Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dalbert84
Ymir
Level 60
God Stats
16W - 10L
1,563 SR
Queue Stats
124W - 123L
1,446 Elo+
Party 2
Thanatos
Thanatos
W3EBNAT1ON66
Thanatos
Level 91
God Stats
5W - 9L
1,347 SR
Queue Stats
233W - 222L
1,441 Elo+
Party 2
Olorun
Olorun
leafaring
Olorun
Level 88
God Stats
10W - 5L
1,608 SR
Queue Stats
125W - 133L
1,419 Elo+
Party 1
Team Averages
Level 93
1,504 SR
1,461 Elo+

VS

Team Averages
Level 96
1,636 SR
1,419 Elo+
Athena
Athena
FearTheeBeard1
Athena
Level 74
God Stats
3W - 6L
1,848 SR
Queue Stats
337W - 325L
1,349 Elo+
Solo
Da Ji
Da Ji
Nvious_1
Da Ji
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 164L
1,420 Elo+
Solo
Charybdis
Charybdis
Schwi Cy
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,495 Elo+
Solo
Thoth
Thoth
tato123871
Thoth
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 298L
1,420 Elo+
Solo
Fafnir
Fafnir
xl ASS4SSIN lx
Fafnir
Level 87
God Stats
4W - 2L
1,833 SR
Queue Stats
309W - 320L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 1 / 0
5,686
569
2,151
7,020
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
 
Nu Wa
9
0 / 1 / 4
5,408
541
2,698
3,440
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 1 / 4
5,349
535
3,661
6,237
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
W3EBNAT1ON66
Thanatos
9
6 / 1 / 3
6,020
602
5,463
6,168
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
leafaring
Olorun
9
5 / 0 / 1
5,742
574
4,133
4,134
1,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,405
641
5,106
4,701
2,751
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Nvious_1
Da Ji
8
0 / 1 / 3
4,996
500
2,514
7,035
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Schwi Cy
Charybdis
6
0 / 3 / 1
4,094
409
2,091
4,085
1,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
8
0 / 6 / 1
4,808
481
1,996
6,121
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 2 / 2
4,764
476
2,943
6,468
3,851
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
4
4
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Nu Wa
 
Nu Wa
0
1
4
2
W
Ymir
1
1
4
3
L
3
0
1
3.5
L
Da Ji
Nvious_1
Da Ji
0
1
3
1.5
L
Charybdis
Schwi Cy
Charybdis
0
3
1
0.17
W
Thanatos
W3EBNAT1ON66
Thanatos
6
1
3
7.5
W
Olorun
leafaring
Olorun
5
0
1
5.5
L
Thoth
0
6
1
0.08
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
14,650
26,999
Taken
28,410
10,906
Mitigated
10,799
14,263
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,151
1,097
0
2,826
7,020
2,335
0
3,528
3,492
30,830
0
W
Nu Wa
 
Nu Wa
2,698
1,270
75
1,259
3,440
1,025
598
2,024
1,416
21,276
0
W
Ymir
3,661
441
0
1,539
6,237
3,532
225
2,329
3,908
17,229
0
L
5,106
2,299
0
3,028
4,701
2,751
0
3,208
1,441
33,759
0
L
Da Ji
Nvious_1
Da Ji
2,514
400
0
2,869
7,035
2,010
0
1,250
5,773
0
23,167
L
Charybdis
Schwi Cy
Charybdis
2,091
764
0
750
4,085
1,020
0
2,327
1,666
0
16,063
W
Thanatos
W3EBNAT1ON66
Thanatos
5,463
2,024
0
5,456
6,168
2,361
0
1,100
5,068
0
27,061
W
Olorun
leafaring
Olorun
4,133
2,370
178
2,930
4,134
1,653
588
1,064
3,070
26,103
0
L
Thoth
1,996
135
0
719
6,121
1,167
0
2,029
3,976
25,909
0
L
2,943
893
0
1,100
6,468
3,851
0
3,505
2,911
8,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
25,067
248
Minions Killed
211
0
Camps Cleared
0
917,539
Distance Traveled
879,706
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,686
569
65
7
0
184,463
2
W
Nu Wa
5,408
541
53
5
0
172,239
1
W
Ymir
5,349
535
28
3
0
181,149
1
L
Athena
6,405
641
72
7
0
204,028
4
L
Da Ji
4,996
500
51
5
0
205,242
2
L
Charybdis
4,094
409
31
3
0
141,586
1
W
Thanatos
6,020
602
49
5
0
192,994
2
W
Olorun
5,742
574
53
5
0
186,694
0
L
Thoth
4,808
481
49
5
0
164,319
0
L
Fafnir
4,764
476
8
1
0
164,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role