Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LoRezAjax
Apollo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
NorinTheWary
Sun Wukong
Level 117
God Stats
7W - 3L
1,706 SR
Queue Stats
223W - 220L
1,619 Elo+
Solo
Charybdis
Charybdis
Okkn
Charybdis
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
488W - 493L
1,551 Elo+
Solo
The Morrigan
The Morrigan
Psychotik_Killah
The Morrigan
Level 147
God Stats
3W - 7L
1,515 SR
Queue Stats
377W - 381L
1,569 Elo+
Solo
Team Averages
Level 140
1,544 SR
1,561 Elo+

VS

Team Averages
Level 129
1,457 SR
1,645 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AgNt SilverFang
Erlang Shen
Level 160
God Stats
2W - 0L
1,222 SR
Queue Stats
66W - 46L
1,665 Elo+
Party 1
Athena
Athena
Curtis Pain5114
Athena
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
RavThaBoss
Zhong Kui
Level 160
God Stats
1W - 0L
1,562 SR
Queue Stats
21W - 20L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tropiiks
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 2 / 4
8,733
794
13,635
4,868
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
LoRezAjax
Apollo
16
5 / 3 / 2
8,673
788
7,894
10,721
4,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Sun Wukong
NorinTheWary
Sun Wukong
13
2 / 5 / 7
8,358
760
9,047
20,131
20,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Okkn
Charybdis
13
0 / 5 / 7
7,734
703
7,721
9,741
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Psychotik_Killah
The Morrigan
12
1 / 7 / 4
7,566
688
8,018
8,800
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 2 / 12
9,857
896
15,088
10,378
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
AgNt SilverFang
Erlang Shen
14
2 / 2 / 9
8,603
782
5,352
15,613
21,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 12
9,692
881
4,152
14,206
16,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
RavThaBoss
Zhong Kui
16
5 / 3 / 9
9,392
854
9,850
14,598
23,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Tropiiks
Morgan Le Fay
18
9 / 1 / 10
10,553
959
16,734
10,984
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
9
Kills
22
22
Deaths
10
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
4
1.5
W
Skadi
 
Skadi
4
2
12
5
W
Erlang Shen
AgNt SilverFang
Erlang Shen
2
2
9
3.25
W
2
2
12
4
L
Apollo
LoRezAjax
Apollo
5
3
2
2
L
Sun Wukong
NorinTheWary
Sun Wukong
2
5
7
1.1
L
Charybdis
Okkn
Charybdis
0
5
7
0.7
L
The Morrigan
Psychotik_Killah
The Morrigan
1
7
4
0.43
W
Zhong Kui
RavThaBoss
Zhong Kui
5
3
9
3.17
W
Morgan Le Fay
Tropiiks
Morgan Le Fay
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
51,176
54,261
Taken
65,779
35,835
Mitigated
72,409
14,454
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,635
557
0
0
4,868
2,465
0
1,853
2,965
35,058
0
W
Skadi
 
Skadi
15,088
6,918
909
2,102
10,378
5,132
2,961
3,808
6,437
0
43,312
W
Erlang Shen
AgNt SilverFang
Erlang Shen
5,352
1,559
387
3,391
15,613
21,319
184
4,591
10,786
0
11,320
W
4,152
1,084
700
1,360
14,206
16,188
880
3,285
10,530
13,144
0
L
Apollo
LoRezAjax
Apollo
7,894
4,098
0
2,138
10,721
4,849
0
7,371
3,206
0
15,476
L
Sun Wukong
NorinTheWary
Sun Wukong
9,047
1,084
897
6,893
20,131
20,746
0
8,946
10,565
0
14,049
L
Charybdis
Okkn
Charybdis
7,721
5,025
496
1,567
9,741
4,180
0
5,943
3,708
0
14,270
L
The Morrigan
Psychotik_Killah
The Morrigan
8,018
1,447
930
1,533
8,800
3,595
0
5,362
3,081
13,404
0
W
Zhong Kui
RavThaBoss
Zhong Kui
9,850
532
2,302
3,911
14,598
23,578
957
4,892
9,354
16,595
0
W
Morgan Le Fay
Tropiiks
Morgan Le Fay
16,734
1,333
1,578
4,329
10,984
6,192
733
4,997
5,806
37,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
48,097
117
Minions Killed
123
0
Camps Cleared
0
939,408
Distance Traveled
1,072,029
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,733
794
64
6
0
201,365
0
W
Skadi
9,857
896
47
4
0
215,530
3
W
Erlang Shen
8,603
782
5
0
0
205,552
2
W
Athena
9,692
881
14
1
0
230,527
0
L
Apollo
8,673
788
21
2
0
185,714
0
L
Sun Wukong
8,358
760
3
0
0
217,010
1
L
Charybdis
7,734
703
19
2
0
188,650
2
L
The Morrigan
7,566
688
10
1
0
146,669
3
W
Zhong Kui
9,392
854
16
1
0
184,297
1
W
Morgan Le Fay
10,553
959
41
4
0
236,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role