Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DoOt
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,238 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nattramm
Morgan Le Fay
Level 18
God Stats
10W - 11L
1,392 SR
Queue Stats
49W - 62L
1,357 Elo+
Party 1
Izanami
Izanami
PlumBlossom
Izanami
Level 21
God Stats
12W - 16L
1,394 SR
Queue Stats
55W - 73L
1,346 Elo+
Party 1
Cerberus
Cerberus
x420x69xXDx
Cerberus
Level 28
God Stats
4W - 2L
1,760 SR
Queue Stats
138W - 102L
1,656 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,419 Elo+

VS

Team Averages
Level 25
1,449 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HighKingRobert
Anubis
Level 25
God Stats
11W - 22L
1,428 SR
Queue Stats
112W - 140L
1,555 Elo+
Solo
Neith
Neith
Podskizee
Neith
Level 15
God Stats
4W - 4L
1,611 SR
Queue Stats
26W - 26L
1,541 Elo+
Solo
Chronos
Chronos
TokeAndLive
Chronos
Level 27
God Stats
0W - 2L
1,341 SR
Queue Stats
69W - 52L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
nehuere
Gilgamesh
Level 29
God Stats
6W - 11L
1,367 SR
Queue Stats
181W - 227L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 1
8,465
605
4,354
8,048
2,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DoOt
Nemesis
12
1 / 3 / 2
7,268
519
1,678
8,879
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Nattramm
Morgan Le Fay
11
3 / 2 / 2
6,903
493
7,961
6,277
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PlumBlossom
Izanami
11
2 / 1 / 3
6,796
485
4,501
4,294
1,260
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
x420x69xXDx
Cerberus
16
6 / 1 / 3
9,410
672
10,298
10,513
8,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 3
6,000
429
2,565
9,785
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 1
6,811
487
5,113
7,660
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Podskizee
Neith
9
1 / 4 / 0
5,526
395
2,248
7,510
2,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
TokeAndLive
Chronos
12
3 / 2 / 1
7,325
523
5,748
7,891
2,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
nehuere
Gilgamesh
12
2 / 3 / 1
7,007
501
3,972
8,309
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
W
Nemesis
DoOt
Nemesis
1
3
2
0.67
L
1
3
1
0.5
W
Morgan Le Fay
Nattramm
Morgan Le Fay
3
2
2
2
W
Izanami
PlumBlossom
Izanami
2
1
3
3.5
L
Neith
Podskizee
Neith
1
4
0
0.25
L
Chronos
TokeAndLive
Chronos
3
2
1
1.75
L
Gilgamesh
nehuere
Gilgamesh
2
3
1
0.83
W
Cerberus
x420x69xXDx
Cerberus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
19,646
38,011
Taken
41,155
16,936
Mitigated
17,930
14,839
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,354
1,524
0
6,373
8,048
2,429
776
2,873
5,175
64,871
0
L
Kuzenbo
 
Kuzenbo
2,565
1,187
0
2,123
9,785
7,771
25
3,401
6,002
16,436
0
W
Nemesis
DoOt
Nemesis
1,678
543
0
1,887
8,879
3,292
0
2,381
6,498
0
46,113
L
5,113
121
0
3,001
7,660
2,540
132
4,578
2,780
43,503
0
W
Morgan Le Fay
Nattramm
Morgan Le Fay
7,961
600
0
1,090
6,277
1,856
0
1,706
4,571
30,253
0
W
Izanami
PlumBlossom
Izanami
4,501
3,192
0
817
4,294
1,260
502
1,766
2,528
0
31,661
L
Neith
Podskizee
Neith
2,248
740
0
1,281
7,510
2,129
234
4,656
2,483
0
24,450
L
Chronos
TokeAndLive
Chronos
5,748
2,059
0
3,144
7,891
2,636
0
5,349
2,400
40,499
0
L
Gilgamesh
nehuere
Gilgamesh
3,972
723
0
1,486
8,309
2,854
0
3,248
4,877
0
43,760
W
Cerberus
x420x69xXDx
Cerberus
10,298
749
0
4,672
10,513
8,099
0
4,700
5,813
59,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
32,669
472
Minions Killed
320
0
Camps Cleared
0
1,333,472
Distance Traveled
1,168,046
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,465
605
123
9
0
270,042
1
L
Kuzenbo
6,000
429
30
2
0
254,372
5
W
Nemesis
7,268
519
78
6
0
257,354
0
L
Anubis
6,811
487
85
6
0
208,645
3
W
Morgan Le Fay
6,903
493
45
3
0
266,329
2
W
Izanami
6,796
485
70
5
0
261,786
0
L
Neith
5,526
395
46
3
0
213,434
1
L
Chronos
7,325
523
83
6
0
202,810
1
L
Gilgamesh
7,007
501
76
5
0
288,785
3
W
Cerberus
9,410
672
156
11
0
277,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role