Player Matchup

Hercules
Hercules
BuckyBiceps
Hercules
Level 4
God Stats
2W - 1L
1,771 SR
Queue Stats
10W - 9L
1,735 Elo+
Party 2
Janus
Janus
CenterBlack
Janus
Level 29
God Stats
4W - 7L
1,523 SR
Queue Stats
160W - 143L
1,560 Elo+
Solo
Apollo
Apollo
KIRBDOG
Apollo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 189L
1,464 Elo+
Party 2
Arachne
Arachne
Tobibh
Arachne
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 254L
1,441 Elo+
Party 2
Ares
Ares
YungTote
Ares
Level 21
God Stats
10W - 2L
1,843 SR
Queue Stats
73W - 52L
1,512 Elo+
Party 2
Team Averages
Level 25
1,628 SR
1,542 Elo+

VS

Team Averages
Level 38
1,549 SR
1,515 Elo+
Sobek
Sobek
 
Sobek
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Death4ster
Kukulkan
Level 23
God Stats
10W - 9L
1,604 SR
Queue Stats
27W - 34L
1,470 Elo+
Party 3
Nemesis
Nemesis
Kirchhoff69420
Nemesis
Level 19
God Stats
9W - 6L
1,640 SR
Queue Stats
28W - 40L
1,451 Elo+
Party 3
Cu Chulainn
Cu Chulainn
StillastroNOT
Cu Chulainn
Level 127
God Stats
6W - 4L
1,437 SR
Queue Stats
310W - 295L
1,557 Elo+
Party 1
Izanami
Izanami
Xuniya
Izanami
Level 13
God Stats
4W - 6L
1,567 SR
Queue Stats
33W - 43L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuckyBiceps
Hercules
11
0 / 3 / 1
6,386
456
1,810
8,775
3,960
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 2 / 1
7,462
533
5,678
6,130
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
KIRBDOG
Apollo
11
3 / 6 / 0
7,048
503
5,419
10,435
3,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Tobibh
Arachne
11
5 / 3 / 0
6,940
496
6,170
11,072
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
0 / 6 / 4
6,302
450
4,967
12,958
6,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 1 / 10
7,196
514
3,235
9,396
6,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Death4ster
Kukulkan
14
1 / 0 / 2
8,134
581
3,805
4,862
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 3
7,524
537
2,129
8,582
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
StillastroNOT
Cu Chulainn
14
8 / 2 / 3
8,778
627
15,258
12,289
11,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Xuniya
Izanami
15
7 / 4 / 3
8,672
619
10,628
8,717
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
20
20
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
10
7
L
Hercules
BuckyBiceps
Hercules
0
3
1
0.17
L
0
2
1
0.25
W
Kukulkan
Death4ster
Kukulkan
1
0
2
2
L
Apollo
KIRBDOG
Apollo
3
6
0
0.5
W
2
2
3
1.75
W
Cu Chulainn
StillastroNOT
Cu Chulainn
8
2
3
4.75
L
Arachne
Tobibh
Arachne
5
3
0
1.67
W
Izanami
Xuniya
Izanami
7
4
3
2.13
L
Ares
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
35,055
49,370
Taken
43,846
20,851
Mitigated
27,098
9,319
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,235
743
0
1,386
9,396
6,839
365
2,935
6,461
11,874
0
L
Hercules
BuckyBiceps
Hercules
1,810
356
0
2,192
8,775
3,960
675
1,826
6,472
0
23,450
L
5,678
54
0
1,486
6,130
2,716
0
546
5,343
54,841
0
W
Kukulkan
Death4ster
Kukulkan
3,805
65
427
1,648
4,862
2,200
372
1,837
3,025
52,010
0
L
Apollo
KIRBDOG
Apollo
5,419
3,365
0
1,850
10,435
3,463
0
1,981
8,392
0
38,553
W
2,129
560
0
671
8,582
2,812
24
1,393
7,189
0
44,086
W
Cu Chulainn
StillastroNOT
Cu Chulainn
15,258
2,448
0
3,459
12,289
11,802
702
1,803
10,486
10,492
53,962
L
Arachne
Tobibh
Arachne
6,170
4,410
0
2,806
11,072
4,320
0
2,232
8,510
0
32,430
W
Izanami
Xuniya
Izanami
10,628
5,399
0
1,407
8,717
3,445
2,502
2,677
6,040
0
60,102
L
Ares
4,967
377
0
985
12,958
6,392
0
2,369
10,454
14,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
40,304
319
Minions Killed
448
0
Camps Cleared
0
1,250,748
Distance Traveled
1,386,023
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,196
514
9
1
0
268,803
3
L
Hercules
6,386
456
64
5
0
211,021
2
L
Janus
7,462
533
112
8
0
245,888
5
W
Kukulkan
8,134
581
126
9
0
292,412
0
L
Apollo
7,048
503
71
5
0
216,202
1
W
Nemesis
7,524
537
89
6
0
318,878
0
W
Cu Chulainn
8,778
627
104
7
0
268,326
3
L
Arachne
6,940
496
61
4
0
321,636
1
W
Izanami
8,672
619
120
9
0
237,604
0
L
Ares
6,302
450
11
1
0
256,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role