Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Datalogy
Charybdis
Level 121
God Stats
1W - 9L
1,266 SR
Queue Stats
73W - 69L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
GrungeGod
Nu Wa
Level 125
God Stats
7W - 8L
1,641 SR
Queue Stats
67W - 44L
1,684 Elo+
Party 2
Team Averages
Level 128
1,469 SR
1,604 Elo+

VS

Team Averages
Level 130
1,563 SR
1,533 Elo+
Vulcan
Vulcan
GIB473
Vulcan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,506 Elo+
Party 1
Anubis
Anubis
YourBoyRoy805
Anubis
Level 119
God Stats
2W - 2L
1,690 SR
Queue Stats
25W - 22L
1,494 Elo+
Party 1
Zeus
Zeus
slicerkeon
Zeus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 8 / 4
11,110
694
12,724
22,661
22,965
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Datalogy
Charybdis
13
2 / 6 / 5
10,097
631
3,221
13,774
3,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
GrungeGod
Nu Wa
14
2 / 6 / 6
10,005
625
6,597
11,466
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GIB473
Vulcan
14
2 / 3 / 14
10,590
662
6,372
7,876
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 11
10,754
672
12,793
13,624
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
13 / 2 / 5
12,461
779
21,890
6,949
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
19
20
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
8
4
1
L
Charybdis
Datalogy
Charybdis
2
6
5
0.75
W
Vulcan
GIB473
Vulcan
2
3
14
3
L
Nu Wa
GrungeGod
Nu Wa
2
6
6
0.83
W
4
6
11
1.58
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
41,055
47,901
Taken
28,449
30,051
Mitigated
11,667
7,590
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,724
3,312
0
2,032
22,661
22,965
330
17,986
3,278
0
31,877
L
Charybdis
Datalogy
Charybdis
3,221
1,454
0
4,089
13,774
3,835
789
11,186
1,882
0
33,018
W
Vulcan
GIB473
Vulcan
6,372
3,504
0
1,032
7,876
3,156
761
1,239
6,637
40,934
0
L
Nu Wa
GrungeGod
Nu Wa
6,597
1,822
0
1,469
11,466
3,251
551
10,314
554
31,955
0
W
12,793
181
0
4,567
13,624
6,205
593
3,001
10,623
36,886
0
W
21,890
2,894
0
2,521
6,949
2,306
868
2,705
4,244
56,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
33,805
140
Minions Killed
209
3
Camps Cleared
11
765,605
Distance Traveled
801,387
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,110
694
21
1
0
275,382
3
L
Charybdis
10,097
631
64
4
1
239,948
1
W
Vulcan
10,590
662
89
6
3
293,216
2
L
Nu Wa
10,005
625
55
3
2
250,275
4
W
Anubis
10,754
672
42
3
6
236,697
2
W
Zeus
12,461
779
78
5
2
271,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role