Player Matchup

Ra
Ra
Bandivo
Ra
Level 153
God Stats
3W - 1L
1,585 SR
Queue Stats
103W - 86L
1,622 Elo+
Party 1
Hercules
Hercules
Grillaaao
Hercules
Level 84
God Stats
28W - 32L
1,439 SR
Queue Stats
474W - 475L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Mamacita202
Baron Samedi
Level 90
God Stats
29W - 23L
1,996 SR
Queue Stats
332W - 376L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
douglasbr725
Cabrakan
Level 127
God Stats
9W - 18L
1,380 SR
Queue Stats
286W - 312L
1,415 Elo+
Party 1
Sol
Sol
oileo
Sol
Level 81
God Stats
7W - 11L
1,477 SR
Queue Stats
496W - 559L
1,471 Elo+
Party 1
Team Averages
Level 107
1,575 SR
1,466 Elo+

VS

Team Averages
Level 98
1,504 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
C-666_NghTmre
Sylvanus
Level 122
God Stats
7W - 5L
1,672 SR
Queue Stats
24W - 21L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
KingMarth745
Gilgamesh
Level 129
God Stats
16W - 15L
1,609 SR
Queue Stats
639W - 583L
1,550 Elo+
Solo
Kali
Kali
LeoR_16
Kali
Level 87
God Stats
10W - 7L
1,687 SR
Queue Stats
298W - 331L
1,510 Elo+
Solo
Zeus
Zeus
MiguelAngelparri
Zeus
Level 49
God Stats
0W - 7L
1,053 SR
Queue Stats
231W - 295L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,985
642
8,937
11,384
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Grillaaao
Hercules
11
0 / 0 / 6
6,922
494
4,006
7,399
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Mamacita202
Baron Samedi
12
4 / 3 / 4
7,581
542
5,599
7,981
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
douglasbr725
Cabrakan
13
5 / 1 / 6
8,354
597
7,060
7,775
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
oileo
Sol
14
2 / 1 / 0
7,659
547
6,650
9,918
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 0
6,837
488
5,154
8,223
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
C-666_NghTmre
Sylvanus
7
0 / 2 / 0
4,872
348
2,504
5,239
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
KingMarth745
Gilgamesh
13
1 / 4 / 2
7,680
549
6,130
13,064
9,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
LeoR_16
Kali
13
3 / 3 / 2
7,709
551
3,994
9,517
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 0
6,843
489
3,542
7,838
4,079
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
7
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
5
2
2
3
L
Sylvanus
C-666_NghTmre
Sylvanus
0
2
0
0
W
Hercules
Grillaaao
Hercules
0
0
6
3
L
Gilgamesh
KingMarth745
Gilgamesh
1
4
2
0.5
L
Kali
LeoR_16
Kali
3
3
2
1.33
W
Baron Samedi
Mamacita202
Baron Samedi
4
3
4
2
L
1
4
0
0.25
W
Cabrakan
douglasbr725
Cabrakan
5
1
6
8
W
Sol
oileo
Sol
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
21,324
44,457
Taken
43,881
22,630
Mitigated
23,614
19,775
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,154
863
0
3,360
8,223
2,238
385
5,676
2,547
0
42,589
W
8,937
719
323
4,529
11,384
4,520
160
110
10,757
65,390
0
L
Sylvanus
C-666_NghTmre
Sylvanus
2,504
1,043
626
1,266
5,239
3,088
0
3,647
1,588
8,810
2,289
W
Hercules
Grillaaao
Hercules
4,006
728
0
3,555
7,399
5,497
0
1,338
6,019
0
15,702
L
Gilgamesh
KingMarth745
Gilgamesh
6,130
1,219
0
3,437
13,064
9,727
0
7,755
4,891
0
39,633
L
Kali
LeoR_16
Kali
3,994
1,786
0
3,566
9,517
4,482
0
5,440
4,017
0
35,089
W
Baron Samedi
Mamacita202
Baron Samedi
5,599
877
155
1,460
7,981
3,801
517
2,621
5,313
41,628
0
L
3,542
915
0
1,947
7,838
4,079
0
4,837
2,973
37,062
0
W
Cabrakan
douglasbr725
Cabrakan
7,060
1,232
0
3,145
7,775
6,146
0
628
7,061
43,478
7,346
W
Sol
oileo
Sol
6,650
2,762
0
6,608
9,918
2,666
812
907
9,011
62,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
33,941
460
Minions Killed
349
0
Camps Cleared
0
1,367,992
Distance Traveled
1,220,206
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,837
488
87
6
0
256,554
4
W
Ra
8,985
642
132
9
0
286,263
5
L
Sylvanus
4,872
348
29
2
0
163,350
0
W
Hercules
6,922
494
22
2
0
296,162
2
L
Gilgamesh
7,680
549
97
7
0
269,382
3
L
Kali
7,709
551
66
5
0
285,816
0
W
Baron Samedi
7,581
542
79
6
0
253,894
3
L
Zeus
6,843
489
70
5
0
245,104
3
W
Cabrakan
8,354
597
99
7
0
284,574
1
W
Sol
7,659
547
128
9
0
247,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role