Player Matchup

Fenrir
Fenrir
BoddyBlaster
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Solo
Kukulkan
Kukulkan
JellyOfBean
Kukulkan
Level 29
God Stats
4W - 6L
1,446 SR
Queue Stats
153W - 195L
1,417 Elo+
Solo
Artemis
Artemis
OreoCheeseCake1
Artemis
Level 26
God Stats
12W - 13L
1,424 SR
Queue Stats
178W - 213L
1,350 Elo+
Solo
King Arthur
King Arthur
P3DRO1211
King Arthur
Level 17
God Stats
29W - 22L
1,454 SR
Queue Stats
112W - 104L
1,341 Elo+
Solo
Khepri
Khepri
Raxes911
Khepri
Level 7
God Stats
2W - 6L
1,267 SR
Queue Stats
2W - 7L
1,117 Elo+
Solo
Team Averages
Level 17
1,418 SR
1,375 Elo+

VS

Team Averages
Level 28
1,469 SR
1,309 Elo+
Bellona
Bellona
NelsonELP_toAmo
Bellona
Level 47
God Stats
4W - 9L
1,402 SR
Queue Stats
276W - 332L
1,407 Elo+
Party 1
Hades
Hades
TFA_Rmichael093
Hades
Level 28
God Stats
14W - 14L
1,486 SR
Queue Stats
202W - 302L
1,292 Elo+
Party 1
Cabrakan
Cabrakan
TTV-RSGWolfy
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 123L
1,315 Elo+
Solo
Thanatos
Thanatos
bysape445
Thanatos
Level 22
God Stats
9W - 20L
1,500 SR
Queue Stats
75W - 146L
1,259 Elo+
Party 1
Medusa
Medusa
elcrak_2421
Medusa
Level 16
God Stats
6W - 12L
1,457 SR
Queue Stats
116W - 188L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 9 / 11
11,754
452
5,450
20,246
9,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
JellyOfBean
Kukulkan
20
15 / 4 / 6
14,951
575
35,824
14,054
5,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 4 / 11
14,856
571
32,252
21,575
8,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
P3DRO1211
King Arthur
20
10 / 3 / 8
16,055
618
22,931
31,353
33,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Raxes911
Khepri
16
2 / 4 / 15
12,298
473
6,299
20,044
18,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
13,506
519
28,646
32,686
45,141
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 12 / 6
12,886
496
22,503
33,371
20,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
TTV-RSGWolfy
Cabrakan
16
4 / 8 / 3
10,337
398
11,508
31,025
30,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
bysape445
Thanatos
14
3 / 13 / 3
9,636
371
6,266
21,428
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
5
0 / 3 / 1
6,816
262
658
3,042
563
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
42
Kills
23
24
Deaths
42
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
9
11
0.72
W
Kukulkan
JellyOfBean
Kukulkan
15
4
6
4.5
L
10
6
7
2.25
W
14
4
11
4.88
W
King Arthur
P3DRO1211
King Arthur
10
3
8
4.67
W
Khepri
Raxes911
Khepri
2
4
15
2.38
L
6
12
6
0.75
L
Cabrakan
TTV-RSGWolfy
Cabrakan
4
8
3
0.69
L
Thanatos
bysape445
Thanatos
3
13
3
0.35
L
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,756
Damage
69,581
107,272
Taken
121,552
76,906
Mitigated
105,436
33,370
Healing
29,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,450
2,987
0
3,033
20,246
9,914
1,346
5,956
13,506
0
43,081
W
Kukulkan
JellyOfBean
Kukulkan
35,824
2,523
0
5,359
14,054
5,534
1,792
10,377
3,625
106,153
0
L
28,646
4,962
0
7,294
32,686
45,141
0
6,261
26,096
20,409
72,884
W
32,252
21,290
0
10,470
21,575
8,957
9,615
7,177
14,142
0
118,207
W
King Arthur
P3DRO1211
King Arthur
22,931
2,065
0
11,911
31,353
33,505
184
10,094
19,439
0
120,314
W
Khepri
Raxes911
Khepri
6,299
1,194
0
2,597
20,044
18,996
651
10,101
9,633
24,862
0
L
22,503
2,179
746
9,172
33,371
20,962
0
15,996
17,375
63,467
0
L
Cabrakan
TTV-RSGWolfy
Cabrakan
11,508
1,523
272
6,707
31,025
30,107
39
10,093
20,612
40,425
0
L
Thanatos
bysape445
Thanatos
6,266
1,286
0
5,343
21,428
8,663
0
8,903
12,525
0
35,861
L
Medusa
658
472
0
0
3,042
563
0
162
2,821
0
2,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,914
Gold Earned
53,181
603
Minions Killed
340
0
Camps Cleared
0
2,332,957
Distance Traveled
1,748,389
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,754
452
76
3
0
426,829
0
W
Kukulkan
14,951
575
151
6
0
451,637
4
L
Bellona
13,506
519
141
5
0
463,531
0
W
Artemis
14,856
571
143
6
0
426,791
2
W
King Arthur
16,055
618
194
7
0
510,612
3
W
Khepri
12,298
473
39
2
0
517,088
2
L
Hades
12,886
496
84
3
0
347,715
0
L
Cabrakan
10,337
398
59
2
0
375,491
0
L
Thanatos
9,636
371
49
2
0
464,315
0
L
Medusa
6,816
262
7
0
0
97,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role