Player Matchup

Bakasura
Bakasura
Ana_Bohueles3
Bakasura
Level 41
God Stats
3W - 6L
1,285 SR
Queue Stats
91W - 122L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
Burt MaclynnFBI
Cu Chulainn
Level 124
God Stats
2W - 4L
1,468 SR
Queue Stats
136W - 130L
1,421 Elo+
Solo
Sylvanus
Sylvanus
Viocle
Sylvanus
Level 47
God Stats
17W - 11L
1,629 SR
Queue Stats
37W - 28L
1,618 Elo+
Solo
Raijin
Raijin
aubenji15
Raijin
Level 54
God Stats
4W - 14L
1,267 SR
Queue Stats
458W - 510L
1,416 Elo+
Solo
Rama
Rama
killerx34
Rama
Level 88
God Stats
4W - 6L
1,259 SR
Queue Stats
180W - 189L
1,452 Elo+
Solo
Team Averages
Level 71
1,382 SR
1,441 Elo+

VS

Team Averages
Level 90
1,423 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AntonioCruz120
Janus
Level 136
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Bellona
Bellona
NeroTheeZero
Bellona
Level 82
God Stats
1W - 3L
1,279 SR
Queue Stats
396W - 429L
1,443 Elo+
Party 1
Medusa
Medusa
OnyxV0id454_
Medusa
Level 128
God Stats
64W - 51L
1,522 SR
Queue Stats
562W - 631L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
letsgosteelers43
Jormungandr
Level 64
God Stats
16W - 7L
1,486 SR
Queue Stats
438W - 480L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ana_Bohueles3
Bakasura
16
5 / 7 / 4
10,262
489
8,035
20,153
9,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Burt MaclynnFBI
Cu Chulainn
18
7 / 3 / 3
11,435
545
24,665
26,801
23,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Viocle
Sylvanus
15
2 / 4 / 3
9,527
454
9,311
21,717
28,584
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
aubenji15
Raijin
16
1 / 6 / 3
9,986
476
8,185
13,275
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
6
0 / 2 / 1
6,453
307
1,566
4,549
1,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 6 / 8
10,523
501
10,453
17,858
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 2 / 2
12,124
577
12,779
9,857
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
NeroTheeZero
Bellona
17
4 / 5 / 2
11,040
526
11,276
22,317
18,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
18
8 / 2 / 8
11,988
571
20,698
12,862
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
letsgosteelers43
Jormungandr
15
2 / 0 / 10
10,201
486
8,157
17,141
17,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
15
Kills
22
22
Deaths
15
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
6
8
1
L
Bakasura
Ana_Bohueles3
Bakasura
5
7
4
1
W
6
2
2
3.5
L
Cu Chulainn
Burt MaclynnFBI
Cu Chulainn
7
3
3
2.83
W
Bellona
NeroTheeZero
Bellona
4
5
2
1
W
Medusa
8
2
8
6
L
Sylvanus
Viocle
Sylvanus
2
4
3
0.88
L
Raijin
aubenji15
Raijin
1
6
3
0.42
L
Rama
0
2
1
0.25
W
Jormungandr
letsgosteelers43
Jormungandr
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
63,363
86,495
Taken
80,035
67,906
Mitigated
52,828
22,627
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,453
2,085
446
3,361
17,858
8,234
846
3,507
13,845
0
57,398
L
Bakasura
Ana_Bohueles3
Bakasura
8,035
5,881
0
5,962
20,153
9,026
0
6,040
13,887
0
53,022
W
12,779
631
0
686
9,857
3,424
2,120
3,404
5,904
82,072
0
L
Cu Chulainn
Burt MaclynnFBI
Cu Chulainn
24,665
3,794
0
7,515
26,801
23,975
0
3,829
22,802
15,156
71,526
W
Bellona
NeroTheeZero
Bellona
11,276
3,371
0
5,534
22,317
18,305
0
3,654
18,375
0
50,207
W
Medusa
20,698
12,086
0
5,529
12,862
5,646
4,846
6,069
6,683
0
105,860
L
Sylvanus
Viocle
Sylvanus
9,311
1,399
2,412
5,403
21,717
28,584
76
4,581
17,046
40,038
0
L
Raijin
aubenji15
Raijin
8,185
210
0
585
13,275
5,204
0
4,380
8,772
69,414
0
L
Rama
1,566
1,429
0
750
4,549
1,117
0
1,497
3,052
0
10,563
W
Jormungandr
letsgosteelers43
Jormungandr
8,157
2,223
491
3,805
17,141
17,219
910
5,669
11,298
41,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,663
Gold Earned
55,876
473
Minions Killed
522
0
Camps Cleared
0
1,615,117
Distance Traveled
2,072,119
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,523
501
82
4
0
438,791
1
L
Bakasura
10,262
489
107
5
0
448,106
2
W
Janus
12,124
577
142
7
0
418,674
4
L
Cu Chulainn
11,435
545
144
7
0
356,948
1
W
Bellona
11,040
526
86
4
0
419,275
0
W
Medusa
11,988
571
148
7
0
402,473
1
L
Sylvanus
9,527
454
44
2
0
349,621
0
L
Raijin
9,986
476
150
7
0
354,348
0
L
Rama
6,453
307
28
1
0
106,094
0
W
Jormungandr
10,201
486
64
3
0
392,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role