Player Matchup

Fenrir
Fenrir
FDGOD123f
Fenrir
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 19L
1,231 Elo+
Solo
Neith
Neith
Genryll
Neith
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KoralinaDJ
Baron Samedi
Level 3
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 1L
1,132 Elo+
Solo
Izanami
Izanami
Lilimoon8
Izanami
Level 18
God Stats
6W - 5L
1,388 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Yemoja
Yemoja
atakanmak
Yemoja
Level 23
God Stats
3W - 2L
1,571 SR
Queue Stats
9W - 5L
1,337 Elo+
Party 2
Team Averages
Level 13
1,453 SR
1,340 Elo+

VS

Team Averages
Level 17
1,504 SR
1,419 Elo+
Nemesis
Nemesis
Beproc
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Chronos
Chronos
LastKing_2pac
Chronos
Level 26
God Stats
31W - 40L
1,372 SR
Queue Stats
184W - 242L
1,291 Elo+
Solo
Cerberus
Cerberus
Mthesqt
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Camazotz
Camazotz
UwUGirI
Camazotz
Level 27
God Stats
6W - 4L
1,791 SR
Queue Stats
82W - 65L
1,550 Elo+
Solo
Neith
Neith
urosprejaki
Neith
Level 29
God Stats
19W - 31L
1,359 SR
Queue Stats
65W - 98L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FDGOD123f
Fenrir
9
1 / 1 / 1
6,071
506
718
6,025
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Genryll
Neith
11
6 / 3 / 2
6,915
576
5,280
6,037
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
KoralinaDJ
Baron Samedi
11
0 / 2 / 8
6,458
538
6,120
7,723
3,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lilimoon8
Izanami
11
7 / 1 / 2
7,065
589
7,072
6,228
1,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
atakanmak
Yemoja
10
2 / 0 / 7
6,675
556
2,395
4,937
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beproc
Nemesis
9
1 / 5 / 2
5,686
474
5,575
9,479
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
10
1 / 3 / 0
5,788
482
4,759
7,401
2,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Mthesqt
Cerberus
8
1 / 6 / 1
5,771
481
2,565
7,740
4,924
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
UwUGirI
Camazotz
13
2 / 0 / 0
7,458
622
1,590
8,106
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 3
6,279
523
3,793
5,074
1,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
7
7
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Beproc
Nemesis
1
5
2
0.4
W
Fenrir
FDGOD123f
Fenrir
1
1
1
1.5
W
Neith
Genryll
Neith
6
3
2
2.33
W
Baron Samedi
KoralinaDJ
Baron Samedi
0
2
8
2
L
Chronos
1
3
0
0.33
W
Izanami
Lilimoon8
Izanami
7
1
2
8
L
Cerberus
Mthesqt
Cerberus
1
6
1
0.25
L
Camazotz
UwUGirI
Camazotz
2
0
0
2
W
Yemoja
atakanmak
Yemoja
2
0
7
5.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
18,282
30,950
Taken
37,800
12,740
Mitigated
14,248
10,448
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Beproc
Nemesis
5,575
2,451
0
538
9,479
2,497
291
1,206
8,273
0
27,483
W
Fenrir
FDGOD123f
Fenrir
718
126
0
1,545
6,025
1,822
0
1,015
5,010
0
21,518
W
Neith
Genryll
Neith
5,280
3,360
0
1,739
6,037
1,838
984
1,516
4,521
0
23,870
W
Baron Samedi
KoralinaDJ
Baron Samedi
6,120
1,293
680
3,099
7,723
3,650
378
2,766
4,957
29,970
0
L
Chronos
4,759
241
0
2,149
7,401
2,353
111
3,848
3,553
23,261
0
W
Izanami
Lilimoon8
Izanami
7,072
5,018
0
1,031
6,228
1,930
4,554
1,298
4,930
0
32,782
L
Cerberus
Mthesqt
Cerberus
2,565
193
0
607
7,740
4,924
133
2,017
5,723
7,997
0
L
Camazotz
UwUGirI
Camazotz
1,590
543
0
6,229
8,106
3,096
0
1,012
7,094
0
63,370
W
Yemoja
atakanmak
Yemoja
2,395
713
1,075
1,279
4,937
3,500
2,448
1,045
3,892
9,718
0
L
3,793
1,243
0
1,554
5,074
1,378
924
432
4,642
0
21,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
30,982
207
Minions Killed
239
0
Camps Cleared
0
1,070,856
Distance Traveled
1,158,382
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,686
474
34
3
0
269,732
3
W
Fenrir
6,071
506
43
4
0
222,315
0
W
Neith
6,915
576
45
4
0
198,361
1
W
Baron Samedi
6,458
538
42
4
0
216,282
0
L
Chronos
5,788
482
36
3
0
201,200
1
W
Izanami
7,065
589
58
5
0
205,287
0
L
Cerberus
5,771
481
21
2
0
204,818
1
L
Camazotz
7,458
622
108
9
0
285,499
4
W
Yemoja
6,675
556
19
2
0
228,611
1
L
Neith
6,279
523
40
3
0
197,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role