreadBeard
Scylla
Level 29
God Stats
1W - 3L
1,512 SR
Queue Stats
22W - 31L
1,447 Elo+
Solo
Neith
Neith
BulkSuprior24
Neith
Level 4
God Stats
11W - 6L
1,694 SR
Queue Stats
25W - 13L
1,663 Elo+
Party 1
Bellona
Bellona
Hurpules12
Bellona
Level 4
God Stats
8W - 5L
1,694 SR
Queue Stats
43W - 20L
1,663 Elo+
Party 1
Tiamat
Tiamat
OldHoonter
Tiamat
Level 18
God Stats
2W - 2L
1,669 SR
Queue Stats
2W - 2L
1,703 Elo+
Solo
Team Averages
Level 12
1,614 SR
1,595 Elo+

VS

Team Averages
Level 22
1,547 SR
1,443 Elo+
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TheSpiv
Izanami
Level 27
God Stats
3W - 0L
1,862 SR
Queue Stats
104W - 94L
1,460 Elo+
Party 2
Fafnir
Fafnir
YaBoiLeonard
Fafnir
Level 27
God Stats
3W - 4L
1,430 SR
Queue Stats
56W - 58L
1,459 Elo+
Solo
Olorun
Olorun
oofenshnitzel
Olorun
Level 22
God Stats
47W - 56L
1,442 SR
Queue Stats
59W - 64L
1,429 Elo+
Party 2
Cerberus
Cerberus
x IB4TMAN x12
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aky Zetroc
Fenrir
16
3 / 16 / 3
10,564
880
9,590
26,894
16,259
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 1
9,054
755
1,012
549
107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 3
11,997
1,000
12,654
12,563
4,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Hurpules12
Bellona
17
2 / 5 / 4
10,650
888
9,933
17,265
14,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
OldHoonter
Tiamat
17
0 / 7 / 5
10,586
882
7,693
12,456
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

92

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
21 / 2 / 10
16,047
1,337
32,260
15,855
13,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TheSpiv
Izanami
18
8 / 3 / 8
11,874
990
14,125
11,558
4,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
19
1 / 0 / 20
12,093
1,008
4,442
6,289
10,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 3 / 12
11,577
965
11,854
9,888
4,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
x IB4TMAN x12
Cerberus
16
0 / 1 / 3
9,503
792
852
2,283
1,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
9
Kills
34
34
Deaths
9
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
21
2
10
13
L
Fenrir
Aky Zetroc
Fenrir
3
16
3
0.28
L
0
0
1
0.5
L
4
6
3
0.92
L
Bellona
Hurpules12
Bellona
2
5
4
0.8
L
Tiamat
OldHoonter
Tiamat
0
7
5
0.36
W
Izanami
TheSpiv
Izanami
8
3
8
4
W
Fafnir
1
0
20
11
W
4
3
12
3.33
W
Cerberus
x IB4TMAN x12
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
63,533
69,727
Taken
45,873
43,808
Mitigated
33,839
3,186
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
32,260
9,177
0
2,337
15,855
13,617
0
2,070
13,533
0
54,143
L
Fenrir
Aky Zetroc
Fenrir
9,590
3,860
0
1,035
26,894
16,259
0
12,498
14,396
0
16,533
L
1,012
100
0
0
549
107
0
118
431
6,518
0
L
12,654
5,438
0
816
12,563
4,773
0
1,390
11,173
0
50,092
L
Bellona
Hurpules12
Bellona
9,933
2,810
0
290
17,265
14,482
0
2,491
14,774
0
22,841
L
Tiamat
OldHoonter
Tiamat
7,693
222
0
1,045
12,456
8,187
0
651
11,805
31,921
0
W
Izanami
TheSpiv
Izanami
14,125
10,784
157
2,623
11,558
4,508
0
3,414
7,924
0
39,044
W
Fafnir
4,442
475
0
1,436
6,289
10,495
0
614
5,595
12,393
0
W
11,854
6,754
463
1,678
9,888
4,126
0
1,293
8,495
32,745
0
W
Cerberus
x IB4TMAN x12
Cerberus
852
0
0
498
2,283
1,093
0
596
1,621
4,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
61,094
184
Minions Killed
199
5
Camps Cleared
10
874,138
Distance Traveled
898,117
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,047
1,337
53
4
2
254,185
0
L
Fenrir
10,564
880
15
1
1
203,561
3
L
Scylla
9,054
755
6
1
0
41,387
0
L
Neith
11,997
1,000
64
5
0
198,761
0
L
Bellona
10,650
888
34
3
2
234,066
0
L
Tiamat
10,586
882
65
5
2
196,363
0
W
Izanami
11,874
990
71
6
4
159,608
0
W
Fafnir
12,093
1,008
12
1
2
242,904
0
W
Olorun
11,577
965
61
5
2
186,570
1
W
Cerberus
9,503
792
2
0
0
54,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role