Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
Miki25x
Sol
Masters
Level 159
God Stats
16W - 2L
1,999 SR
Queue Stats
171W - 46L
2,504 MMR
Party 1
Ganesha
Ganesha
Diamond I
Weeny69
Ganesha
Diamond I
Level 87
God Stats
18W - 5L
1,868 SR
Queue Stats
219W - 67L
2,160 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 129
1,789 SR
2,054 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,563 SR
1,757 MMR
Chaac
Chaac
Bronze III
Kenevael
Chaac
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,439 MMR
Solo
Janus
Janus
Gold IV
MrAljaz
Janus
Gold IV
Level 147
God Stats
0W - 1L
1,632 SR
Queue Stats
15W - 21L
1,745 MMR
Solo
Hou Yi
Hou Yi
Masters
işsiz
Hou Yi
Masters
Level 160
God Stats
8W - 16L
1,555 SR
Queue Stats
594W - 477L
2,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
6 / 3 / 7
10,045
718
13,556
23,668
20,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
7 / 1 / 3
10,178
727
18,888
13,409
8,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Weeny69
Ganesha
13
0 / 3 / 12
9,934
710
7,124
19,744
23,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeThothAthenaMorgan Le FayGilgamesh

VS

Bans
PersephoneCabrakanAnhurAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kenevael
Chaac
11
1 / 5 / 4
8,318
594
13,932
21,054
11,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
MrAljaz
Janus
12
3 / 4 / 2
8,608
615
12,337
11,133
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
işsiz
Hou Yi
13
3 / 4 / 3
9,659
690
15,497
12,419
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
7
7
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
3
7
3.17
L
Chaac
Kenevael
Chaac
1
5
4
0.6
W
Sol
7
1
3
8.5
L
Janus
MrAljaz
Janus
3
4
2
1
W
Ganesha
Weeny69
Ganesha
0
3
12
2
L
Hou Yi
işsiz
Hou Yi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
41,766
56,821
Taken
44,606
53,190
Mitigated
18,215
26,693
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,556
3,262
5,615
10,679
23,668
20,799
207
6,614
16,038
520
28,471
L
Chaac
Kenevael
Chaac
13,932
3,495
0
5,596
21,054
11,256
0
11,646
8,729
0
28,401
W
Sol
18,888
6,799
0
5,004
13,409
8,405
2,535
1,485
11,479
61,310
0
L
Janus
MrAljaz
Janus
12,337
1,460
60
1,584
11,133
3,141
0
7,349
3,531
37,697
0
W
Ganesha
Weeny69
Ganesha
7,124
1,329
0
5,395
19,744
23,986
49
3,599
15,382
20,472
0
L
Hou Yi
işsiz
Hou Yi
15,497
5,901
0
505
12,419
3,818
0
7,498
4,471
0
36,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
26,585
141
Minions Killed
140
7
Camps Cleared
4
839,970
Distance Traveled
745,893
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,045
718
47
3
3
290,382
1
L
Chaac
8,318
594
31
2
2
239,177
4
W
Sol
10,178
727
94
7
4
274,256
4
L
Janus
8,608
615
67
5
0
262,006
2
W
Ganesha
9,934
710
0
0
0
275,332
5
L
Hou Yi
9,659
690
42
3
2
244,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role