Player Matchup

Sol
Sol
ItsYing
Sol
Level 160
God Stats
3W - 1L
1,854 SR
Queue Stats
80W - 84L
1,505 Elo+
Party 1
Bacchus
Bacchus
NuclearCure
Bacchus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,611 Elo+
Party 1
Da Ji
Da Ji
PÎmps
Da Ji
Level 149
God Stats
3W - 2L
1,747 SR
Queue Stats
100W - 80L
1,657 Elo+
Party 1
Izanami
Izanami
SapphireFear
Izanami
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 58L
1,594 Elo+
Party 1
Tyr
Tyr
W0mblez
Tyr
Level 111
God Stats
0W - 3L
1,537 SR
Queue Stats
2W - 5L
1,615 Elo+
Party 1
Team Averages
Level 128
1,628 SR
1,596 Elo+

VS

Team Averages
Level 113
1,604 SR
1,570 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Albireo94
Ra
Level 109
God Stats
30W - 38L
1,542 SR
Queue Stats
409W - 386L
1,575 Elo+
Solo
Pele
Pele
JustThor
Pele
Level 136
God Stats
9W - 3L
1,649 SR
Queue Stats
305W - 274L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Kevinproject360
Danzaburou
Level 93
God Stats
251W - 161L
1,708 SR
Queue Stats
462W - 461L
1,612 Elo+
Solo
Xing Tian
Xing Tian
TheBarnyardDog
Xing Tian
Level 127
God Stats
7W - 4L
1,620 SR
Queue Stats
256W - 258L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 3 / 0
9,497
528
13,933
12,680
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
NuclearCure
Bacchus
11
0 / 4 / 2
7,314
406
7,308
16,754
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
PÎmps
Da Ji
15
8 / 8 / 1
10,142
563
12,931
15,040
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SapphireFear
Izanami
16
2 / 4 / 1
9,579
532
6,830
9,067
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
16
0 / 3 / 2
9,274
515
4,461
13,776
14,523
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 1 / 2
10,287
572
11,780
10,050
4,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 9
9,335
519
6,937
10,861
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
13 / 3 / 4
11,016
612
14,320
13,970
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Kevinproject360
Danzaburou
16
2 / 1 / 5
9,715
540
8,336
10,321
3,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
TheBarnyardDog
Xing Tian
13
1 / 2 / 11
7,974
443
7,007
17,989
13,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
12
Kills
22
22
Deaths
12
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
2
5
W
2
5
9
1.3
L
Sol
2
3
0
0.67
W
Pele
13
3
4
5
W
Danzaburou
Kevinproject360
Danzaburou
2
1
5
4.5
L
Bacchus
NuclearCure
Bacchus
0
4
2
0.25
L
Da Ji
PÎmps
Da Ji
8
8
1
1.06
L
Izanami
SapphireFear
Izanami
2
4
1
0.63
W
Xing Tian
TheBarnyardDog
Xing Tian
1
2
11
3.25
L
Tyr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,463
Damage
48,380
67,317
Taken
63,191
42,241
Mitigated
31,134
17,496
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,780
7,081
0
4,924
10,050
4,181
652
647
9,403
0
81,893
W
6,937
499
1,343
2,741
10,861
3,863
0
3,111
7,750
59,269
0
L
Sol
13,933
4,666
0
5,337
12,680
3,361
0
1,979
10,701
78,716
0
W
Pele
14,320
3,364
0
3,976
13,970
6,233
0
3,689
10,281
0
62,776
W
Danzaburou
Kevinproject360
Danzaburou
8,336
3,834
0
4,332
10,321
3,555
1,571
5,043
5,278
0
74,984
L
Bacchus
NuclearCure
Bacchus
7,308
821
0
3,171
16,754
14,886
0
6,369
10,385
18,754
0
L
Da Ji
PÎmps
Da Ji
12,931
3,940
0
2,226
15,040
6,580
0
3,216
11,824
0
54,370
L
Izanami
SapphireFear
Izanami
6,830
4,046
0
1,592
9,067
2,891
1,179
1,539
7,528
0
84,611
W
Xing Tian
TheBarnyardDog
Xing Tian
7,007
832
0
1,511
17,989
13,302
0
8,751
9,238
19,219
0
L
Tyr
4,461
476
0
5,170
13,776
14,523
0
841
12,935
0
62,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,806
Gold Earned
48,327
539
Minions Killed
497
0
Camps Cleared
0
1,803,593
Distance Traveled
1,840,578
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,287
572
144
8
0
372,578
5
W
Ra
9,335
519
111
6
0
364,909
4
L
Sol
9,497
528
137
8
0
328,590
1
W
Pele
11,016
612
89
5
0
390,365
4
W
Danzaburou
9,715
540
140
8
0
353,387
5
L
Bacchus
7,314
406
23
1
0
347,212
8
L
Da Ji
10,142
563
80
4
0
340,757
2
L
Izanami
9,579
532
174
10
0
352,132
11
W
Xing Tian
7,974
443
13
1
0
359,339
1
L
Tyr
9,274
515
125
7
0
434,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role