Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Cheezy_slumped
Erlang Shen
Level 50
God Stats
114W - 89L
1,565 SR
Queue Stats
248W - 227L
1,529 Elo+
Party 3
Jormungandr
Jormungandr
CrazyEvin69
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 97L
1,548 Elo+
Party 3
Nu Wa
Nu Wa
austin_slumped
Nu Wa
Level 107
God Stats
7W - 7L
1,614 SR
Queue Stats
408W - 365L
1,560 Elo+
Party 3
Cerberus
Cerberus
swaggydime509
Cerberus
Level 29
God Stats
1W - 2L
1,634 SR
Queue Stats
54W - 38L
1,561 Elo+
Party 1
Team Averages
Level 68
1,563 SR
1,540 Elo+

VS

Team Averages
Level 78
1,688 SR
1,552 Elo+
Cthulhu
Cthulhu
KunFuZedOne
Cthulhu
Level 79
God Stats
10W - 6L
1,658 SR
Queue Stats
273W - 247L
1,526 Elo+
Party 2
Mercury
Mercury
ShalowBappo
Mercury
Level 104
God Stats
18W - 6L
1,841 SR
Queue Stats
477W - 411L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
ThatsPoggersBro
Danzaburou
Level 37
God Stats
11W - 14L
1,607 SR
Queue Stats
302W - 227L
1,619 Elo+
Party 4
Bellona
Bellona
Triggahappy6327
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
ufkenwotm8
Kukulkan
Level 143
God Stats
4W - 1L
1,833 SR
Queue Stats
295W - 239L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 0
8,120
478
3,433
9,350
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Cheezy_slumped
Erlang Shen
14
5 / 5 / 2
8,843
520
7,968
14,695
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
CrazyEvin69
Jormungandr
15
4 / 2 / 8
9,630
566
13,709
12,999
13,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 4
9,283
546
11,194
11,299
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
swaggydime509
Cerberus
12
1 / 5 / 4
7,620
448
5,989
15,599
8,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KunFuZedOne
Cthulhu
13
1 / 1 / 13
8,737
514
6,466
12,477
9,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
ShalowBappo
Mercury
16
7 / 2 / 6
9,933
584
8,437
12,999
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ThatsPoggersBro
Danzaburou
17
9 / 1 / 5
11,242
661
13,120
10,455
3,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 3
7,887
464
3,475
13,337
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ufkenwotm8
Kukulkan
16
4 / 5 / 8
10,184
599
16,812
11,421
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
16
Kills
21
21
Deaths
16
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
L
Erlang Shen
Cheezy_slumped
Erlang Shen
5
5
2
1.2
L
Jormungandr
CrazyEvin69
Jormungandr
4
2
8
4
W
Cthulhu
KunFuZedOne
Cthulhu
1
1
13
7.5
W
Mercury
ShalowBappo
Mercury
7
2
6
5
W
Danzaburou
ThatsPoggersBro
Danzaburou
9
1
5
11.5
W
0
7
3
0.21
L
4
5
4
1.2
L
Cerberus
swaggydime509
Cerberus
1
5
4
0.6
W
Kukulkan
ufkenwotm8
Kukulkan
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
48,310
63,942
Taken
60,689
37,681
Mitigated
28,860
13,399
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,433
1,228
79
1,216
9,350
3,075
690
1,886
7,402
0
47,910
L
Erlang Shen
Cheezy_slumped
Erlang Shen
7,968
3,441
0
5,724
14,695
8,278
0
6,629
7,892
0
59,088
L
Jormungandr
CrazyEvin69
Jormungandr
13,709
3,902
0
368
12,999
13,743
0
2,573
10,354
61,379
0
W
Cthulhu
KunFuZedOne
Cthulhu
6,466
826
1,218
1,784
12,477
9,764
0
6,587
5,662
27,905
0
W
Mercury
ShalowBappo
Mercury
8,437
4,896
0
618
12,999
4,275
0
4,890
7,954
0
64,272
W
Danzaburou
ThatsPoggersBro
Danzaburou
13,120
6,948
0
3,945
10,455
3,666
1,202
5,450
4,875
0
85,797
W
3,475
1,592
0
3,331
13,337
7,341
690
6,525
6,715
0
29,981
L
11,194
1,551
0
1,726
11,299
3,706
311
8,036
2,899
59,621
0
L
Cerberus
swaggydime509
Cerberus
5,989
347
261
4,025
15,599
8,879
440
3,452
12,117
30,183
0
W
Kukulkan
ufkenwotm8
Kukulkan
16,812
2,416
0
1,492
11,421
3,814
270
6,614
4,519
83,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
47,983
501
Minions Killed
479
0
Camps Cleared
0
1,567,179
Distance Traveled
1,756,920
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,120
478
108
6
0
307,184
3
L
Erlang Shen
8,843
520
93
5
0
350,987
0
L
Jormungandr
9,630
566
122
7
0
318,782
0
W
Cthulhu
8,737
514
29
2
0
366,789
2
W
Mercury
9,933
584
92
5
0
422,086
1
W
Danzaburou
11,242
661
143
8
0
347,917
4
W
Bellona
7,887
464
65
4
0
319,388
0
L
Nu Wa
9,283
546
112
7
0
274,650
0
L
Cerberus
7,620
448
66
4
0
315,576
6
W
Kukulkan
10,184
599
150
9
0
300,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role