Player Matchup

Jing Wei
Jing Wei
Doker11
Jing Wei
Level 87
God Stats
3W - 5L
1,452 SR
Queue Stats
522W - 596L
1,425 Elo+
Solo
Ra
Ra
JedzamoralOMG
Ra
Level 122
God Stats
3W - 8L
1,437 SR
Queue Stats
57W - 61L
1,528 Elo+
Solo
King Arthur
King Arthur
KitsuneAnubis
King Arthur
Level 64
God Stats
1W - 7L
1,411 SR
Queue Stats
148W - 174L
1,421 Elo+
Solo
Ymir
Ymir
geminimnida
Ymir
Level 107
God Stats
2W - 6L
1,699 SR
Queue Stats
403W - 424L
1,410 Elo+
Solo
Hun Batz
Hun Batz
goulmurash
Hun Batz
Level 129
God Stats
5W - 3L
1,591 SR
Queue Stats
283W - 257L
1,537 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,464 Elo+

VS

Team Averages
Level 72
1,488 SR
1,454 Elo+
Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dajoy
Kukulkan
Level 42
God Stats
5W - 3L
1,495 SR
Queue Stats
87W - 101L
1,433 Elo+
Party 2
Fenrir
Fenrir
Tumamaesmia23
Fenrir
Level 54
God Stats
16W - 15L
1,499 SR
Queue Stats
86W - 117L
1,349 Elo+
Party 2
Ymir
Ymir
WowIGottaPoo
Ymir
Level 86
God Stats
9W - 13L
1,436 SR
Queue Stats
587W - 674L
1,525 Elo+
Party 1
Charybdis
Charybdis
zoul15
Charybdis
Level 109
God Stats
26W - 19L
1,509 SR
Queue Stats
360W - 329L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Doker11
Jing Wei
1
0 / 0 / 0
2,412
482
0
0
0
5
1 / 2 / 0
3,320
664
777
3,005
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KitsuneAnubis
King Arthur
4
0 / 3 / 0
2,989
598
574
3,205
1,187
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
2,962
592
365
2,064
533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
goulmurash
Hun Batz
5
0 / 1 / 0
3,142
628
616
2,604
638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 0
3,401
680
291
1,289
704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Dajoy
Kukulkan
7
1 / 0 / 1
3,843
769
2,448
931
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 1 / 2
3,709
742
983
2,874
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
4 / 0 / 0
4,504
901
2,045
1,933
753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
zoul15
Charybdis
5
0 / 0 / 0
3,132
626
623
1,371
288
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
0
0
W
Kukulkan
Dajoy
Kukulkan
1
0
1
1.5
L
Jing Wei
Doker11
Jing Wei
0
0
0
0
L
1
2
0
0.5
L
King Arthur
KitsuneAnubis
King Arthur
0
3
0
0
W
1
1
2
2
W
4
0
0
4
L
0
0
0
0
L
Hun Batz
goulmurash
Hun Batz
0
1
0
0
W
Charybdis
zoul15
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,332
Damage
6,390
10,878
Taken
8,398
3,234
Mitigated
2,802
2,354
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
291
0
0
842
1,289
704
388
144
1,145
8,734
0
W
Kukulkan
Dajoy
Kukulkan
2,448
206
0
250
931
270
345
195
726
13,984
0
L
Jing Wei
Doker11
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
777
96
42
982
3,005
876
0
1,667
1,130
9,698
0
L
King Arthur
KitsuneAnubis
King Arthur
574
118
0
550
3,205
1,187
0
1,657
1,548
0
7,644
W
983
173
0
1,210
2,874
787
0
518
2,302
0
8,293
W
2,045
969
0
1,000
1,933
753
0
0
1,933
15,777
0
L
365
0
0
500
2,064
533
0
291
1,773
6,077
0
L
Hun Batz
goulmurash
Hun Batz
616
166
0
280
2,604
638
0
899
1,643
0
10,264
W
Charybdis
zoul15
Charybdis
623
543
0
800
1,371
288
1,228
221
1,150
0
12,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,825
Gold Earned
18,589
74
Minions Killed
134
0
Camps Cleared
0
369,516
Distance Traveled
417,937
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,401
680
17
3
0
71,643
1
W
Kukulkan
3,843
769
38
8
0
82,885
1
L
Jing Wei
2,412
482
0
0
0
3,963
0
L
Ra
3,320
664
18
4
0
85,585
0
L
King Arthur
2,989
598
15
3
0
99,335
1
W
Fenrir
3,709
742
23
5
0
100,535
1
W
Ymir
4,504
901
31
6
0
86,429
0
L
Ymir
2,962
592
13
3
0
88,811
0
L
Hun Batz
3,142
628
28
6
0
91,822
0
W
Charybdis
3,132
626
25
5
0
76,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role