Player Matchup

Merlin
Merlin
Insomniatic1029
Merlin
Level 24
God Stats
7W - 7L
1,026 SR
Queue Stats
94W - 121L
1,473 Elo+
Solo
Nemesis
Nemesis
LongLiveAlliance
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,448 Elo+
Solo
Amaterasu
Amaterasu
MitKisaUndTuta
Amaterasu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 105L
1,426 Elo+
Solo
Chang'e
Chang'e
YunoCrossley
Chang'e
Level 16
God Stats
2W - 0L
1,776 SR
Queue Stats
26W - 18L
1,458 Elo+
Solo
Neith
Neith
buchnunasnidanu
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,182 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,397 Elo+

VS

Team Averages
Level 19
1,453 SR
1,422 Elo+
Fenrir
Fenrir
EdoTheArt
Fenrir
Level 8
God Stats
2W - 4L
1,517 SR
Queue Stats
6W - 11L
1,347 Elo+
Solo
Scylla
Scylla
FruitsPunchS
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ikaragu
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JMPowell
Sun Wukong
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,309 Elo+
Party 1
Izanami
Izanami
alexander963
Izanami
Level 28
God Stats
14W - 31L
1,247 SR
Queue Stats
99W - 124L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,281
523
2,931
4,740
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 0
7,132
594
3,256
5,726
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
MitKisaUndTuta
Amaterasu
10
4 / 1 / 4
6,713
559
4,065
6,633
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
YunoCrossley
Chang'e
12
5 / 1 / 0
7,495
625
5,524
8,938
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 8
6,542
545
4,330
4,776
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EdoTheArt
Fenrir
6
0 / 6 / 2
4,852
404
3,288
10,674
2,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
10
2 / 5 / 0
5,903
492
4,810
7,798
2,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ikaragu
Cerberus
8
0 / 3 / 2
5,235
436
2,485
6,676
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
JMPowell
Sun Wukong
11
3 / 2 / 0
6,464
539
3,906
5,680
2,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
alexander963
Izanami
5
0 / 1 / 0
4,487
374
0
1,351
237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EdoTheArt
Fenrir
0
6
2
0.17
L
Scylla
2
5
0
0.4
L
Cerberus
Ikaragu
Cerberus
0
3
2
0.33
W
0
1
4
2
L
Sun Wukong
JMPowell
Sun Wukong
3
2
0
1.5
W
5
0
0
5
W
Amaterasu
MitKisaUndTuta
Amaterasu
4
1
4
6
W
Chang'e
YunoCrossley
Chang'e
5
1
0
5
L
Izanami
alexander963
Izanami
0
1
0
0
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
14,489
30,813
Taken
32,179
9,845
Mitigated
12,695
10,168
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EdoTheArt
Fenrir
3,288
722
0
2,425
10,674
2,987
243
2,466
8,208
0
14,361
L
Scylla
4,810
440
0
1,438
7,798
2,885
451
3,891
3,907
25,682
0
L
Cerberus
Ikaragu
Cerberus
2,485
436
0
859
6,676
3,733
276
2,098
4,578
14,653
0
W
2,931
93
0
340
4,740
1,303
441
1,892
2,848
32,901
0
L
Sun Wukong
JMPowell
Sun Wukong
3,906
1,387
0
1,813
5,680
2,853
0
0
5,680
0
30,391
W
3,256
1,316
0
1,218
5,726
2,322
1,047
1,076
4,587
0
40,744
W
Amaterasu
MitKisaUndTuta
Amaterasu
4,065
1,818
0
3,068
6,633
2,690
1,082
457
6,058
0
22,807
W
Chang'e
YunoCrossley
Chang'e
5,524
273
176
3,526
8,938
2,312
675
3,633
5,282
40,011
0
L
Izanami
alexander963
Izanami
0
0
0
280
1,351
237
0
0
1,351
0
9,335
W
4,330
1,680
0
1,840
4,776
1,218
1,304
237
4,459
0
27,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
26,941
307
Minions Killed
206
0
Camps Cleared
0
1,210,319
Distance Traveled
884,048
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,852
404
25
2
0
208,271
0
L
Scylla
5,903
492
54
5
0
211,826
4
L
Cerberus
5,235
436
39
3
0
189,944
3
W
Merlin
6,281
523
66
6
0
243,747
3
L
Sun Wukong
6,464
539
65
5
0
213,361
1
W
Nemesis
7,132
594
78
7
0
277,033
0
W
Amaterasu
6,713
559
40
3
0
266,336
3
W
Chang'e
7,495
625
85
7
0
211,155
1
L
Izanami
4,487
374
23
2
0
60,646
0
W
Neith
6,542
545
38
3
0
212,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role