Player Matchup

Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
MenaceSZN
Sol
Masters
Level 124
God Stats
2W - 0L
1,794 SR
Queue Stats
64W - 7L
2,321 MMR
Party 1
Fenrir
Fenrir
Masters
WulffJay
Fenrir
Masters
Level 156
God Stats
1W - 1L
1,973 SR
Queue Stats
95W - 7L
2,321 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,756 SR
2,048 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,627 SR
1,644 MMR
Agni
Agni
Gold IV
DonkeyFromShrek
Agni
Gold IV
Level 78
God Stats
1W - 1L
1,882 SR
Queue Stats
18W - 11L
1,644 MMR
Party 2
Anhur
Anhur
Gold IV
Nordias
Anhur
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,644 MMR
Party 2
Fafnir
Fafnir
Gold IV
Welfarebot
Fafnir
Gold IV
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 1 / 9
9,176
834
7,474
10,274
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 1 / 6
8,946
813
16,878
7,480
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
WulffJay
Fenrir
12
3 / 3 / 7
8,279
753
7,576
9,303
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AphroditeThothPersephoneMorgan Le FayOdin

VS

Bans
GilgameshTiamatSobekScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
7,409
674
8,449
10,257
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Nordias
Anhur
10
2 / 5 / 3
7,248
659
6,617
11,549
4,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Welfarebot
Fafnir
10
0 / 2 / 5
7,511
683
3,656
13,577
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
5
5
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
9
7.5
L
3
5
2
0.8
W
6
1
6
9
L
Anhur
Nordias
Anhur
2
5
3
0.7
L
Fafnir
Welfarebot
Fafnir
0
2
5
1.25
W
Fenrir
WulffJay
Fenrir
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
18,722
27,057
Taken
35,383
19,180
Mitigated
22,429
10,972
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,474
2,928
0
3,446
10,274
11,132
60
3,871
6,403
18,757
0
L
8,449
757
0
1,989
10,257
3,646
0
7,736
2,396
21,391
0
W
16,878
5,029
0
4,399
7,480
2,497
2,092
4,579
2,901
52,261
0
L
Anhur
Nordias
Anhur
6,617
4,184
0
1,363
11,549
4,094
0
7,091
4,240
0
27,018
L
Fafnir
Welfarebot
Fafnir
3,656
1,071
0
2,697
13,577
14,689
0
9,719
3,620
8,584
0
W
Fenrir
WulffJay
Fenrir
7,576
1,618
0
3,127
9,303
5,551
364
3,879
5,424
69
20,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
22,168
130
Minions Killed
113
8
Camps Cleared
2
626,724
Distance Traveled
586,024
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,176
834
28
3
1
242,152
4
L
Agni
7,409
674
40
4
1
179,459
3
W
Sol
8,946
813
80
7
4
198,358
2
L
Anhur
7,248
659
62
6
1
184,332
3
L
Fafnir
7,511
683
11
1
0
222,233
4
W
Fenrir
8,279
753
22
2
3
186,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role