Player Matchup

Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
ColorlessKingg
Hera
Gold V
Level 38
God Stats
0W - 2L
1,305 SR
Queue Stats
43W - 39L
1,564 MMR
Solo
Kali
Kali
Gold IV
GhosteGoku
Kali
Gold IV
Level 112
God Stats
7W - 10L
1,602 SR
Queue Stats
645W - 660L
1,564 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Kaiju_2K
Jormungandr
Gold IV
Level 86
God Stats
5W - 3L
1,924 SR
Queue Stats
104W - 99L
1,574 MMR
Solo
Poseidon
Poseidon
Gold V
YaBoiPICKLES420
Poseidon
Gold V
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 35L
1,550 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,566 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,581 SR
1,559 MMR
Scylla
Scylla
Platinum V
Kaizel--
Scylla
Platinum V
Level 115
God Stats
32W - 35L
1,581 SR
Queue Stats
193W - 183L
1,774 MMR
Party 1
Neith
Neith
Gold II
LSXMaroGuy
Neith
Gold II
Level 125
God Stats
26W - 27L
1,653 SR
Queue Stats
221W - 221L
1,555 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
PENATRATOR01
Cu Chulainn
Gold II
Level 158
God Stats
2W - 4L
1,699 SR
Queue Stats
314W - 341L
1,534 MMR
Solo
Da Ji
Da Ji
Gold II
WayToDawn34
Da Ji
Gold II
Level 154
God Stats
5W - 5L
1,427 SR
Queue Stats
410W - 420L
1,542 MMR
Solo
Sobek
Sobek
Gold II
bbymari
Sobek
Gold II
Level 122
God Stats
10W - 10L
1,544 SR
Queue Stats
112W - 119L
1,391 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 1
4,986
499
2,497
5,031
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,115
512
3,012
3,451
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,000
500
1,944
6,204
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Kaiju_2K
Jormungandr
10
1 / 2 / 1
5,636
564
3,472
6,425
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
8
0 / 4 / 0
4,665
467
1,268
5,756
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaArachneMorgan Le FayGilgameshTiamat

VS

Bans
CerberusDanzaburouSusanoBellonaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kaizel--
Scylla
10
2 / 0 / 4
5,785
579
4,135
3,944
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
2 / 0 / 2
6,023
602
2,741
4,564
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
PENATRATOR01
Cu Chulainn
10
1 / 2 / 1
5,697
570
4,465
6,137
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 0
6,652
665
2,686
5,841
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
bbymari
Sobek
8
1 / 0 / 3
5,044
504
1,991
7,111
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
L
0
2
0
0
L
1
3
0
0.33
L
Jormungandr
Kaiju_2K
Jormungandr
1
2
1
0.75
W
Scylla
Kaizel--
Scylla
2
0
4
4
W
Neith
2
0
2
3
W
Cu Chulainn
PENATRATOR01
Cu Chulainn
1
2
1
0.75
W
5
0
0
5
L
Poseidon
0
4
0
0
W
Sobek
bbymari
Sobek
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,193
Damage
16,018
26,867
Taken
27,597
14,518
Mitigated
12,739
7,449
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,497
781
0
2,094
5,031
4,569
0
2,069
2,876
14,912
0
L
3,012
912
0
828
3,451
1,049
0
1,273
2,178
28,675
0
L
1,944
1,201
0
1,478
6,204
2,708
0
1,735
4,469
0
24,103
L
Jormungandr
Kaiju_2K
Jormungandr
3,472
534
0
2,148
6,425
5,037
0
102
5,706
30,455
0
W
Scylla
Kaizel--
Scylla
4,135
444
0
637
3,944
1,203
250
2,184
1,717
27,178
0
W
Neith
2,741
791
0
3,326
4,564
1,315
0
1,230
3,334
0
37,760
W
Cu Chulainn
PENATRATOR01
Cu Chulainn
4,465
328
0
2,681
6,137
3,394
458
2,288
3,315
0
29,954
W
2,686
674
0
402
5,841
2,068
0
1,016
4,825
0
36,157
L
Poseidon
1,268
211
0
901
5,756
1,155
0
947
4,809
28,558
0
W
Sobek
bbymari
Sobek
1,991
211
0
3,348
7,111
4,759
140
2,954
4,157
10,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
29,201
261
Minions Killed
279
0
Camps Cleared
0
915,478
Distance Traveled
959,359
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,986
499
30
3
0
199,718
1
L
Hera
5,115
512
62
6
0
184,499
1
L
Kali
5,000
500
58
6
0
206,238
1
L
Jormungandr
5,636
564
63
6
0
169,619
0
W
Scylla
5,785
579
59
6
0
193,109
6
W
Neith
6,023
602
78
8
0
174,810
3
W
Cu Chulainn
5,697
570
58
6
0
195,341
1
W
Da Ji
6,652
665
75
8
0
207,910
2
L
Poseidon
4,665
467
48
5
0
155,404
0
W
Sobek
5,044
504
9
1
0
188,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role