Player Matchup

Jormungandr
Jormungandr
Kokowaru
Jormungandr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Sindelizar
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,606 Elo+
Party 2
Ra
Ra
W4nd4M4ximoff
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,705 Elo+
Party 2
Scylla
Scylla
seulpeo
Scylla
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
17W - 15L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
СИСЬКОПЛЮЙ
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo
Team Averages
Level 29
1,458 SR
1,551 Elo+

VS

Team Averages
Level 15
1,749 SR
1,540 Elo+
Cthulhu
Cthulhu
Borgores
Cthulhu
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
33W - 25L
1,538 Elo+
Party 1
Cupid
Cupid
Joxim
Cupid
Level 23
God Stats
9W - 2L
1,827 SR
Queue Stats
33W - 26L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Machiiadox
Baron Samedi
Level 4
God Stats
6W - 0L
1,886 SR
Queue Stats
12W - 6L
1,647 Elo+
Party 1
Xbalanque
Xbalanque
SchnellerPSH
Xbalanque
Level 7
God Stats
4W - 3L
1,585 SR
Queue Stats
11W - 10L
1,478 Elo+
Party 1
Medusa
Medusa
WaclegenD
Medusa
Level 13
God Stats
6W - 2L
1,728 SR
Queue Stats
31W - 23L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kokowaru
Jormungandr
16
4 / 14 / 15
11,058
1,106
14,991
28,114
18,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Sindelizar
Cthulhu
18
3 / 12 / 15
11,316
1,132
11,221
28,464
30,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 12 / 10
10,592
1,059
15,613
16,501
6,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
seulpeo
Scylla
16
7 / 5 / 9
11,900
1,190
19,249
16,604
6,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 14 / 9
10,505
1,051
11,291
23,727
12,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borgores
Cthulhu
19
8 / 2 / 36
12,832
1,283
17,545
18,789
22,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Joxim
Cupid
20
21 / 3 / 22
14,886
1,489
31,564
14,645
5,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Machiiadox
Baron Samedi
19
6 / 7 / 32
11,401
1,140
13,863
14,633
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SchnellerPSH
Xbalanque
19
10 / 7 / 21
12,510
1,251
15,180
14,047
5,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
WaclegenD
Medusa
19
12 / 4 / 28
12,805
1,281
29,259
14,888
5,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
196
23
Kills
57
57
Deaths
23
58
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Borgores
Cthulhu
8
2
36
13
W
Cupid
Joxim
Cupid
21
3
22
10.67
L
Jormungandr
Kokowaru
Jormungandr
4
14
15
0.82
W
Baron Samedi
Machiiadox
Baron Samedi
6
7
32
3.14
W
Xbalanque
SchnellerPSH
Xbalanque
10
7
21
2.93
L
Cthulhu
Sindelizar
Cthulhu
3
12
15
0.88
L
5
12
10
0.83
W
Medusa
WaclegenD
Medusa
12
4
28
6.5
L
Scylla
seulpeo
Scylla
7
5
9
2.3
L
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,365
Damage
107,411
113,410
Taken
77,002
73,459
Mitigated
45,643
3,955
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Borgores
Cthulhu
17,545
951
326
0
18,789
22,547
0
17,257
1,532
28,664
0
W
Cupid
Joxim
Cupid
31,564
17,722
400
2,637
14,645
5,869
0
13,522
1,123
0
60,491
L
Jormungandr
Kokowaru
Jormungandr
14,991
2,952
0
0
28,114
18,074
0
6,730
21,384
31,396
0
W
Baron Samedi
Machiiadox
Baron Samedi
13,863
2,246
3,389
2,640
14,633
6,361
0
14,061
572
22,377
0
W
Xbalanque
SchnellerPSH
Xbalanque
15,180
7,676
0
571
14,047
5,274
0
12,957
1,090
0
26,879
L
Cthulhu
Sindelizar
Cthulhu
11,221
1,349
0
0
28,464
30,348
0
8,141
20,323
19,705
0
L
15,613
2,108
1,001
302
16,501
6,314
0
4,703
11,798
34,967
0
W
Medusa
WaclegenD
Medusa
29,259
15,403
0
1,970
14,888
5,592
0
14,568
320
0
43,948
L
Scylla
seulpeo
Scylla
19,249
2,259
0
430
16,604
6,065
0
2,377
14,227
29,816
0
L
11,291
571
0
2,222
23,727
12,658
0
9,457
14,270
26,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
64,434
127
Minions Killed
146
1
Camps Cleared
7
845,682
Distance Traveled
941,204
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,832
1,283
20
2
0
224,327
0
W
Cupid
14,886
1,489
45
5
5
196,036
2
L
Jormungandr
11,058
1,106
31
3
0
145,775
0
W
Baron Samedi
11,401
1,140
19
2
0
172,127
0
W
Xbalanque
12,510
1,251
35
4
1
163,272
1
L
Cthulhu
11,316
1,132
17
2
0
184,069
1
L
Ra
10,592
1,059
40
4
0
174,061
1
W
Medusa
12,805
1,281
27
3
1
185,442
0
L
Scylla
11,900
1,190
16
2
1
180,752
0
L
Zhong Kui
10,505
1,051
23
2
0
161,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role