Player Matchup

Cthulhu
Cthulhu
Algodondeazucaar
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
FDP25
Gilgamesh
Level 106
God Stats
1W - 0L
1,188 SR
Queue Stats
75W - 76L
1,525 Elo+
Party 2
Apollo
Apollo
Sil3ncior
Apollo
Level 27
God Stats
3W - 2L
1,425 SR
Queue Stats
27W - 28L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Tapashky
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Yatorishino
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,423 SR
1,465 Elo+

VS

Team Averages
Level 26
1,443 SR
1,392 Elo+
Arachne
Arachne
Atlyss
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 298L
1,440 Elo+
Party 1
Ravana
Ravana
Delnoch
Ravana
Level 46
God Stats
0W - 1L
1,036 SR
Queue Stats
96W - 77L
1,440 Elo+
Party 1
Medusa
Medusa
Spacedoge350pc
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,200 Elo+
Solo
Mulan
Mulan
Stormfell
Mulan
Level 27
God Stats
14W - 10L
1,500 SR
Queue Stats
297W - 284L
1,440 Elo+
Party 1
Thor
Thor
TheBooms
Thor
Level 17
God Stats
1W - 1L
1,678 SR
Queue Stats
179W - 153L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 39
11,707
1,171
12,419
9,821
15,753
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
FDP25
Gilgamesh
19
7 / 3 / 28
12,043
1,204
15,778
13,446
15,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Sil3ncior
Apollo
19
6 / 2 / 34
12,408
1,241
17,224
11,398
5,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Tapashky
Kukulkan
17
3 / 4 / 12
9,744
974
6,334
6,740
2,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
20
36 / 4 / 15
17,714
1,771
49,714
16,991
9,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Atlyss
Arachne
16
4 / 13 / 6
10,899
1,090
6,993
24,756
9,275
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Delnoch
Ravana
16
4 / 12 / 7
10,552
1,055
9,249
19,023
7,498
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 11 / 8
10,779
1,078
16,678
19,728
5,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Stormfell
Mulan
16
3 / 7 / 6
10,026
1,003
8,687
23,442
21,807
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
17
1 / 12 / 6
9,608
961
8,425
21,402
7,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
48
55
Kills
15
15
Deaths
55
128
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
2
39
11.25
L
Arachne
Atlyss
Arachne
4
13
6
0.54
L
Ravana
Delnoch
Ravana
4
12
7
0.63
W
Gilgamesh
FDP25
Gilgamesh
7
3
28
7
W
Apollo
Sil3ncior
Apollo
6
2
34
11.5
L
3
11
8
0.64
L
Mulan
Stormfell
Mulan
3
7
6
0.86
W
Kukulkan
Tapashky
Kukulkan
3
4
12
2.25
L
Thor
1
12
6
0.33
W
Fenrir
36
4
15
10.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,469
Damage
50,032
58,396
Taken
108,351
48,975
Mitigated
51,910
9,786
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,419
750
1,426
675
9,821
15,753
0
311
9,510
24,229
0
L
Arachne
Atlyss
Arachne
6,993
4,229
0
2,508
24,756
9,275
0
5,514
19,242
0
17,011
L
Ravana
Delnoch
Ravana
9,249
3,365
0
1,462
19,023
7,498
0
3,719
15,304
0
28,068
W
Gilgamesh
FDP25
Gilgamesh
15,778
4,582
0
528
13,446
15,531
0
364
13,082
2,647
39,065
W
Apollo
Sil3ncior
Apollo
17,224
11,881
0
2,791
11,398
5,783
0
152
11,246
0
34,950
L
16,678
6,083
0
267
19,728
5,978
0
2,290
17,438
0
33,275
L
Mulan
Stormfell
Mulan
8,687
1,356
0
1,031
23,442
21,807
0
4,916
18,526
3,756
22,192
W
Kukulkan
Tapashky
Kukulkan
6,334
382
0
21
6,740
2,320
0
0
6,740
13,200
0
L
Thor
8,425
2,451
0
0
21,402
7,352
0
3,951
17,451
0
21,021
W
Fenrir
49,714
16,114
0
4,345
16,991
9,588
0
589
15,758
0
65,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,616
Gold Earned
51,864
181
Minions Killed
143
7
Camps Cleared
4
873,776
Distance Traveled
930,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,707
1,171
16
2
0
193,841
1
L
Arachne
10,899
1,090
24
2
1
198,559
1
L
Ravana
10,552
1,055
33
3
1
188,724
0
W
Gilgamesh
12,043
1,204
59
6
1
181,420
1
W
Apollo
12,408
1,241
46
5
3
188,411
0
L
Medusa
10,779
1,078
36
4
0
175,921
0
L
Mulan
10,026
1,003
36
4
1
180,112
1
W
Kukulkan
9,744
974
16
2
0
112,541
0
L
Thor
9,608
961
14
1
1
186,977
0
W
Fenrir
17,714
1,771
44
4
3
197,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role