Player Matchup

Yemoja
Yemoja
Dicere45
Yemoja
Level 41
God Stats
0W - 2L
1,269 SR
Queue Stats
156W - 171L
1,494 Elo+
Solo
Ymir
Ymir
EugeneBigween
Ymir
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
67W - 55L
1,491 Elo+
Party 2
Cupid
Cupid
ShieldsJackson
Cupid
Level 45
God Stats
73W - 90L
1,486 SR
Queue Stats
105W - 131L
1,476 Elo+
Solo
Nox
Nox
demonredone
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,524 Elo+
Party 2
Hades
Hades
问玉zz
Hades
Level 47
God Stats
10W - 12L
1,567 SR
Queue Stats
291W - 291L
1,505 Elo+
Solo
Team Averages
Level 40
1,512 SR
1,498 Elo+

VS

Team Averages
Level 95
1,548 SR
1,583 Elo+
Cthulhu
Cthulhu
KittenKitteh
Cthulhu
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 41L
1,563 Elo+
Party 3
Izanami
Izanami
Rennerite
Izanami
Level 15
God Stats
15W - 10L
1,733 SR
Queue Stats
40W - 36L
1,594 Elo+
Party 3
Osiris
Osiris
StepBroPlease
Osiris
Level 28
God Stats
3W - 1L
1,588 SR
Queue Stats
83W - 54L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
Tyk0n
Xing Tian
Level 158
God Stats
2W - 2L
1,528 SR
Queue Stats
374W - 364L
1,529 Elo+
Party 1
Eset
Eset
hawkblade100
Eset
Level 146
God Stats
4W - 5L
1,392 SR
Queue Stats
315W - 289L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dicere45
Yemoja
7
0 / 7 / 1
4,824
402
2,790
10,100
4,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 4 / 0
5,466
456
3,332
7,772
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
2 / 5 / 0
5,671
473
3,978
7,194
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 5 / 1
5,086
424
3,390
5,145
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
问玉zz
Hades
10
0 / 4 / 0
5,843
487
4,825
11,874
4,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KittenKitteh
Cthulhu
10
2 / 2 / 10
6,378
532
5,630
10,669
9,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Rennerite
Izanami
10
6 / 0 / 3
6,608
551
4,651
7,080
2,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 8
6,671
556
2,658
6,386
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Tyk0n
Xing Tian
11
4 / 0 / 5
6,465
539
5,627
9,948
6,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
11 / 0 / 5
8,953
746
13,326
7,126
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
25
25
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dicere45
Yemoja
0
7
1
0.07
L
0
4
0
0
W
Cthulhu
KittenKitteh
Cthulhu
2
2
10
3.5
W
Izanami
Rennerite
Izanami
6
0
3
7.5
L
2
5
0
0.4
W
2
1
8
6
W
Xing Tian
Tyk0n
Xing Tian
4
0
5
6.5
L
1
5
1
0.3
W
11
0
5
13.5
L
Hades
问玉zz
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
31,892
42,085
Taken
41,209
17,221
Mitigated
24,059
9,827
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dicere45
Yemoja
2,790
933
665
1,943
10,100
4,694
0
5,645
4,403
10,466
0
L
3,332
823
0
400
7,772
4,418
0
4,189
3,416
32,102
0
W
Cthulhu
KittenKitteh
Cthulhu
5,630
747
135
983
10,669
9,337
30
2,014
8,655
25,680
0
W
Izanami
Rennerite
Izanami
4,651
2,916
0
2,391
7,080
2,099
1,895
1,776
5,304
0
32,816
L
3,978
1,621
0
1,453
7,194
1,698
0
3,298
3,832
0
30,002
W
2,658
1,077
0
1,786
6,386
3,090
33
3,028
3,358
0
36,881
W
Xing Tian
Tyk0n
Xing Tian
5,627
661
0
2,992
9,948
6,926
606
5,999
3,949
23,953
0
L
3,390
815
0
0
5,145
1,499
0
4,214
767
11,300
0
W
13,326
1,650
609
1,406
7,126
2,607
921
1,681
5,445
64,844
0
L
Hades
问玉zz
Hades
4,825
1,411
0
5,366
11,874
4,912
0
6,620
5,084
33,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
35,075
231
Minions Killed
345
0
Camps Cleared
0
1,031,632
Distance Traveled
1,178,383
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,824
402
10
1
0
198,794
2
L
Ymir
5,466
456
69
6
0
220,191
2
W
Cthulhu
6,378
532
43
4
0
225,338
0
W
Izanami
6,608
551
67
6
0
222,418
2
L
Cupid
5,671
473
50
4
0
213,146
1
W
Osiris
6,671
556
79
7
0
245,319
0
W
Xing Tian
6,465
539
31
3
0
242,836
2
L
Nox
5,086
424
26
2
0
218,720
3
W
Eset
8,953
746
125
10
0
242,472
2
L
Hades
5,843
487
76
6
0
180,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role