Player Matchup

Achilles
Achilles
 
Achilles
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ChromeLobster
Zhong Kui
Level 66
God Stats
19W - 21L
1,534 SR
Queue Stats
294W - 295L
1,469 Elo+
Party 2
Charybdis
Charybdis
Sir_Rexington
Charybdis
Level 154
God Stats
3W - 2L
1,797 SR
Queue Stats
226W - 222L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
iKlazm
Cthulhu
Level 141
God Stats
21W - 15L
1,626 SR
Queue Stats
392W - 362L
1,483 Elo+
Solo
Athena
Athena
nerfthisboi21
Athena
Level 69
God Stats
3W - 8L
1,403 SR
Queue Stats
135W - 129L
1,527 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,497 Elo+

VS

Team Averages
Level 114
1,506 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Chinocfm03
Kuzenbo
Level 109
God Stats
10W - 17L
1,479 SR
Queue Stats
214W - 239L
1,428 Elo+
Party 1
Neith
Neith
Diegogarza92
Neith
Level 126
God Stats
9W - 12L
1,481 SR
Queue Stats
483W - 505L
1,447 Elo+
Party 1
Fenrir
Fenrir
ElTonyquilador34
Fenrir
Level 125
God Stats
2W - 3L
1,709 SR
Queue Stats
344W - 379L
1,488 Elo+
Party 1
Zeus
Zeus
Karlobo109
Zeus
Level 118
God Stats
4W - 8L
1,453 SR
Queue Stats
374W - 395L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
eddgg_902
Ratatoskr
Level 93
God Stats
5W - 8L
1,406 SR
Queue Stats
364W - 426L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 2 / 1
7,005
539
5,604
9,879
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ChromeLobster
Zhong Kui
10
2 / 0 / 5
6,148
473
5,860
7,606
5,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Sir_Rexington
Charybdis
10
3 / 5 / 1
6,271
482
4,654
8,580
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
iKlazm
Cthulhu
12
1 / 3 / 3
7,012
539
6,335
10,195
8,212
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 7
6,267
482
3,102
11,361
6,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chinocfm03
Kuzenbo
11
0 / 2 / 1
6,348
488
2,329
7,435
4,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 2 / 4
7,351
565
9,387
8,117
2,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 4 / 5
6,559
505
7,919
9,431
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,643
434
4,111
7,254
2,182
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
eddgg_902
Ratatoskr
12
6 / 0 / 2
7,510
578
6,020
6,655
2,537
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
12
12
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
1
3.25
L
Kuzenbo
Chinocfm03
Kuzenbo
0
2
1
0.25
W
Zhong Kui
ChromeLobster
Zhong Kui
2
0
5
4.5
L
2
2
4
2
L
4
4
5
1.63
L
0
5
0
0
W
Charybdis
Sir_Rexington
Charybdis
3
5
1
0.7
L
Ratatoskr
eddgg_902
Ratatoskr
6
0
2
7
W
Cthulhu
iKlazm
Cthulhu
1
3
3
0.83
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
29,766
47,621
Taken
38,892
28,227
Mitigated
15,331
12,609
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,604
2,036
0
2,288
9,879
5,359
0
951
8,928
0
31,757
L
Kuzenbo
Chinocfm03
Kuzenbo
2,329
1,010
0
1,515
7,435
4,468
0
4,354
3,081
32,551
0
W
Zhong Kui
ChromeLobster
Zhong Kui
5,860
626
0
2,422
7,606
5,804
0
2,637
4,906
25,443
0
L
9,387
4,287
0
2,699
8,117
2,405
554
2,468
5,649
0
49,542
L
7,919
2,604
0
821
9,431
3,739
0
2,480
6,951
0
21,462
L
4,111
542
0
1,261
7,254
2,182
27
4,293
2,961
30,477
0
W
Charybdis
Sir_Rexington
Charybdis
4,654
2,461
0
1,777
8,580
2,072
1,155
0
8,568
0
36,623
L
Ratatoskr
eddgg_902
Ratatoskr
6,020
1,199
0
1,134
6,655
2,537
0
1,702
4,953
0
35,730
W
Cthulhu
iKlazm
Cthulhu
6,335
301
0
3,617
10,195
8,212
0
2,486
7,566
39,989
0
W
3,102
838
444
2,061
11,361
6,780
0
366
10,942
20,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
33,411
293
Minions Killed
323
0
Camps Cleared
0
1,149,633
Distance Traveled
1,201,747
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,005
539
61
5
0
243,787
2
L
Kuzenbo
6,348
488
77
6
0
229,913
0
W
Zhong Kui
6,148
473
40
3
0
241,182
3
L
Neith
7,351
565
95
7
0
212,403
0
L
Fenrir
6,559
505
26
2
0
265,266
3
L
Zeus
5,643
434
50
4
0
189,644
0
W
Charybdis
6,271
482
64
5
0
206,128
3
L
Ratatoskr
7,510
578
75
6
0
304,521
1
W
Cthulhu
7,012
539
89
7
0
214,732
2
W
Athena
6,267
482
39
3
0
243,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role