Player Matchup

Chaac
Chaac
CronyGul
Chaac
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Artio
Artio
Doctor Kaua
Artio
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 261L
1,252 Elo+
Party 3
Sun Wukong
Sun Wukong
ItachiSenpai273
Sun Wukong
Level 65
God Stats
20W - 24L
1,328 SR
Queue Stats
480W - 627L
1,370 Elo+
Party 3
Artemis
Artemis
XxxEduardoxxX92
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,158 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tazfjg
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,356 Elo+

VS

Team Averages
Level 15
1,472 SR
1,257 Elo+
Persephone
Persephone
Lolyttamed
Persephone
Level 27
God Stats
30W - 42L
1,301 SR
Queue Stats
92W - 146L
1,253 Elo+
Solo
Olorun
Olorun
Mirca_monotono
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,074 Elo+
Party 2
Fenrir
Fenrir
NyuStrikeMoon
Fenrir
Level 17
God Stats
1W - 1L
1,737 SR
Queue Stats
16W - 18L
1,414 Elo+
Party 1
Bastet
Bastet
chuloncholo
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,101 Elo+
Party 2
Medusa
Medusa
ssheloo
Medusa
Level 16
God Stats
0W - 3L
1,322 SR
Queue Stats
15W - 17L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CronyGul
Chaac
20
15 / 1 / 7
13,478
562
23,232
19,247
24,490
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 11
9,453
394
2,731
18,306
17,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ItachiSenpai273
Sun Wukong
18
17 / 4 / 8
12,986
541
18,659
17,193
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 7
9,646
402
6,332
8,617
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
tazfjg
Morgan Le Fay
15
3 / 7 / 9
10,443
435
14,295
14,908
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lolyttamed
Persephone
15
3 / 4 / 10
10,595
441
10,717
16,416
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 10 / 3
8,505
354
3,973
16,619
5,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 3 / 2
13,119
547
13,198
16,575
10,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
12
1 / 13 / 8
8,386
349
6,687
21,592
6,674
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ssheloo
Medusa
17
9 / 7 / 7
11,694
487
20,662
19,120
6,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
37
Kills
23
23
Deaths
37
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
CronyGul
Chaac
15
1
7
18.5
W
1
5
11
1.3
W
Sun Wukong
ItachiSenpai273
Sun Wukong
17
4
8
5.25
L
Persephone
Lolyttamed
Persephone
3
4
10
2
L
1
10
3
0.25
L
9
3
2
3.33
W
1
6
7
0.75
L
Bastet
1
13
8
0.38
L
Medusa
ssheloo
Medusa
9
7
7
1.79
W
Morgan Le Fay
tazfjg
Morgan Le Fay
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,249
Damage
55,237
78,271
Taken
90,322
58,326
Mitigated
33,365
10,650
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CronyGul
Chaac
23,232
3,218
0
6,092
19,247
24,490
664
3,420
15,827
0
91,848
W
2,731
703
60
202
18,306
17,464
144
3,476
14,830
14,697
0
W
Sun Wukong
ItachiSenpai273
Sun Wukong
18,659
2,477
0
2,935
17,193
8,121
720
3,962
13,231
0
73,973
L
Persephone
Lolyttamed
Persephone
10,717
1,040
0
4,568
16,416
4,837
527
1,547
14,865
61,972
0
L
3,973
1,759
139
3,832
16,619
5,014
0
1,735
14,884
41,073
0
L
13,198
2,743
0
2,274
16,575
10,272
0
2,969
13,606
74
83,253
W
6,332
3,687
0
652
8,617
2,425
3,849
1,977
6,423
0
34,504
L
Bastet
6,687
3,095
0
315
21,592
6,674
0
6,641
14,951
0
17,889
L
Medusa
ssheloo
Medusa
20,662
12,812
0
5,798
19,120
6,568
1,507
4,134
14,986
0
71,437
W
Morgan Le Fay
tazfjg
Morgan Le Fay
14,295
1,740
0
709
14,908
5,826
1,233
1,929
12,979
46,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,006
Gold Earned
52,299
419
Minions Killed
408
0
Camps Cleared
0
2,151,700
Distance Traveled
2,078,969
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,478
562
151
6
0
453,715
0
W
Artio
9,453
394
16
1
0
469,283
0
W
Sun Wukong
12,986
541
118
5
0
483,302
1
L
Persephone
10,595
441
95
4
0
385,157
3
L
Olorun
8,505
354
73
3
0
393,385
4
L
Fenrir
13,119
547
116
5
0
484,669
1
W
Artemis
9,646
402
66
3
0
382,683
1
L
Bastet
8,386
349
24
1
0
451,255
5
L
Medusa
11,694
487
100
4
0
364,503
2
W
Morgan Le Fay
10,443
435
68
3
0
362,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role