Player Matchup

Sol
Sol
Gold I
Coatse
Sol
Gold I
Level 158
God Stats
1W - 0L
1,730 SR
Queue Stats
12W - 3L
1,934 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Fuuuuuk
Gilgamesh
Platinum V
Level 148
God Stats
1W - 1L
1,482 SR
Queue Stats
32W - 22L
2,042 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
HecTiiCKaRiSMa
Sylvanus
Platinum V
Level 125
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 1L
1,981 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,645 SR
1,986 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,614 SR
1,634 MMR
Ne Zha
Ne Zha
Platinum V
BeardedBartender
Ne Zha
Platinum V
Level 156
God Stats
24W - 13L
1,744 SR
Queue Stats
98W - 81L
1,744 MMR
Party 1
Nike
Nike
Gold I
Galinigh
Nike
Gold I
Level 152
God Stats
13W - 9L
1,765 SR
Queue Stats
99W - 83L
1,658 MMR
Party 1
Eset
Eset
Bronze III
KilometerPeter
Eset
Bronze III
Level 84
God Stats
0W - 1L
1,334 SR
Queue Stats
4W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Coatse
Sol
18
9 / 4 / 6
14,383
719
22,504
15,071
7,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Fuuuuuk
Gilgamesh
16
7 / 6 / 7
13,162
658
15,014
18,931
20,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
17
1 / 3 / 13
12,803
640
10,628
18,411
24,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
TiamatAthenaThothMorgan Le FaySobek

VS

Bans
OdinRaijinArtemisPersephoneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
12,369
618
17,625
19,723
12,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
15
7 / 3 / 5
12,623
631
17,216
22,286
19,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 10 / 8
10,830
542
8,973
15,820
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
17
Kills
13
13
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
W
Sol
Coatse
Sol
9
4
6
3
W
Gilgamesh
Fuuuuuk
Gilgamesh
7
6
7
1.75
L
Nike
7
3
5
3.17
W
Sylvanus
1
3
13
2.5
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,146
Damage
43,814
52,413
Taken
57,829
51,873
Mitigated
37,608
15,739
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,625
3,964
0
5,585
19,723
12,949
546
13,210
6,408
0
54,330
W
Sol
Coatse
Sol
22,504
9,410
0
6,576
15,071
7,664
1,942
899
14,172
65,616
0
W
Gilgamesh
Fuuuuuk
Gilgamesh
15,014
6,034
0
1,404
18,931
20,082
154
4,309
14,622
0
51,355
L
Nike
17,216
1,572
0
3,942
22,286
19,281
131
11,433
10,545
0
52,871
W
Sylvanus
10,628
2,338
2,084
5,675
18,411
24,127
575
4,423
13,988
31,218
6,831
L
8,973
740
2,107
2,673
15,820
5,378
338
7,675
8,145
30,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
35,822
223
Minions Killed
204
12
Camps Cleared
3
1,027,005
Distance Traveled
1,053,356
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,369
618
47
2
2
362,508
8
W
Sol
14,383
719
104
5
4
338,731
3
W
Gilgamesh
13,162
658
57
3
4
378,699
4
L
Nike
12,623
631
97
5
1
365,168
9
W
Sylvanus
12,803
640
62
3
4
309,575
0
L
Eset
10,830
542
60
3
0
325,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role