Player Matchup

Janus
Janus
Famou5Flip
Janus
Level 157
God Stats
5W - 7L
1,606 SR
Queue Stats
410W - 411L
1,497 Elo+
Solo
Chernobog
Chernobog
Gust0w
Chernobog
Level 122
God Stats
0W - 2L
1,297 SR
Queue Stats
122W - 111L
1,537 Elo+
Party 2
Eset
Eset
JoeMacTheDon
Eset
Level 156
God Stats
9W - 4L
1,607 SR
Queue Stats
270W - 261L
1,543 Elo+
Party 2
Yemoja
Yemoja
SubparSiren2
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 45L
1,592 Elo+
Solo
Chaac
Chaac
Twisted Sprite
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,591 Elo+
Party 2
Team Averages
Level 125
1,502 SR
1,552 Elo+

VS

Team Averages
Level 129
1,613 SR
1,581 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DA008
Neith
Level 123
God Stats
4W - 2L
1,656 SR
Queue Stats
417W - 397L
1,532 Elo+
Solo
Zeus
Zeus
The Gorillaz II
Zeus
Level 156
God Stats
11W - 3L
1,661 SR
Queue Stats
637W - 489L
1,681 Elo+
Party 1
Eset
Eset
vV Melee Vv
Eset
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 65L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
vV Vaughn Vv
Ne Zha
Level 104
God Stats
5W - 0L
1,749 SR
Queue Stats
112W - 71L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 6 / 2
8,629
719
13,870
10,054
3,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Gust0w
Chernobog
15
1 / 9 / 8
8,847
737
7,808
14,461
4,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 4
9,012
751
9,015
14,076
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
2 / 5 / 4
8,284
690
6,089
19,658
10,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 7 / 7
8,063
672
8,676
19,864
15,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
6 / 2 / 21
10,134
845
9,154
14,759
14,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
DA008
Neith
19
10 / 1 / 19
11,382
949
16,705
14,148
6,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 3 / 13
9,723
810
17,794
5,728
2,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 18
9,776
815
12,830
12,457
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
17
7 / 3 / 19
10,172
848
16,507
14,355
9,649
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
124
12
Kills
34
34
Deaths
12
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
2
21
8.25
W
Neith
DA008
Neith
10
1
19
19.5
L
Janus
4
6
2
0.83
L
Chernobog
Gust0w
Chernobog
1
9
8
0.56
L
4
7
4
0.86
L
Yemoja
2
5
4
0.8
W
6
3
13
4.17
L
1
7
7
0.64
W
5
3
18
4.67
W
Ne Zha
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,458
Damage
72,990
78,113
Taken
61,447
39,311
Mitigated
39,220
23,044
Healing
33,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,154
3,239
11,124
7,687
14,759
14,717
516
7,288
7,471
13,804
2,130
W
Neith
DA008
Neith
16,705
6,356
980
5,453
14,148
6,969
3,935
6,195
7,953
0
41,900
L
Janus
13,870
498
835
694
10,054
3,775
61
4,494
5,392
22,640
0
L
Chernobog
Gust0w
Chernobog
7,808
3,651
361
650
14,461
4,166
0
4,878
9,469
0
18,001
L
9,015
39
1,237
3,442
14,076
4,757
378
6,492
7,307
13,777
0
L
Yemoja
6,089
1,207
5,265
4,746
19,658
10,743
84
9,586
9,846
11,565
0
W
17,794
728
276
39
5,728
2,292
477
3,232
2,496
26,484
0
L
8,676
1,520
0
5,814
19,864
15,870
799
12,403
7,195
343
18,106
W
12,830
526
1,075
2,479
12,457
5,593
272
6,146
6,311
21,489
0
W
Ne Zha
16,507
2,916
429
3,578
14,355
9,649
361
6,456
7,899
53
29,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
51,187
92
Minions Killed
133
0
Camps Cleared
0
901,057
Distance Traveled
1,111,522
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,134
845
19
2
0
209,666
2
W
Neith
11,382
949
57
5
0
228,929
0
L
Janus
8,629
719
28
2
0
208,234
0
L
Chernobog
8,847
737
23
2
0
167,048
1
L
Eset
9,012
751
19
2
0
175,331
0
L
Yemoja
8,284
690
9
1
0
173,937
2
W
Zeus
9,723
810
20
2
0
190,244
0
L
Chaac
8,063
672
13
1
0
176,507
3
W
Eset
9,776
815
18
2
0
232,566
0
W
Ne Zha
10,172
848
19
2
0
250,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role