Player Matchup

Cthulhu
Cthulhu
BloodandBone8
Cthulhu
Level 150
God Stats
6W - 4L
1,615 SR
Queue Stats
109W - 98L
1,453 Elo+
Party 2
Charybdis
Charybdis
ColombianCaviar
Charybdis
Level 155
God Stats
2W - 2L
1,681 SR
Queue Stats
120W - 113L
1,492 Elo+
Solo
Loki
Loki
EDER GUERO08
Loki
Level 91
God Stats
13W - 9L
1,643 SR
Queue Stats
342W - 344L
1,513 Elo+
Solo
Sol
Sol
Parlaee
Sol
Level 110
God Stats
1W - 1L
1,615 SR
Queue Stats
14W - 23L
1,404 Elo+
Party 2
Cerberus
Cerberus
deathops1234
Cerberus
Level 66
God Stats
4W - 4L
1,454 SR
Queue Stats
5W - 6L
1,397 Elo+
Solo
Team Averages
Level 114
1,602 SR
1,452 Elo+

VS

Team Averages
Level 101
1,558 SR
1,497 Elo+
Vamana
Vamana
FantoSpaceMan
Vamana
Level 121
God Stats
2W - 4L
1,527 SR
Queue Stats
483W - 443L
1,538 Elo+
Party 1
Cerberus
Cerberus
JaylikesDoobies
Cerberus
Level 101
God Stats
17W - 14L
1,581 SR
Queue Stats
251W - 231L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
X8Commando8X
Heimdallr
Level 64
God Stats
11W - 8L
1,563 SR
Queue Stats
340W - 321L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
eladru
Baron Samedi
Level 97
God Stats
11W - 9L
1,459 SR
Queue Stats
433W - 406L
1,489 Elo+
Solo
Thanatos
Thanatos
oOAlterierOo
Thanatos
Level 124
God Stats
15W - 12L
1,661 SR
Queue Stats
207W - 211L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 5 / 7
10,947
498
12,339
22,088
28,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
ColombianCaviar
Charybdis
15
1 / 6 / 8
9,620
437
10,298
13,564
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 7 / 6
10,145
461
11,151
16,406
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
16
5 / 5 / 2
10,480
476
16,451
19,575
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
deathops1234
Cerberus
16
2 / 6 / 1
9,613
437
12,000
23,696
20,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 11
12,856
584
17,395
21,508
19,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
16
3 / 2 / 13
10,734
488
8,503
18,319
20,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
X8Commando8X
Heimdallr
16
4 / 6 / 9
10,394
472
10,649
17,227
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
eladru
Baron Samedi
18
6 / 6 / 8
11,972
544
15,115
18,087
8,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
oOAlterierOo
Thanatos
20
12 / 2 / 7
13,680
622
17,994
18,881
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
17
Kills
29
29
Deaths
17
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
6
5
7
1.9
L
Charybdis
ColombianCaviar
Charybdis
1
6
8
0.83
L
3
7
6
0.86
W
4
1
11
9.5
W
Cerberus
3
2
13
4.75
L
Sol
5
5
2
1.2
W
Heimdallr
X8Commando8X
Heimdallr
4
6
9
1.42
L
Cerberus
deathops1234
Cerberus
2
6
1
0.42
W
Baron Samedi
eladru
Baron Samedi
6
6
8
1.67
W
Thanatos
oOAlterierOo
Thanatos
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,239
Damage
69,656
95,329
Taken
94,022
63,670
Mitigated
63,337
26,785
Healing
51,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,339
908
1,275
2,898
22,088
28,629
54
7,469
14,619
51,975
0
L
Charybdis
ColombianCaviar
Charybdis
10,298
6,349
0
2,528
13,564
3,984
537
3,397
10,167
0
63,849
L
11,151
2,140
0
2,747
16,406
5,523
135
2,397
14,009
0
76,608
W
17,395
5,581
0
9,515
21,508
19,041
987
10,172
11,184
16,661
67,692
W
Cerberus
8,503
325
1,546
5,394
18,319
20,141
393
8,705
9,404
44,675
0
L
Sol
16,451
4,374
0
7,069
19,575
5,151
276
7,192
12,383
72,509
0
W
Heimdallr
X8Commando8X
Heimdallr
10,649
4,942
704
5,387
17,227
6,360
2,742
5,447
11,704
0
58,374
L
Cerberus
deathops1234
Cerberus
12,000
516
0
10,268
23,696
20,383
0
7,274
16,422
56,098
0
W
Baron Samedi
eladru
Baron Samedi
15,115
1,066
980
5,628
18,087
8,681
253
8,419
9,292
75,796
0
W
Thanatos
oOAlterierOo
Thanatos
17,994
6,413
0
22,435
18,881
9,114
0
6,933
11,648
0
113,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,805
Gold Earned
59,636
534
Minions Killed
574
0
Camps Cleared
0
2,097,063
Distance Traveled
2,203,614
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,947
498
63
3
0
481,812
8
L
Charybdis
9,620
437
111
5
0
371,826
5
L
Loki
10,145
461
110
5
0
466,075
3
W
Vamana
12,856
584
144
7
0
443,136
2
W
Cerberus
10,734
488
85
4
0
466,328
6
L
Sol
10,480
476
111
5
0
390,359
5
W
Heimdallr
10,394
472
79
4
0
407,242
1
L
Cerberus
9,613
437
139
6
0
386,991
0
W
Baron Samedi
11,972
544
124
6
0
386,310
8
W
Thanatos
13,680
622
142
6
0
500,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role