Player Matchup

Cthulhu
Cthulhu
Brickaiser
Cthulhu
Level 35
God Stats
9W - 9L
1,465 SR
Queue Stats
43W - 38L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Imawitcher007
Heimdallr
Level 19
God Stats
7W - 4L
1,594 SR
Queue Stats
23W - 20L
1,452 Elo+
Party 1
Thanatos
Thanatos
Insideoutoreo_98
Thanatos
Level 17
God Stats
2W - 3L
1,202 SR
Queue Stats
65W - 52L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jimmyweava23
Morgan Le Fay
Level 105
God Stats
5W - 7L
1,581 SR
Queue Stats
134W - 125L
1,536 Elo+
Party 2
Odin
Odin
mrgoob1209
Odin
Level 15
God Stats
3W - 4L
1,608 SR
Queue Stats
44W - 36L
1,601 Elo+
Party 2
Team Averages
Level 38
1,490 SR
1,533 Elo+

VS

Team Averages
Level 24
1,491 SR
1,485 Elo+
Izanami
Izanami
Abstro
Izanami
Level 28
God Stats
2W - 2L
1,612 SR
Queue Stats
12W - 10L
1,489 Elo+
Solo
Charybdis
Charybdis
Cheeseburgin
Charybdis
Level 17
God Stats
0W - 4L
1,199 SR
Queue Stats
31W - 22L
1,576 Elo+
Party 3
Kali
Kali
DracoMundo
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,394 Elo+
Solo
Sylvanus
Sylvanus
PuckMyFussee
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,376 Elo+
Solo
Chang'e
Chang'e
not_D-Nation
Chang'e
Level 40
God Stats
54W - 36L
1,645 SR
Queue Stats
202W - 174L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brickaiser
Cthulhu
11
3 / 2 / 3
7,085
472
3,931
9,725
9,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Imawitcher007
Heimdallr
12
1 / 1 / 5
7,028
469
2,672
6,233
2,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 8
8,688
579
6,797
12,443
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
jimmyweava23
Morgan Le Fay
16
7 / 0 / 4
9,417
628
7,470
4,158
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 2
7,821
521
4,745
10,475
6,382
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abstro
Izanami
14
3 / 4 / 2
8,535
569
10,985
10,654
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Cheeseburgin
Charybdis
11
2 / 4 / 0
7,200
480
1,572
9,193
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,502
433
3,227
10,556
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
PuckMyFussee
Sylvanus
4
0 / 1 / 0
5,037
336
436
2,420
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
not_D-Nation
Chang'e
13
0 / 3 / 0
7,821
521
6,011
9,967
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
5
5
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abstro
Izanami
3
4
2
1
W
Cthulhu
Brickaiser
Cthulhu
3
2
3
2.25
L
Charybdis
Cheeseburgin
Charybdis
2
4
0
0.5
L
0
6
1
0.08
W
Heimdallr
Imawitcher007
Heimdallr
1
1
5
3.5
W
5
1
8
9
L
Sylvanus
PuckMyFussee
Sylvanus
0
1
0
0
W
Morgan Le Fay
jimmyweava23
Morgan Le Fay
7
0
4
9
W
2
1
2
3
L
Chang'e
not_D-Nation
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
22,231
43,034
Taken
42,790
24,304
Mitigated
15,920
16,102
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abstro
Izanami
10,985
7,238
0
3,097
10,654
3,267
653
4,910
5,552
0
64,040
W
Cthulhu
Brickaiser
Cthulhu
3,931
370
67
1,075
9,725
9,553
174
505
9,220
28,916
0
L
Charybdis
Cheeseburgin
Charybdis
1,572
978
0
2,545
9,193
2,525
219
1,820
7,293
0
31,414
L
3,227
1,433
0
2,152
10,556
4,134
0
2,943
7,523
0
31,663
W
Heimdallr
Imawitcher007
Heimdallr
2,672
275
0
2,140
6,233
2,052
504
271
5,962
0
33,115
W
6,797
1,806
0
9,330
12,443
4,431
497
2,325
10,118
0
52,686
L
Sylvanus
PuckMyFussee
Sylvanus
436
306
193
1,234
2,420
1,615
0
626
1,794
6,008
0
W
Morgan Le Fay
jimmyweava23
Morgan Le Fay
7,470
701
0
1,295
4,158
1,886
878
0
4,158
52,060
0
W
4,745
750
0
2,195
10,475
6,382
34
3,753
6,722
0
44,032
L
Chang'e
not_D-Nation
Chang'e
6,011
298
72
4,706
9,967
4,379
226
722
9,227
43,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
35,095
368
Minions Killed
353
0
Camps Cleared
0
1,444,735
Distance Traveled
1,338,592
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,535
569
121
8
0
293,596
3
W
Cthulhu
7,085
472
43
3
0
278,457
4
L
Charybdis
7,200
480
59
4
0
254,680
4
L
Kali
6,502
433
56
4
0
270,110
0
W
Heimdallr
7,028
469
58
4
0
247,418
0
W
Thanatos
8,688
579
89
6
0
331,632
7
L
Sylvanus
5,037
336
10
1
0
280,709
2
W
Morgan Le Fay
9,417
628
97
6
0
307,391
8
W
Odin
7,821
521
81
5
0
279,837
2
L
Chang'e
7,821
521
107
7
0
239,497
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role