Player Matchup

Bacchus
Bacchus
Platinum V
CHEEKl
Bacchus
Platinum V
Level 112
God Stats
5W - 3L
1,684 SR
Queue Stats
37W - 21L
1,839 MMR
Party 2
Chiron
Chiron
Platinum II
Lexus
Chiron
Platinum II
Level 144
God Stats
1W - 0L
1,629 SR
Queue Stats
16W - 5L
1,914 MMR
Party 2
Thoth
Thoth
Diamond V
ReturnOfAltaf
Thoth
Diamond V
Level 157
God Stats
5W - 4L
1,737 SR
Queue Stats
61W - 43L
2,213 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,684 SR
1,989 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,645 SR
1,348 MMR
Zeus
Zeus
Silver IV
CripKilla76159
Zeus
Silver IV
Level 136
God Stats
0W - 1L
1,661 SR
Queue Stats
10W - 22L
1,296 MMR
Party 1
Fenrir
Fenrir
Gold V
LukeThighwalkerr
Fenrir
Gold V
Level 69
God Stats
1W - 1L
1,758 SR
Queue Stats
31W - 36L
1,441 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
RockyBalbonner
Gilgamesh
Silver IV
Level 53
God Stats
1W - 3L
1,516 SR
Queue Stats
16W - 24L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHEEKl
Bacchus
10
3 / 2 / 12
7,655
957
3,760
8,165
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
Lexus
Chiron
12
6 / 0 / 11
7,841
980
7,136
6,349
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
8 / 1 / 8
8,105
1,013
10,493
4,257
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ArtemisTiamatMorgan Le FayPersephoneSobek

VS

Bans
HerculesScyllaHou YiNoxCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,323
665
5,507
7,538
2,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 0
6,252
782
2,725
6,782
2,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
RockyBalbonner
Gilgamesh
8
0 / 7 / 2
5,317
665
1,368
11,384
5,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CHEEKl
Bacchus
3
2
12
4.5
L
0
6
2
0.17
W
Chiron
Lexus
Chiron
6
0
11
11.5
L
3
4
0
0.75
W
8
1
8
12
L
Gilgamesh
RockyBalbonner
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
9,600
18,771
Taken
25,704
12,602
Mitigated
10,703
5,887
Healing
1,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CHEEKl
Bacchus
3,760
767
0
1,640
8,165
8,969
184
1,830
6,335
9,644
0
L
5,507
213
0
1,039
7,538
2,490
0
5,825
1,713
18,521
0
W
Chiron
Lexus
Chiron
7,136
2,790
572
2,696
6,349
2,391
1,495
2,567
3,782
0
27,480
L
2,725
567
30
430
6,782
2,961
0
2,586
4,196
0
8,508
W
10,493
371
0
979
4,257
1,242
780
1,262
2,995
40,193
0
L
Gilgamesh
RockyBalbonner
Gilgamesh
1,368
46
30
270
11,384
5,252
0
6,181
5,203
0
7,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
16,892
114
Minions Killed
56
6
Camps Cleared
1
518,723
Distance Traveled
445,368
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,655
957
11
1
1
168,898
2
L
Zeus
5,323
665
35
4
0
147,100
1
W
Chiron
7,841
980
49
6
2
179,738
2
L
Fenrir
6,252
782
10
1
1
154,239
2
W
Thoth
8,105
1,013
54
7
3
170,087
4
L
Gilgamesh
5,317
665
11
1
0
144,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role