Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DarthKaiser
Sylvanus
Bronze III
Level 109
God Stats
3W - 3L
1,674 SR
Queue Stats
8W - 14L
1,392 MMR
Solo
Sol
Sol
Gold III
SpeedOrTroll
Sol
Gold III
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
88W - 94L
1,400 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
TheAggroCrag
Tsukuyomi
Gold IV
Level 101
God Stats
1W - 0L
1,773 SR
Queue Stats
88W - 89L
1,314 MMR
Solo
Merlin
Merlin
Platinum V
tvBui
Merlin
Platinum V
Level 122
God Stats
38W - 44L
1,524 SR
Queue Stats
721W - 698L
1,419 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,594 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,563 SR
1,382 MMR
Artemis
Artemis
Bronze III
Crezno
Artemis
Bronze III
Level 32
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 4L
1,308 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Kaiserberus
Baba Yaga
Silver I
Level 142
God Stats
4W - 4L
1,711 SR
Queue Stats
21W - 21L
1,444 MMR
Party 1
Ganesha
Ganesha
Gold V
SirDonPapi
Ganesha
Gold V
Level 159
God Stats
3W - 2L
1,574 SR
Queue Stats
87W - 81L
1,385 MMR
Party 1
Osiris
Osiris
Gold V
V15HUD3V
Osiris
Gold V
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 123L
1,360 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
d0inkmeister
Erlang Shen
Gold V
Level 103
God Stats
10W - 12L
1,578 SR
Queue Stats
360W - 389L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 0 / 7
14,545
632
14,720
23,928
20,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
DarthKaiser
Sylvanus
17
3 / 4 / 11
10,766
468
8,480
20,928
25,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 4 / 7
14,507
631
28,662
26,982
12,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
TheAggroCrag
Tsukuyomi
18
4 / 4 / 14
12,049
524
13,300
15,429
8,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
tvBui
Merlin
20
8 / 3 / 10
13,603
591
23,005
22,015
10,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshOdinTiamatAthena

VS

Bans
SetFenrirAresCerberusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crezno
Artemis
16
2 / 10 / 4
10,683
464
17,672
23,471
9,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Kaiserberus
Baba Yaga
18
9 / 4 / 2
12,276
534
24,497
15,651
7,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
SirDonPapi
Ganesha
16
1 / 4 / 11
11,405
496
11,942
24,151
26,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
V15HUD3V
Osiris
16
0 / 7 / 0
11,048
480
10,751
23,483
25,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
d0inkmeister
Erlang Shen
17
3 / 10 / 4
11,732
510
10,029
24,732
16,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
35
Kills
15
15
Deaths
35
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
7
10.5
L
Artemis
Crezno
Artemis
2
10
4
0.4
W
Sylvanus
DarthKaiser
Sylvanus
3
4
11
2.13
L
Baba Yaga
Kaiserberus
Baba Yaga
9
4
2
2.5
L
Ganesha
SirDonPapi
Ganesha
1
4
11
1.63
W
13
4
7
4.13
W
Tsukuyomi
TheAggroCrag
Tsukuyomi
4
4
14
2.75
L
Osiris
V15HUD3V
Osiris
0
7
0
0
L
Erlang Shen
d0inkmeister
Erlang Shen
3
10
4
0.5
W
Merlin
tvBui
Merlin
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,167
Damage
74,891
109,282
Taken
111,488
76,253
Mitigated
84,935
52,951
Healing
26,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,720
2,087
0
12,396
23,928
20,129
86
2,338
21,487
0
112,706
L
Artemis
Crezno
Artemis
17,672
10,164
0
6,247
23,471
9,042
1,106
12,814
10,657
0
79,469
W
Sylvanus
DarthKaiser
Sylvanus
8,480
2,567
4,444
6,879
20,928
25,793
1,215
9,409
11,317
35,448
9,916
L
Baba Yaga
Kaiserberus
Baba Yaga
24,497
564
0
3,722
15,651
7,487
0
9,288
6,291
80,374
0
L
Ganesha
SirDonPapi
Ganesha
11,942
689
0
5,821
24,151
26,377
0
17,086
7,065
44,313
0
W
28,662
12,535
0
15,498
26,982
12,019
5,223
9,018
17,651
115,075
0
W
Tsukuyomi
TheAggroCrag
Tsukuyomi
13,300
3,054
0
4,634
15,429
8,217
717
6,581
8,672
0
77,803
L
Osiris
V15HUD3V
Osiris
10,751
2,993
0
2,890
23,483
25,999
0
8,622
14,861
5,862
70,326
L
Erlang Shen
d0inkmeister
Erlang Shen
10,029
3,875
0
7,563
24,732
16,030
0
11,613
13,119
0
92,217
W
Merlin
tvBui
Merlin
23,005
1,709
527
8,573
22,015
10,095
1,965
11,391
10,080
108,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,470
Gold Earned
57,144
679
Minions Killed
603
0
Camps Cleared
0
2,212,481
Distance Traveled
2,128,187
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,545
632
201
9
0
508,911
8
L
Artemis
10,683
464
123
5
0
331,814
2
W
Sylvanus
10,766
468
60
3
0
443,242
4
L
Baba Yaga
12,276
534
175
8
0
467,884
8
L
Ganesha
11,405
496
27
1
0
453,249
7
W
Sol
14,507
631
150
7
0
422,209
2
W
Tsukuyomi
12,049
524
92
4
0
413,989
7
L
Osiris
11,048
480
154
7
0
432,906
7
L
Erlang Shen
11,732
510
124
5
0
442,334
7
W
Merlin
13,603
591
176
8
0
424,130
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role