Player Matchup

Arachne
Arachne
AxeBambam
Arachne
Level 38
God Stats
14W - 12L
1,653 SR
Queue Stats
21W - 38L
1,346 Elo+
Party 2
Horus
Horus
EL_MoutoneBoucle
Horus
Level 32
God Stats
0W - 3L
1,157 SR
Queue Stats
31W - 53L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
Krusher21445
Cthulhu
Level 13
God Stats
10W - 16L
1,140 SR
Queue Stats
36W - 50L
1,468 Elo+
Party 2
Scylla
Scylla
Sonnyside
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,430 Elo+
Party 2
Neith
Neith
axerangers
Neith
Level 6
God Stats
2W - 6L
1,392 SR
Queue Stats
10W - 29L
1,151 Elo+
Party 2
Team Averages
Level 20
1,368 SR
1,350 Elo+

VS

Team Averages
Level 15
1,549 SR
1,406 Elo+
Kukulkan
Kukulkan
Death4ster
Kukulkan
Level 23
God Stats
10W - 9L
1,593 SR
Queue Stats
27W - 34L
1,461 Elo+
Party 1
Neith
Neith
Goblinbboy
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,507 Elo+
Solo
Nemesis
Nemesis
Kirchhoff69420
Nemesis
Level 19
God Stats
9W - 6L
1,621 SR
Queue Stats
28W - 40L
1,442 Elo+
Party 1
Yemoja
Yemoja
graanite
Yemoja
Level 17
God Stats
7W - 3L
1,502 SR
Queue Stats
70W - 69L
1,312 Elo+
Solo
Amaterasu
Amaterasu
zatton1
Amaterasu
Level 11
God Stats
15W - 8L
1,532 SR
Queue Stats
154W - 145L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AxeBambam
Arachne
8
2 / 2 / 2
5,627
433
4,426
6,869
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 2 / 0
6,324
486
4,239
7,721
2,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Krusher21445
Cthulhu
8
2 / 1 / 1
5,386
414
5,794
6,481
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Sonnyside
Scylla
10
0 / 3 / 0
6,127
471
711
5,857
1,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
8
0 / 3 / 2
5,213
401
1,371
4,231
1,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Death4ster
Kukulkan
14
3 / 0 / 0
8,181
629
4,943
3,293
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 3 / 3
5,978
460
1,648
4,847
1,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 2
6,409
493
4,480
9,169
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
graanite
Yemoja
9
2 / 1 / 2
5,846
450
2,404
5,324
1,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
zatton1
Amaterasu
13
4 / 0 / 0
7,728
594
5,289
5,739
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
11
11
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
AxeBambam
Arachne
2
2
2
1.5
W
Kukulkan
Death4ster
Kukulkan
3
0
0
3
L
0
2
0
0
W
Neith
0
3
3
0.5
W
2
1
2
3
L
Cthulhu
Krusher21445
Cthulhu
2
1
1
2.5
L
Scylla
Sonnyside
Scylla
0
3
0
0
L
Neith
0
3
2
0.33
W
Yemoja
graanite
Yemoja
2
1
2
3
W
Amaterasu
zatton1
Amaterasu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
18,764
31,159
Taken
28,372
12,452
Mitigated
12,173
7,534
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AxeBambam
Arachne
4,426
2,697
0
1,797
6,869
2,596
0
832
5,991
0
27,380
W
Kukulkan
Death4ster
Kukulkan
4,943
223
178
1,542
3,293
1,246
216
672
2,621
51,634
0
L
4,239
2,047
58
2,982
7,721
2,888
0
859
6,862
0
34,941
W
Neith
1,648
688
0
1,342
4,847
1,205
1,085
1,550
3,138
0
21,364
W
4,480
2,279
0
2,528
9,169
2,951
809
867
8,152
0
34,745
L
Cthulhu
Krusher21445
Cthulhu
5,794
214
0
1,194
6,481
4,091
186
1,883
4,596
17,554
0
L
Scylla
Sonnyside
Scylla
711
64
0
1,370
5,857
1,763
0
3,590
1,941
29,708
0
L
Neith
1,371
818
0
133
4,231
1,114
692
914
3,317
0
15,330
W
Yemoja
graanite
Yemoja
2,404
764
1,029
1,247
5,324
1,876
765
2,691
2,217
12,822
0
W
Amaterasu
zatton1
Amaterasu
5,289
1,188
0
2,440
5,739
4,895
0
0
5,739
9,391
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
34,142
248
Minions Killed
356
0
Camps Cleared
0
1,163,347
Distance Traveled
1,253,665
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,627
433
38
3
0
253,958
1
W
Kukulkan
8,181
629
116
9
0
281,969
0
L
Horus
6,324
486
71
5
0
253,627
4
W
Neith
5,978
460
62
5
0
193,306
2
W
Nemesis
6,409
493
64
5
0
285,129
0
L
Cthulhu
5,386
414
22
2
0
255,115
4
L
Scylla
6,127
471
78
6
0
200,334
3
L
Neith
5,213
401
39
3
0
200,313
1
W
Yemoja
5,846
450
18
1
0
225,097
2
W
Amaterasu
7,728
594
96
7
0
268,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role